All the quests have cutscenes so you see the emotion of the characters, etc. They all have a point, no find a stupid random letter on the ground and drop it off 1/2 around the world to a tree to get a point with no interaction.
It's a true 1st player RPG, not a WOW wanna be or test to make a WOW game.
Exploring is really rewarding, you come upon treasures, monster dens, etc. Not just miles of the same respawning mobs, this game isn't hollow at all. DAI is full of hollow!
I'll be waiting MONTHS after the next DA if there is one to see if I'll even consider ever buying a bioware game again and if you guys learn your lesson. If you try to pull $%$% like you did in DAI, selling on promises, a lot of us will be sitting back and your game will be a flop.




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