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Wartable-Nobunaga's Ambition Edition


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#1
Madmoe77

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(The title already dates me too much.) 

 

 

Aside from the overt use of gods (little g) in Dragon Age Inquisition, the wartable was an area of the game I felt needed or missed some opportunity to really shine. 

 

As I lurked onto the forums this evening in hopes for some news on DLC; God-filled or godless ;) I was thinking the wartable had some great events that played out on it. Those events could have been easily brought forth in a much more dramatic light if they used a similar cutscene/drawing like the (http://www.nintendo....Amc8aS8ns8B92u_) aforementioned game of old (1989 NES, 1983 origin) Nobunuga's Ambition

 

In Nobunuga's Ambition the game is presented with very little in the way of animation; mostly slides and general 8-bit goodness with sound to match. The effect however is a game that I enjoyed tremendously (at the time.) How does this tie into Dragon Age Inquisition's modern generational graphical latitude? The wartable as a decision SIM is exactly what Nobunga's Ambition was. The entire game played out with consequences, decisions and even reactionary weather to conflict with every roll of it's simplistic but very expressive mechanics. Troop movement, currency and even morale played out simplistically but that negative sound of a typhoon effecting crops held a rarely experienced tinge of panic the wartable misses. That's not nostalgia-it is game design taking full advantage of quality over quantity. A game like that doesn't worry about graphical limitations to carry the purpose of it's model-this today would give the design team an easy opportunity to express so much with so little.  

 

Dragon Age, beyond Origins, has what I genuinely believe beautiful slidework. This started in Dragon Age 2 with the load screens and the chalk-like drawings of events playing out in simplistic ways. This could have been the framework and art style of the very cutscene/slide style of the Nobunuga gameplay. Each decision would end with a slide reaction indicative of the result in the load screen style. No more blind story-telling.  

 

Some assets already exist in the Dragon Age Heroes online game. Also in the older Facebook title of similar design. It would be absolutely awesome to see old characters appear in this fashion aiding like the pages of an old fairy tale without causing such dramatic fan blowback about headcanon. So much of the concept art could be utilized too! Those basic renderings that we oogled over for months before release would have been greatly received coupled with the chalk-like style in simple but glorified scenes.  

 

The Inquisition's Ambition wartable would have been the coolest feature for myself. I like the ambient discussions between the advisers too; not discounting them at all. The wartable scene felt repetitive after the 40th or 50th load of a single playthrough. The starmap in Mass Effect did this too and it is iconic but the 'lean into the wartable map animation' isn't the same. If Dragon Age manages another game like Inquisition I would like to see this element expanded in a similar fashion.

 

EDIT: FOR MORE ON THE SUBJECT AND KINDRED THREADS! Awesome poster, Dai Grepher also made a thread similar to mine ages ago. The link is below with more great points on it.

 

http://forum.bioware...e/?hl=+nobunaga


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#2
AlanC9

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Wow. I didn't think anybody else remembered that game.
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#3
In Exile

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That was a great game. It's a cool  idea - to adopt an old game's approach as a mini-game, because we've reached the point where we can have a legitimate 80s/90s game as a minigame for a 2015 product. I think you are absolutely on the right track for a DA4 war table. 


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#4
Fidite Nemini

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87 Points. An excellent post!

 

tumblr_m7cv5tdQCa1qzvtljo1_1280.jpg

 

 

Wartable has been criminally underutilized. One of the many features in DAI that could've been great, yet ended up seemingly an afterthought from the looks of it.


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#5
b10d1v

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Considering that the UI is inquisition's version of a galaxy map and the time they invested for you to spend there, it should be used more say to delegate quests or keep the codex among other things.


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#6
bondari reloads.

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And here I thought weird JRPGs and Pokemon is all there is. The more you know

 

 

http://gematsu.com/2...-west-september


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#7
Madmoe77

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And here I thought weird JRPGs and Pokemon is all there is. The more you know

 

 

http://gematsu.com/2...-west-september

 

 

That's a crazy coincidence! Thanks for the link. 


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#8
Madmoe77

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87 Points. An excellent post!

 

snip pic*

 

Wartable has been criminally underutilized. One of the many features in DAI that could've been great, yet ended up seemingly an afterthought from the looks of it.

 

86 imaginary extended like's for your points my friend! 



#9
Madmoe77

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That was a great game. It's a cool  idea - to adopt an old game's approach as a mini-game, because we've reached the point where we can have a legitimate 80s/90s game as a minigame for a 2015 product. I think you are absolutely on the right track for a DA4 war table. 

 

Nobunuga was what; measured in bytes too! I'm sure some companies see the opportunities in these additions but avoid the cliche. I just thought it fit perfectly given the theme and how it functioned. It would give all of those forces, influence points and political intrigues an actual expressive functionality that it's missing or at least as it feel's to be missing. 

 

Thanks for the comment. 


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#10
animedreamer

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i remember that game, it never ends until your lord dies of old age lol. You either had to use Nobunaga or Tokugawa to even get anywhere, playing it with a friend or 2 meant it was pretty unlikely that anyone was going to finish the game.


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#11
Fidite Nemini

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86 imaginary extended like's for your points my friend! 

 

Btw, hope you caught the reference I posted (in case you don't, it's Oda Nobuna no Yabou, an anime about a guy who's a Oda Nobunago no Yabou fan that got teleported through time back to the Sengoku period and takes over Hideyoshi's place. And yeah, basically every single famous daimyou is a adawwwrably cute, young woman (pictured in my post, Niwa Nagahide, who's got a penchant to judging ideas with scores) ... watch it!).


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#12
bondari reloads.

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That's a crazy coincidence! Thanks for the link. 

 

You're welcome.

 

Thank you for making me want to relapse into my teenage weeabo years again  :P

For real tho, if they ever port Star Ocean to PC ...


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#13
In Exile

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I think Bioware should really look to do more with expanding the war table. It's in a lot of ways a cheap way to create a lasting impression of effect on the world. They've already got some of the mechanism down - e.g. use the war table to open up a zone. But in DA4 they can expand on that - e.g. use the war table to build (not just conquer) those fortresses, but gather resources and forces to do it. 

 

And here I thought weird JRPGs and Pokemon is all there is. The more you know

 

 

http://gematsu.com/2...-west-september

 

Excitement level? Over 9000. That's phenomenal. 


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#14
Madmoe77

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Btw, hope you caught the reference I posted (in case you don't, it's Oda Nobona no Yabou, an anime about a guy who's a Oda Nobunago no Yabou fan that got teleported through time back to the Sengoku period and takes over Hideyoshi's place. And yeah, basically every single famous daimyou is a adawwwrably cute, young woman (pictured in my post, Niwa Nagahide, who's got a penchant to judging ideas with scores) ... watch it!).

 

I didn't catch that but I will 'seek' it out! Feudal games were huge for a while, I got out of them when Dynasty Warriors turned into mechs! lol Maybe I can find that Oda Nobona no Yabou on netflix or amazon instant.  



#15
Dai Grepher

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I made a thread suggesting this a while ago.

 

http://forum.bioware...e/?hl=+nobunaga

 

Though apparently no one else found it worthy of reply. :crying:

 

But I'm glad people are talking about it here. I had hoped the Chore Table was going to be like Nobunaga's Ambition (SNES) or even Gemfire. I wanted to actually see the troops deployed somehow and have to place them strategically.

 

I wouldn't mind seeing a Dragon Age game like this, involving all the countries, races, and characters:

 

https://youtu.be/glTsIjovdSM?t=17m25s

 

(Watch until 22:22)

 

87 Points. An excellent post!

 

Spoiler

 

 

Wartable has been criminally underutilized. One of the many features in DAI that could've been great, yet ended up seemingly an afterthought from the looks of it.

 

:wub:  Can anyone mod Cassandra's face to look like hers? j/k



#16
Madmoe77

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I made a thread suggesting this a while ago.

 

http://forum.bioware...e/?hl=+nobunaga

 

Though apparently no one else found it worthy of reply. :crying:

 

But I'm glad people are talking about it here. I had hoped the Chore Table was going to be like Nobunaga's Ambition (SNES) or even Gemfire. I wanted to actually see the troops deployed somehow and have to place them strategically.

 

I wouldn't mind seeing a Dragon Age game like this, involving all the countries, races, and characters:

 

https://youtu.be/glTsIjovdSM?t=17m25s

 

(Watch until 22:22)

 

 

:wub:  Can anyone mod Cassandra's face to look like hers? j/k

 

I had no clue; sorry! I fail at the search function but I'm glad someone else saw the connection. Great minds huh! 

 

I wish I could read and speak Japanese; I took some mandarin in highschool some 21 years ago-cough cough. Not enough to know the difference sadly. It's crazy how that game in your link had such reactive tactics like that. That's a lot to manage and I bet a ton of fun too. I will be more than happy to give some necro-love to your thread though! 


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#17
Dai Grepher

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That's okay, I'm happy that your thread got attention. That's just how it happens sometimes. Also, yours focuses on the Nobunaga point, whereas mine goes off into some other things. It's all good.

 

I love playing Nobunaga's Ambition for the SNES. The video is from one of the PS3 or 4 versions, which have become wildly advanced since the old days.

 

I would like to see Commander Cullen, or Ser Cauthrien, or Teyrn Fergus, or Arl Teagan, or a certain Hero King leading and commanding troops like those generals did in the video. And have Queen Anora back in Denerim issuing orders to move supplies or build fortifications.

 

In fact, Koei would probably be happy to work with BioWare in making a game of this style for the Dragon Age series. Think of it. You would have all kinds of different forces, not just the various races but also classes. Warriors, mages, archers, scouts, artificers, trebuchet/ballista, mabari hounds. Then there are the mounts, which would vary by region, and have their own strengths and weaknesses. You could also throw in creatures, like demons, sylvens, werewolves, dragons, etc. for added excitement. And of course terrain and weather would be huge factors and would effect movement speed and unit performance.

 

This could even be how they close out the Dragon Age series. A massive world war that sets the stage for ages to come, and the players get to decide it.