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Your Preferences for Shepard and the New Protagonist (Polls inside)


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#76
o Ventus

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Male

Sentinel

Miranda

Kasumi

Miranda, Kasumi, Legion, Mordin (limiting myself to 4)

Paragade, going by the poll options

White (default)

Assault Rifles (the Mattock in ME2, the Lancer in ME3)

MEHEM

Spacer/War Hero

 

Assuming I even purchase MENext:

Male

ME3's morality/reputation system

Any kind of romance, I don't care so long as it's interesting

Selectable backgrounds a la Shepard's backgrounds

I would use a default face if it looked good



#77
Larry-3

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Larry-three Shep...

1: Male
2: Infiltrator
3: Ashley
4: Kasumi
5: Kasumi and Thane
6: Paragade
7: Mixed
8: Pistol
9: Synthesis
10: Earthborn, Soul Surviver
11: Male
12: Mass Effect's 1 morality system
13: Human, Asari, Quarian, A.I. all female
14: No background
15: No

Why was Shiala not an option?

#78
GalacticWolf5

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What gender was your Shepard? Male

What class was your Shepard? Vanguard

Who was your favourite romance? Kaidan

Which non-romance option do you wish had been available? James (I would've said Legion too)

Who were your favourite crew members (multiple choice)? Kaidan, Garrus, Legion, Javik (I decided to only pick 4)

What was your Shepard's morality? Paragon

What was your Shepard's ethnicity? White (Sheploo)

What was your prefered weapon? Pistol

What was your ME3 ending choice? Control (Why is MEHEM even there? It's not part of the game. It's not an ending)

What was your favourite background for Shepard? Spacer and Sole Survivor

 

What gender will you choose for your first playthrough of ME: Next? Male

What moral system would you prefer? Yes, ME3's system

What type of romance options would you prefer (multiple choice)? Human Male, Turian Male, New Species Male, AI Male

What type of background would you prefer for the new protagonist? Selectable background

Would you use a default face for your first playthrough? Yes, if it looks good



#79
Majestic Jazz

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83% played as a white Shepard. For those that did, were ALL of your Shepards white or did you play as multiple races of Shepard and just had your main Shepard being white?

Not trying to start anything, just wanting to understand people's motives regarding race when given the choice in games to play as different races.

I voted that I played as a Black male Shepard but I also created a black female, white male, and white female Shepards.

#80
Larry-3

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83% played as a white Shepard. For those that did, were ALL of your Shepards white or did you play as multiple races of Shepard and just had your main Shepard being white?

Not trying to start anything, just wanting to understand people's motives regarding race when given the choice in games to play as different races.

I voted that I played as a Black male Shepard but I also created a black female, white male, and white female Shepards.


I am mixed, and all my Shepard's are based off of me to some extent -- they are always mixed. Were I to create a female, she would be whatever I feel like creating: Asian, Latin, European, African... whatever I feel like creating at the time.

#81
Golden_Persona

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My canon Shepard is an infiltrator but I can't play as any class other than the Engineer in ME3, I just can't. If I play ME3 for even 10 seconds as another class I'll be daydreaming about roasting people alive with my flamethrower turret. I freaking love the drones so much. Since ME3 allows for all classes to use all guns, and thanks to mods, I just slap a concentration mod on the Indra and it's like I get the best of both worlds. That or I go for the Lancer and lets be honest, when you have a properly modded Lancer its like no other gun exists. I still use the Citadel DLC Pistol along with it. When both are Lv X and my cooldown remains at 200% they become a lethal team. Who knew a pistol could devour every form of defense an enemy could have so darn easily?

 

Infiltrator is the one class that needs an overhaul, to make it not outclassed by Soldier and the Engineer. We need more stealth powers. I spent two days playing multiplayer solo just so I could max my GR for the trophy, something I said I'd never do and boy was the N7 Shadow a sight to behold. Electric Slash is downright awesome. It actually felt like I was playing Kingdom Hearts or something whenever I did it.



#82
Vazgen

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83% played as a white Shepard. For those that did, were ALL of your Shepards white or did you play as multiple races of Shepard and just had your main Shepard being white?

Not trying to start anything, just wanting to understand people's motives regarding race when given the choice in games to play as different races.

I voted that I played as a Black male Shepard but I also created a black female, white male, and white female Shepards.

Pretty much all my Shepards were white. The only exception is my current Naomi Shepard (who is probably the lightest shade of black). I never managed to make a good-looking black Shepard with Character Creator. My canon Shepard is inspired by myself in RL and thus is white too (linked alongside Naomi).



#83
alexytop1234

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1) Female
2) infiltrator
3) kaidan
4) none
5) everyone
6) renegon
7) African
8) sniper rifle
9) control
10) spacer and ruthless

1) male
2) same one as me3
3) depend on who's available
4) n/a
5) no, custom

#84
BraveVesperia

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P.S. No love for Engineer :(

That's something that always seems to hold true. It's a real shame, it's one of my three favourite classes, along with Adept and Infiltrator. I love the delicate classes that are heavy on powers! The other three never appealed to me that much.

 

It can be helpful. Not for getting the general feedback, but comparing these results to the ones from the general public, they can deduce what elements need to be explored further. In the class case, three of the caster classes are at the bottom of the list. If the results are the same for the general public it'll mean that caster classes are not as appealing as combat-oriented classes. Solution can be making caster classes more combat-oriented which ME3 kinda tried

Yep, I'm pretty curious about what the choicee trends on BSN are. Eventually, I'll rustle up some more general polls to see how they compare. I think poll data is something you always need to take with a pinch of salt, but it can be interesting to see the results.  ^_^

 

Why was Shiala not an option?

For the 'who would you like to have romanced' option? There's too many potential NPCs to include. I guess Shiala and Gianni would be more obvious since they flirt with a maleShep, but then there'd probably be people asking where Brooks and Anderson and ______ are.  :P

 

At one point I thought about having a "who was your favourite non-crew npc" poll, but I realised I could literally end up with dozens of options to include. Simpler just to include crew as options.


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#85
KrrKs

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83% played as a white Shepard. For those that did, were ALL of your Shepards white or did you play as multiple races of Shepard and just had your main Shepard being white?

Not trying to start anything, just wanting to understand people's motives regarding race when given the choice in games to play as different races.

I voted that I played as a Black male Shepard but I also created a black female, white male, and white female Shepards.

 

Pretty much all my Shepards were white. The only exception is my current Naomi Shepard (who is probably the lightest shade of black). I never managed to make a good-looking black Shepard with Character Creator. My canon Shepard is inspired by myself in RL and thus is white too (linked alongside Naomi).

Pretty much this! (But I once had an accidentally Asian Shepard)


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#86
Golden_Persona

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83% played as a white Shepard. For those that did, were ALL of your Shepards white or did you play as multiple races of Shepard and just had your main Shepard being white?

Not trying to start anything, just wanting to understand people's motives regarding race when given the choice in games to play as different races.

I voted that I played as a Black male Shepard but I also created a black female, white male, and white female Shepards.

 

When I play a game I never think about what race my characters, since I don't put any stock into something so superfluous when I'm just trying to enjoy a game. When I design a female character I tend to just go for what is attractive to me. I have a thing for pale skin and black hair so I tend to lean towards that when designing a character first time through. That has nothing to really do with race though.

 

Second time through is where I admittedly start to think about skin color and gender for the sake of variety. I've done playthroughs as an asian character, as a black character, but considering Mass Effect has never put emphasis on my MCs race, just her species, why would I put much thought into it? I admittedly do enjoy the moments when characters make sexist comments towards FemShep though, as it actually makes the gender choice a bit more distinct. Plus FemShep is a badass amongst all other badasses so she always shoves those comments back into people's faces.

 

I won't even bother getting into my personal disdain for SJWs though, please don't make me.


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#87
BraveVesperia

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What was your ME3 ending choice? Control (Why is MEHEM even there? It's not part of the game. It's not an ending)

It's a popular mod and a viable option for a lot of people. Taking it out would skew the results, since the people who actually used it in-game would pick something else (likely destroy) for the poll. But they wouldn't have actually played it, nor would it be their favourite. 

 

83% played as a white Shepard. For those that did, were ALL of your Shepards white or did you play as multiple races of Shepard and just had your main Shepard being white?

Not trying to start anything, just wanting to understand people's motives regarding race when given the choice in games to play as different races.

I voted that I played as a Black male Shepard but I also created a black female, white male, and white female Shepards.

That's an excellent point! My Sheps tend to be a blend of different ethnicities, so the one I'd pick for my canon/main Shep isn't very reflective of my overall customisation choices. I guess that shows the limitations of these kinds of polls.



#88
dogstar12

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Hope Bioware looks at this poll when doing the new game



#89
AdmiralBoneToPic

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Voted. Here my choices...

 

What gender was your Shepard?: Male (His name was Jean-Luc)

What class was your Shepard?: Infiltrator

Who was your favourite romance?: No romance (There were not any satisfactory gay romances imo(ME1 & ME2 didn't even have any and i found ME3's to be very disappointing as Kaiden/Steve did not appeal to me). Esp how they weren't any human male x alien male(My shep initially had the hots for Garrus till he found out he bats for the other team~). Also i was roleplaying as Picard who never had anything in the way of romantic relationships, and also after spending two games single it felt contrived & outta place/character to be all of a sudden having a romance)

Which non-romance option do you wish had been available?: None of them

Who were your favourite crew members (multiple choice)?: Garrus, Mordin, Kasumi, Wrex. Thane & Zaeed

What was your Shepard's morality?: Paragade

What was your Shepard's ethnicity?: White (custom) I myself irl am mixed(white dad x black mum), but seeing as Patrick Stewart is white so my Shepard is too

What was your prefered weapon?: SMG (lesser extent the sniper rifle)

What was your ME3 ending choice?: Destroy

What was your favourite background for Shepard?: Earthborn & War Hero

 

What gender will you choose for your first playthrough of ME: Next? Male

What moral system would you prefer?: Yes, ME2's system (Though i'd like a moral system which is something much more in-depth and less obviously good or evil/black & white, more shades of grey)

What type of romance options would you prefer (multiple choice)?: Human Male, Turian Male, Quarian Male, Salarian Male, Krogan Male, New Species Male, Will romance any race, depends other factors (e.g personality)

 

What type of background would you prefer for the new protagonist?: Playable background (Though selectable is equally fine to me. Seems like they never took your orgin much into account anyway)

Would you use a default face for your first playthrough?:  No, I always customise my characters(I modeled my shep on Captain Picard actually, well tried to get his looks as close as possible)



#90
Massa FX

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I'm really liking the idea of a playable background to establish NME protagonist story. 

 

All the ME3 stuff is difficult for me to choose. Except for gender, I've played most all variations of Femshep you can play and enjoyed every one of them.

 

Exception: Synthesis ending. That's one thing I cannot do.



#91
Quarian Master Race

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Adept and Engineer are basically mages. A lot of people like playing mages but it seems not to be the case in ME. Why? If you spend months perfecting and balancing Engineer gameplay, won't you get at least a little annoyed if everyone picks Soldier instead? Wouldn't you want to do something about it? :)

Comparing these games' combat systems to a typical  RPG archetypes is not very useful. Especially since the inclusion of the PRS system where anyone can use any weapon, the way the classes play is basically identical apart from the signature powers. They don't serve specific roles, they are all pretty much based around killing the enemy with a mix of guns and powers and not dying. I play my Engineers with pretty much the same weapons as Soldiers and Infiltrators. The only difference is that typical Engineers rely on pets for survivability, Infiltrators rely on aggro dumping with the cloak and Soldiers normally on tanking hits. Weapon weight doesn't really change that. An optimized Claymore or Widow engineer is just going to do a greater proportion of the damage with the gun rather than powers, and the opposite is true of a typical optimized SMG or Pistol equipped Soldier or infiltrator (or not really, if you use the clearly overpowered SMGs and Pistols like the Hurricane, Talon and Arc Pistol). It's nothing like the difference in typical roles between the Mage/Rouge/Warrior system.

Soldier is probably popular because it is straightforward to play effectively and the default. Infiltrator and Vanguard are popular because they are overpowered in relation to the similar Engineer, Sentinel and Adept. IMO, ME2 did the best in terms of gameplay variety and kit balance. ME1 had the same problem as this game in that the hybrids are just more versatile versions of the pure classes that really don't lose much efficiency in relation to them.



#92
Vazgen

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Comparing these games' combat systems to a typical  RPG archetypes is not very useful. Especially since the inclusion of the PRS system where anyone can use any weapon, the way the classes play is basically identical apart from the signature powers. They don't serve specific roles, they are all pretty much based around killing the enemy with a mix of guns and powers and not dying. I play my Engineers with pretty much the same weapons as Soldiers and Infiltrators. The only difference is that typical Engineers rely on pets for survivability, Infiltrators rely on aggro dumping with the cloak and Soldiers normally on tanking hits. Weapon weight doesn't really change that. An optimized Claymore or Widow engineer is just going to do a greater proportion of the damage with the gun rather than powers, and the opposite is true of a typical optimized SMG or Pistol equipped Soldier or infiltrator (or not really, if you use the clearly overpowered SMGs and Pistols like the Hurricane, Talon and Arc Pistol). It's nothing like the difference in typical roles between the Mage/Rouge/Warrior system.

Soldier is probably popular because it is straightforward to play effectively and the default. Infiltrator and Vanguard are popular because they are overpowered in relation to the similar Engineer, Sentinel and Adept. IMO, ME2 did the best in terms of gameplay variety and kit balance. ME1 had the same problem as this game in that the hybrids are just more versatile versions of the pure classes that really don't lose much efficiency in relation to them.

For the bolded part, you described a conjurer, a rogue and a warrior ;)

 

Weapon weight doesn't change that much. In theory it does, by restricting power spamming but in practice, low cooldowns are not an issue with drone/turret. Low cooldowns hinder offensive casters who rely on powers like Overload, Incinerate etc. I have played a Combat Adept with Mattock and Eviscerator and was not able to spam powers that often. IMO the weight system did not punish severely enough and had way too many ways to mitigate the negatives. Wraith, for example, DLC weapons, weight evolutions in class powers, no need for a backup weapon etc.

What really changed the way classes are played, is the removal of weapon restrictions on classes. 

 

I can see how being the default class can tilt the odds in Soldier's favor but not the effectiveness. When you start ME3, every class fights with an AR and a pistol. The only thing different about a Soldier are the powers. Infiltrators actually get a boost with scope time dilation, if I'm not mistaken. 



#93
Guest_StreetMagic_*

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83% played as a white Shepard. For those that did, were ALL of your Shepards white or did you play as multiple races of Shepard and just had your main Shepard being white?

Not trying to start anything, just wanting to understand people's motives regarding race when given the choice in games to play as different races.

I voted that I played as a Black male Shepard but I also created a black female, white male, and white female Shepards.

 

I just played Sheploo. Although I'm half-Asian/white in real life (which btw is hard for me to replicate in games).

 

No reason other than that custom Shep looks like ass to my eyes. The males tend to have squarish heads, like Niket/Verner/Elias Kelam..  Either that or it's bizarre and stretched out, like Chairman Burns. The textures aren't great either and have a "waxy" look. I don't think the CC got good until ME3... and by then, it's too late for me to bother.

 

 

No offense to others though. I've seen some decent creations despite this. Like Obama Shep :D


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#94
Karlone123

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Gender: Male

Class: Infiltrator

Romance option: Tali

Dr. Chakwas

Favourite crew members: Kaidan, Garrus, Steve, Zaeed, Liara and Javik

Shepard's morality: Renagon

Ethnicity: Mixed Race (Caucasian/Asian)

Prefered Weapon: Sniper

Ending Choice: Refuse (I have my own reasons for it)

Background choice: Spacer/Ruthless



#95
goishen

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Yah, but I think I only got the top spot in like two questions.   Paragon and Liara as my favorite romance.

 

Other than that...   Bottom 50%.



#96
ApocAlypsE007

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What gender was your Shepard? Played both

What class was your Shepard? Played all. Sentinal was my favorite though.

Who was your favourite romance? Hmm.. hard to decide. Tali I guess?

Which non-romance option do you wish had been available? KASUMI GOTO FFS

Who were your favourite crew members (multiple choice)? Kasumi Goto !!! Garrus, Wrex, Liara, Miranda honorable mention

What was your Shepard's morality? Played all, all one sided.

What was your Shepard's ethnicity? Uhhhh dunno. Mostly white.

What was your prefered weapon? ME2 Revenant

What was your ME3 ending choice? I liked Synthesis the most

What was your favourite background for Shepard? Chose randomly. Never paid attention

 

What gender will you choose for your first playthrough of ME: Next? Male tank, simples character I can to learn the game.

What moral system would you prefer? Something new.

What type of romance options would you prefer (multiple choice)? Don't care. Just more to straight males than DAI ok?

What type of background would you prefer for the new protagonist? Origin story will be the best, doubt it will happen.

Would you use a default face for your first playthrough? I always customize. Mod if possible.



#97
Quarian Master Race

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For the bolded part, you described a conjurer, a rogue and a warrior ;)

 

Weapon weight doesn't change that much. In theory it does, by restricting power spamming but in practice, low cooldowns are not an issue with drone/turret. Low cooldowns hinder offensive casters who rely on powers like Overload, Incinerate etc. I have played a Combat Adept with Mattock and Eviscerator and was not able to spam powers that often. IMO the weight system did not punish severely enough and had way too many ways to mitigate the negatives. Wraith, for example, DLC weapons, weight evolutions in class powers, no need for a backup weapon etc.

What really changed the way classes are played, is the removal of weapon restrictions on classes. 

 

I can see how being the default class can tilt the odds in Soldier's favor but not the effectiveness. When you start ME3, every class fights with an AR and a pistol. The only thing different about a Soldier are the powers. Infiltrators actually get a boost with scope time dilation, if I'm not mistaken. 

not exactly, at least in high level play. Lots of people who are trying to optimize simply skip the pets because they don't do a whole lot of anything. The Cloak is never actually used for aggro dumping or any form of stealth, instead is used almost exactly like adrenaline rush and to make a joke of weapon weight by hiding other powers in it and thus overriding every cooldown into 4 seconds. People rarely even use the shield increase or DR specs in powers on soldiers because they make little difference and its nearly always better to just go with the damage or accuracy specs to kill what is shooting you a bit faster. CC, healing, buffing or tanking virtually don't exist in high level play, so pretty much everything is played almost the same way with few exceptions. There aren't really specific roles. An MP lobby with 4 infiltrators is nearly always the optimal setup because they are best at the similar type of soft cover, DPS gameplay that every class tends to gravitate towards regardless of weapon and powers. 

And yes, the weight system was poorly done. It'd have been fine if weight were actually tied to and balanced around weapon effectiveness, but it isn't. You can use lightweight weapons like the ones you mentioned (Wraith, Arc pistol, Hurricane, Talon) that still have the same if not better DPS as the heavy ones. The lack of differing defense multipliers just encourages one to carry a single multipurpose weapon on every class or else suffer an inordinately large penalty to power recharge, even on soldiers.

I was more referring to how the typical soldier build is uncomplicated to play, especially to those players from a shooter background. You equip the correct ammo for the situation and AR> shoot things in the face with your gun until they are killed to death, occasionally tossing some grenades. In terms of effectiveness, soldier itself is effectively a gimped infiltrator in this game if you tend towards weapon damage output, or a gimped vanguard if you build it for passive survivability, without really having any advantage over either.

 



#98
Vazgen

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not exactly, at least in high level play. Lots of people who are trying to optimize simply skip the pets because they don't do a whole lot of anything. The Cloak is never actually used for aggro dumping or any form of stealth, instead is used almost exactly like adrenaline rush and to make a joke of weapon weight by hiding other powers in it and thus overriding every cooldown into 4 seconds. People rarely even use the shield increase or DR specs in powers on soldiers because they make little difference and its nearly always better to just go with the damage or accuracy specs to kill what is shooting you a bit faster. CC, healing, buffing or tanking virtually don't exist in high level play, so pretty much everything is played almost the same way with few exceptions. There aren't really specific roles. An MP lobby with 4 infiltrators is nearly always the optimal setup because they are best at the similar type of soft cover, DPS gameplay that every class tends to gravitate towards regardless of weapon and powers. 

And yes, the weight system was poorly done. It'd have been fine if weight were actually tied to and balanced around weapon effectiveness, but it isn't. You can use lightweight weapons like the ones you mentioned (Wraith, Arc pistol, Hurricane, Talon) that still have the same if not better DPS as the heavy ones. The lack of differing defense multipliers just encourages one to carry a single multipurpose weapon on every class or else suffer an inordinately large penalty to power recharge, even on soldiers.

I was more referring to how the typical soldier build is uncomplicated to play, especially to those players from a shooter background. You equip the correct ammo for the situation and AR> shoot things in the face with your gun until they are killed to death, occasionally tossing some grenades. In terms of effectiveness, soldier itself is effectively a gimped infiltrator in this game if you tend towards weapon damage output, or a gimped vanguard if you build it for passive survivability, without really having any advantage over either.

I haven't played MP, played Insanity a lot (though I know it's easier). What I meant is the basic outlines of characters. Using damaging powers turns character into (using DAO terms) a mage of the Primal school. Using pets makes the character a summoner. You say that pets are not that effective on higher difficulties, and I can totally see it, but that simply means that directly offensive powers become more effective. Tactical Cloak is used like Stealth in DAO, giving an attack bonus, so it's kind of a rogue talent. The playstyle you described for a soldier can be considered as an equivalent of dual-wielding warrior from DAO which rewarded aggressive players. The point I'm making is that caster characters are dependent on powers (like mages) and cooldowns (mana pool) - in theory. In practice, not well-balanced weight system throws those limitations into the trash, if the player wants so. But a typical Adept is a pretty standard mage, as is a typical Engineer. 

 

As for being easy to play, I'll stand by my assessment. Pretty much all classes can be played the way you described, right from the beginning when you pick up that Avenger. You will certainly notice the difference on higher difficulties but I don't think the majority of the players plays on Insanity/Silver and higher. 



#99
SerriceIceDandy

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I did try to do all the questions, but my internet is having a bitchfit at the minute.


Male

Adept

Tali/Kaidan

None of the choices - Kaidan from ME1 onwards for M!Shep would've been preferable.

Tali, Jack, Miranda, Garrus, Kaidan, Legion, Krogans, and EDI

Paragon/Reluctant Pragmatist

White - Same as me

Pistols

Synthesis - Couldn't kill EDI and the Geth :(

Spacer - just seemed nice and normal and no sob story.

 

Male

Pragmatism versus Idealistic

Quarian Male - any others I'm easy with

Nothing like the atypical 'hard-life' that so many heroes get. They don't need to have suffered trauma to validate their actions

Depends if I liked it, and how good the character creation is.



#100
Wynterdust

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What gender was your Shepard?- Male

What class was your Shepard?- Sentinel

Who was your favourite romance?- Tali

Which non-romance option do you wish had been available?- Kasumi

Who were your favourite crew members?- Tali, Garrus, Liara, Javik, Kasumi, Miranda. Liked more really but didn't want to click too many boxes.

What was your Shepard's morality?- Paragade

What was your Shepard's ethnicity?- White Custom

What was your prefered weapon?- Sniper Rifle

What was your ME3 ending choice?- Destroy

What was your favourite background for Shepard?- Colonist, War Hero

What gender will you choose for your first playthrough of ME:Next?- Male

What moral system would you prefer?- A new one

What type of romance options would you prefer?- Any if they're interesting. By appearance- Female quarian/human and asari.

What type of background would you prefer for the new protagonist?- Selectable or none at all.

Would you use a default face for your first playthrough?- No. But might later if it looks good (or close enough to what I'd have anyway).