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Feedback after 10 playthroughs (possible story soilers)


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#1
Smudjygirl

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I get that many are impressed by how much i played it. If possible you could tell me what you enjoyed or didn't, so i could add it on to my list, or expand my points.

 

First of all, I loved Inquisition. Obviously, since I've played it so much. Since I've played every race, class, specialisation and done all of the romances, I figured I might be able to offer some insight. 3 of my brothers have helped by giving me some of their opinions (in hopes of shutting me up). My being flabbergasted by the epilogue made them happy. They "thought I knew all about Dragon Age". Anyway, onto the feedback. I'd spolier tag stuff, but my tablet has PMS.

Side Quests: I enjoyed the side quests on my first play through. But, they got old during that data, so I skipped lots of them on my other data's. I did them only if I thought I'd get a shift in dialogue, like Senna's shrine. Quests like this can be rewarding in themselves, but the sheer amount of them in Inquisition is pretty soul crushing. I'm hoping, in the future, there is a good mix between "put this in the stump" (Inquisition) and "Clear out the demon infested orphanage" (Origins).

Main story quests: I loved the main story. It was engaging and entertaining. But so short. As much as I know games can't go on forever, cutting out all quests that I didn't need to do to get power (which was a lot because I could just go do rifts) made the story realy , really short. I enjoyed all of them, especially the Temple of Mythal (possibly because of little miss Raina Lavellan) and the Ball (minus awful outfits and awkward dances). I think many of the side quests could have and should have been cut in favour of more actual story content. Maybe give more story use to Emprise, the plains and other places rather than have us find the farmers druffalo.

Open world: I do think that the race you played had a lot to do if you enjoyed exploring places. I enjoyed exploring the Emerald Graves as my elf, because I felt she was learning about her history. But, no other race had this connection with any area. It feels like the open world was slightly wasted. The lack of a connection with people and places was the big issue. Great, beautiful, big places with nothing really interesting to do.

Companions: No complaints in regards to the actual companions. I either loved them or disliked them. That, to me, tells me they're well written, because I felt something for all of them. But I felt like building relationships with them was really...restricting. I get that Cole's personal story couldn't come to head until adamant, but I hope that in the future we get more conversations that show insight, not just one small conversation or adventure after a plot point. Also, I preferred the "walk here and get banter" system more than whatever happens in inquisition. Almost done with every area again and still haven't got a particular banter between Bull and Dorian. FORGOT TO MENTION: More events like the game of wicked grace. I know how I feel about my companions, but I really enjoyed seeing them interact with each other in a calm environment. Made it feel like they were a family: love them or hate them, you've gotta live with them.

Customisation: Now, I always spend about and hour getting the nose right. But I'm not fond of Inquisitions customisation. The hair is simply awful, and it's a seemingly impossible task to make a pretty human ( though my elves are usually beautiful). Now, the outer iris, inner iris is something I really like. But Qunari women..."woof"

Wartable: I quite like it. It gives a use to Cullen and co. Quests like "contact the hero of Ferelden" work well as a wartable thing. The many fates of the warden, as well as them not having a voice would make it difficult to bring them back. Plus, so many will complain. But, personally, I think missions like those involving people from the Inquisitors past were wasted as a wartable mission. So much character could have been built by meeting them.

Inquisitor: I love my Inquisitor. I felt they have enough personality that the companions had something to react to, without having so much personality they take over what the player wants them to be. I'm unsure as to if my opinion is popular or not, though. I agree, however, that the Inquisitor didn't get much characterisation, and this made them somewhat dull and meek. In a way, I think it is the reason the last fight was an anticlimactic climax. Rather than the Inquisitor getting power and confidence, Cory lost his and was brought down to a lower level of character. Just my opinion, though.

 

Following on from Inquisitor: I spent my weekend playing through Origins' origin stories, and the opening sequence of DA2, and i think may have figured out the "issue" with the Inquisitor. In all of the origins, and somewhat at the start of DA2, You get an instant connection to them and their lives, and it just becomes easier to see them as "yours". What is missing from the Inquisitor is the raw emotional connection you gave us in the first two games, particularly Origins (the human noble sticks out here, in my opinion). It also made latter quest and incidents much more rewarding ("reuniting" with Arl Howe and Tamlen are good examples)

 

Skyhold: A great big fortress, the base of operations for the Inquisition. Yet all an assassin needs to do is wait for you to go to the war room and shank you through the hole in the wall. The only good room is yours, but there is no reason to ever go up there. I think the home base has lots of missed potential. Added due to popular opinion: The set base clothes. I never really minded what the Inquisitor wore, but it has beem brought to my attention how so few like it, (and this was a similar reaction to Hawke's clothes). If, perchance, we have home bases in the future, it would be nice to have a selection of "costumes" or be able to wear armour. This doesn't personally bother me, as i quite like the home clothes, but i can understand how and why it bothers so many others.

Lack of sexy unicorns: I'm expecting you follow through on this promise Patrick Weekes. Especially I it's an anthropomorphic sexy unicorn. It's about the only thing Inquisition really lacked for me.

A somewhat unrelated worry. (Don;t read if you haven't finished and hate spoilers)
I'll assume that the revelation in the epilogue won't be ignored or pushed to the side. If this isn't reconciled in DLC (which I would kind of hate, as it would likely dumb down the effect the ending had), I worry about what effect this will have. To try and explain my meaning, Varric will help. As Hawke, I loved him. He was like a best friend and a brother all in one, everything that happened to him mattered to me in a very personal way. But meeting Bianca as my Inquisitor was neither here nor there. I worry Solas' story being resolved by anyone other than the Inquisitor will have the same "why should I care" effect that it had with Varric.

When all is said and done, I trust you know what you're doing and look forward to seeing what comes next. I'm on pins and needles!


Modifié par Smudjygirl, 23 mai 2015 - 05:21 .

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#2
Teddie Sage

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10... playthroughs? How long were they? To me a playthrough isn't complete if it doesn't reach at least 110 hours in this game and reach at least level 22-23 (since that's when I finished the game for the first time). Not sure I'd have your patience. After my first playthrough, I didn't have the patience to go back and do another full playthrough. Restarted many times to find a new Inquisitor I'd be satisfied with but nothing beats the feeling of "your first time" playthrough through the game.


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#3
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10 playthroughs? Good god how did you managed that?

I barely finished one with DA:I 


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#4
Smudjygirl

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I note down where everything is on my first play through. Then on any other I do, it's much easier to do stuff because I know all puzzles and such, as well as what gets approval, what doesn't etc. I see a play through as getting everything done. And, yes, it takes me a while but I tend to do them back to back.

But I played every race and did all the romances, so there were "new" things to do. While I tried to get my first data perfect, the others were to "see what happens if it".

I have about 5 more that are almost complete, but doubt I'll bother with them.

#5
Rawgrim

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10 playthroughs? You, my lady, are insane.


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#6
Winged Silver

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I'm impressed with your ability to work through any DA fatigue ^.^ I started getting it during my third playthrough, when I found myself skipping half the dialog because I'd heard it already. 

 

I think you'll find that a lot of people are in agreement with many of the points you brought up. I know I've seen many a comment on how DAI could have used less fetch style quests and more missions similar to DAO's orphanage one, to use your example.

 

I personally definitely agree with what you're saying about the open world issues. I might add to it that asides from feeling some disconnect between the land and the PC, there wasn't always a clear purpose as to why we were in an area. Or at least, I had a tendency to miss the overarching reason (like what was I doing in Emprise du Lion again? Something about soldiers in a war about Orlais...didn't I already fix that? etc.)

 

I wasn't overly attached to the war table, though I found it somewhat entertaining how each advisor had a different outcome at times. This seemed like a decent compromise between including characters that weren't going adventuring with you, but still giving them some purpose. 

 

Also agree with what you're saying about the ending sequence. I thought it was quite intriguing, and it's going to be one of the drawing points for me, for future DA content. I have no idea if they'll opt to wrap it up in a DLC or in the next game, but I do hope it gets enough...of an ending? If that makes sense. I'd also really feel displeased at having Solas' story wrapped up with a new character, rather than the Inquisitor, who potentially was very close to him. I really hope that if they don't answer all the questions we may have regarding Solas and our Inquisitors, that we at least get some form of closure before they move him on to the next major arc.


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#7
Smudjygirl

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I don't think the amount I've plays it is too strange. I completed Origins around 100 times, 2 around 30? I think. The first game I was hooked on was Tales of Symphonia and I completed that 200 times (my brother charted it



@Winged Silver. Yes, I did miss the point of what I was doing. If I'm honest, I've yet to decide the point of the hissing wastes. That place is the bane of my existence... so much...nothing

#8
Teddie Sage

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200 times? Okay, now you're exaggerating. 



#9
Smudjygirl

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200 times? Okay, now you're exaggerating.


I'm not, but to be fair that is a pretty old game. Game cube era. Plus, you need to play it a lot to get everything done (all the titles, costumes, collectables).

#10
Teddie Sage

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Ain't nobody got time for that.



#11
Smudjygirl

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Ain't nobody got time for that.


I highly speculate, and I am just grasping at straws, but I may, possibly, maybe have a teeny tiny addictive personality. As a guess.

#12
Teddie Sage

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Well, I figured you might be one of those smart people with a mental thing like Ullillillia from Youtube, he's an autistic savant. I'm sorry I sounded rude, I'm just surprised you enjoyed a game so much to the point of playing through it so many times. I figure with all the data you're collecting, you could be some sort of mathematical / science geek as well, which I'm not. Collecting data for me seems so long and so tedious to do. 



#13
Grieving Natashina

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10... playthroughs? How long were they? To me a playthrough isn't complete if it doesn't reach at least 110 hours in this game and reach at least level 22-23 (since that's when I finished the game for the first time). Not sure I'd have your patience. After my first playthrough, I didn't have the patience to go back and do another full playthrough. Restarted many times to find a new Inquisitor I'd be satisfied with but nothing beats the feeling of "your first time" playthrough through the game.

Heh, I don't have the patience to get past more than 80 hours.  By hour 75 I'm usually twiddling my thumbs and I usually don't get those last bottles or mosaics, and I'm looking for the last dragons to kill.  I've gotten through the game twice now, working on the third time.

 

Oh Teddie, are you on Xbone?  There's a save editor out for DA:I for Xbox One....

 

My bad, it was for the 360.  :(


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#14
Smudjygirl

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Maths makes me cry, and I almost blew up the lab at my school...I set the table on fire. So I'm not a genius in any respect.

My therapist (or whatever you call people who do CBT) suspected autism, but it's hard to diagnose girls with autism. Who knows, my youngest brother is autistic and were pretty similar (which is saying a lot because he's 8 and I'm 20 this year)

And I don't really get offended. Must be a Brit thing.
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#15
Teddie Sage

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Nah, I'm only on PS4 for the moment. My first playthrough, I got so bored by the end that I started using exploits near 90 hours to dupe items and make the strongest items I could to just track down every dragons remaining, cleaning out some trophies and I stopped at 114 hours, just about the same time the Black Emporium came out. I sorta lost interest of finishing my other playthroughs because this game requires a lot of patience. 


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#16
Teddie Sage

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Maths makes me cry, and I almost blew up the lab at my school...I set the table on fire. So I'm not a genius in any respect.

My therapist (or whatever you call people who do CBT) suspected autism, but it's hard to diagnose girls with autism. Who knows, my youngest brother is autistic and were pretty similar (which is saying a lot because he's 8 and I'm 20 this year)

And I don't really get offended. Must be a Brit thing.

Though people with mental disorders like me tend to develop into some domains more than the average person out there. I got Social Anxiety Disorder and some case of Agoraphobia, so let's just say my misanthrope ways allowed me to develop my writing skills. I could be OCD as well, but just a little. Mental disorders can be really troublesome but for me they also allow to develop some interesting skills like writing, imagination, an any artistic skills. I was just assuming you might have a little something that makes extra patient and curious to collect so much data. That was wrong of me.


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#17
Smudjygirl

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Though people with mental disorders like me tend to develop into some domains more than the average person out there. I got Social Anxiety Disorder and some case of Agoraphobia, so let's just say my misanthrope ways allowed me to develop my writing skills. I could be OCD as well, but just a little. Mental disorders can be really troublesome but for me they also allow to develop some interesting skills like writing, imagination, an any artistic skills. I was just assuming you might have a little something that makes extra patient and curious to collect so much data. That was wrong of me.


Well I have social anxiety disorder and depression. I like creative things, but I'm not all that good. Writing comes easier to me, and I like making fantasy worlds an stories. Because I don't make friends and dislike going to places I've never been, playing games and readingwas all I could do. But don't worry, you made an educated guess and not an assumption. I'll just put it down o "being a Gemini"
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#18
Teddie Sage

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I'm a Cancer here. :P People don't usually believe in that kind of stuff, but I like comparing my friends personalities with their Zodiac signs as well. Sorry for derailing your thread.


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#19
Smudjygirl

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I'm a Cancer here. :P People don't usually believe in that kind of stuff, but I like comparing my friends personalities with their Zodiac signs as well. Sorry for derailing your thread.


It's scary how accurate they can be. I love reading tarot card, they think I'm psychic or something.

And you should be totally ashamed because I tried so hard to keep us on topic....not :P
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#20
Silcron

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I'm really glad you've gotten so much mileage out of the game. Specially that you're able to see its flaws, after hearing so many people just being zealots about the game just because they like it this is refreshing.

I can't bring myself to do it with this game, but I'm not going to criticise that, after all I've completed kotor near or over 30 times now, I understand what can drive one to do that.
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#21
AWTEW

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Geezus,

 

How the hell, could you get through Ten playthroughs? I finished one, and did two halfplaythroughsf, which i never finished. I couldn't stand the inquisitors lack of personality..it was just awful.



#22
Smudjygirl

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I'm really glad you've gotten so much mileage out of the game. Specially that you're able to see its flaws, after hearing so many people just being zealots about the game just because they like it this is refreshing.
I can't bring myself to do it with this game, but I'm not going to criticise that, after all I've completed kotor near or over 30 times now, I understand what can drive one to do that.


Everything has flaws. Some really annoyed me (Skyhold staying in disrepear being one). But I feel it got a lot of things right. The companions were great, even as the relationship building was dull and restrictive. Criticise constructively, mention something's that you liked, and it's easier to accept "but this was terrible"

Geezus,
 
How the hell, could you get through Ten playthroughs? I finished one, and did two halfplaythroughsf, which i never finished. I couldn't stand the inquisitors lack of personality..it was just awful.


I thought the Inquisitors personality was good, they have some, but not enough to overshadow players personal input. I felt that the issue with the Inquisitor was not their personality, but rather lack of character growth. They don't "become a leader", they stay the "I've no choice but to be here". That doesn't fit an organisation like the Inquisition, love it or bitterly resent it, you need to be leader and symbol to the people.
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#23
Darkly Tranquil

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I have no words... Ten playthroughs? I barely endured one.

#24
Zinho73

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The fact that you played the game ten times is more impressive than anything you could write as feedback.

 

The best feedback possible is that you like the game so much that you've played it ten times.

 

Even DAO (that I think is a masterpiece) I played only twice (and all the intros). One when it launched and once again with all DLC.

 

I have yet to finish DAI, but I cannot find the energy to do it as I do not have a good relationship with the game.

(it crashed a lot at launch and was aggravating to play. It now runs ok, but the beautiful graphics and stellar voice overs could only carry me so far. The staggering amount of boring and inconsequential things to do and the repetitive, easy combat are keeping me away from the game).

 

In any case, I can see it as an enjoyable experience for some people once - but ten times?

 

Well, more power to you, I guess. I say it was money well spent :D



#25
Smudjygirl

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The fact that you played the game ten times is more impressive than anything you could write as feedback.
 
The best feedback possible is that you like the game so much that you've played it ten times.
 
Even DAO (that I think is a masterpiece) I played only twice (and all the intros). One when it launched and once again with all DLC.
 
I have yet to finish DAI, but I cannot find the energy to do it as I do not have a good relationship with the game.
(it crashed a lot at launch and was aggravating to play. It now runs ok, but the beautiful graphics and stellar voice overs could only carry me so far. The staggering amount of boring and inconsequential things to do and the repetitive, easy combat are keeping me away from the game).
 
In any case, I can see it as an enjoyable experience for some people once - but ten times?
 
Well, more power to you, I guess. I say it was money well spent :D.


Is it really so suprising I played it so much? There is a lot of content that cannot be accessed without more than one play through. I'd rather Base my opinion on the whole game, rather than a small piece of it, like others have (just to be clear I'm not directing that at anyone in specific). Because I played it so much I can say confidently it is a great game, but I can see how the menial mini quests have overshadowed it. I mean, for everyone who played that first two games, the lore revelations alone should have gotten a big reaction and desire for more. Sadly, and I understand why, people can't overlook the amount of mini quests.

Since I play games for their story's, the gameplay was of little impact on how I enjoyed it, though after my first few play throughs, I bitterly resented the "just go here and do this" quests.
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