On the X360 Default shoulder buttons setup is L2 is for scoping & R2 is for shooting, the rest for powers. While on PS3 the Default is L1 for scoping and R1 for shooting.
At first when I went to PS3 I swapped it to X360 style, but on the PS3 L1 & R1 buttons are harder for rapid firing tapping weapons a la Mattock then on X360 (regardless, even on X360 the top L1 & R1 buttons are still better for tapping too). So I've switched on PS3 to it Dafault setup for now just to see how it works out? So I'm still mixing things up every now and then (usually with the scope button for now, but before I would also pull my rocket out in a panic surrounded by enemies only to keep spamming the power button instead of the rocket button).
The best thing about L1 & R1 being the main focus for weapons buttons is that the gamepad sits more comfortably in you hands.
One issue on PS3 via my PS4 gamepad having the powers to default, is that pressing either L2 or R2 usually don't register the odd time, like I'm not pressing the button fast enough or lag (hard to tell right now, but guessing the first because I don't recall this issue before).
I also wonder why BioWare made the default different for PS3 then X360? Is it because it's harder to rapid tap L2 & R2 buttons on PS3 then X360? Or because this is usually how its handled on PS3 as I've noticed (and if so, how did this trend start?)?





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