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So apparently Hawke is supposed to talk in battle?


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#1
andy6915

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Just found out it's a glitch in another topic Someone mentioned Hawke yelling a line in battle, and I responded by basically saying that Hawke doesn't speak at all in battle. They told me I was wrong, I asked for proof but found my own proof. Turns out that Hawke is supposed to speak in battle? Apparently so.

 

http://forum.bioware...es-dead-silent/

 

Confirmed by a Bioware poster that it's a glitch with the PS3 version, which I of course own. So all these playthroughs, and Hawke is supposed to be speaking as much as everyone else and even based on their personality, and I've never heard any of it? Makes me damn mad. Oh well, I guess I kinda like stoic-battle Hawke... Key word "kinda". But now I'll always feel like I'm missing something.

 

WHY WAS THIS NOT FIXED IF IT WAS KNOWN?!?! I'm mad now.



#2
Dieb

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"CAN'T WE TALK ABOUT THIS?! No? Well, okay."

 

"Oh what a surprise; we're being attacked."



#3
Miss Golightly

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I also have the PS3 version, and I do recall the odd occasion where Hawke did say something in battle, but majority of the time she/he is silent. My companions are the ones usually making the comments.

 

I also occasionally find my companions will stop following me.



#4
KaiserShep

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I'm on PS3 and Hawke always said something during battle, and usually something snarky when the battle was over. "So, we won?



#5
renfrees

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Because all resources were shifted onto making DA:I. It's not the only glitch that remains, but thankfully most of them aren't major.



#6
Guest_Mlady_*

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Hawke always spoke in my game, and even joined in party banter.


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#7
ottffsse

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After a kill streak bunch of things randomly dying:

"What a mess." (nonchalant sarcasm)

Varric s battle monologues with Bianca are still the best though. Merrill has a few nice snippets too.

#8
thats1evildude

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Diplomatic Hawke shouts things like "FOLLOW MY LEAD!" and "Looks like a fight! Be ready!"



#9
andy6915

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Well I haven't heard a single one of the quotes mentioned in here, out of a dozen or more playthroughs of every personality type you can have across said playthroughs.

 

I actually am remembering one single time where my Hawke spoke though, now that I racked my head. I remember being a mage once and being low on mana and Hawke simply said "I'm low on mana"... And that was it. That was the first and last time I ever heard Hawke say a single sodding word that wasn't in a conversation or out-of-battle banter. And I remember it because I was completely shocked to hear Hawke actually speak in battle. This whole time I think it was intentional that Hawke didn't speak in battle, like it was part of Bioware characterization of them that they are silent and deadly-serious in a fight no matter the personality.



#10
Shechinah

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I think Hawke is only suppose to talk when combat is initiated and maybe, maybe afterwards. What else they say during combat, I believe, is like the companions; it is tied to them responding to low mana, health or when selecting an attack in addition to if a companion or Hawke dies during combat.



#11
Guest_Mlady_*

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Diplomatic Hawke shouts things like "FOLLOW MY LEAD!" and "Looks like a fight! Be ready!"

 

I heard those lines so often it got annoying. Lol

 

I like how when you romanced a companion, they would freak out when you fell in battle.



#12
andy6915

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I heard those lines so often it got annoying. Lol

 

Would you trade it for my situation of them being silent?



#13
Guest_Mlady_*

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Would you trade it for my situation of them being silent?

 

I wish I could! Maybe you can find a patch for it or a mod or something?



#14
renfrees

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I think Hawke is only suppose to talk when combat is initiated and maybe, maybe afterwards. What else they say during combat, I believe, is like the companions; it is tied to them responding to low mana, health or when selecting an attack in addition to if a companion or Hawke dies during combat.

Nah, they talk like anyone else - when they kill, when reinforcements arrive, when they're disabled etc. Hawke is pretty chatty in battle.



#15
coldwetn0se

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I still can't help but yell back at my screen, every time I hear this one:

Hawke: "To arms!"

(Me, at my monitor): "Two legs!" ;)




.....yes. I am a dork. :blush:
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#16
Sifr

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Would you trade it for my situation of them being silent?

 

Trust us, there's only so many times you can hear a Mage Hawke scream "NEED MANA!" before it starts to grate... especially if you're running as a Blood Mage, where that line makes absolutely zero sense!

 

But still, was this ever patched for the PS3 version?



#17
andy6915

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But still, was this ever patched for the PS3 version?

 

Of course it wasn't why do you think I asked-

 

"WHY WAS THIS NOT FIXED IF IT WAS KNOWN?!?!"



#18
Sifr

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That thread petered out a year before the last patch was released, I wondered if it'd been fixed in the meantime? Seems not, drat.

 

Is there any way to mod the PS3 version?



#19
Dieb

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Trust us, there's only so many times you can hear a Mage Hawke scream "NEED MANA!" before it starts to grate... especially if you're running as a Blood Mage, where that line makes absolutely zero sense!

 

Yeah, those may be annoying, but it shows how unaquainted and sterile the party became during combat in DAI, when they overcorrected BioWare-sytle; removing them altogether, save for one random character saying something generic at the end of a battle sometimes.

 

DA2 had Hawke commenting on everything even related to his persona; as well as him and the companions throwing little jabs and cheers at one another mid combat; also based on their inclination to one another and Hawke. I'm really sad to see that all gone, it kinda made the group an actual group.

 

Some of that got inevitably repetetive, but so does combat itself as well as most of any feature at some point, in any game.


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#20
TEWR

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That thread petered out a year before the last patch was released, I wondered if it'd been fixed in the meantime? Seems not, drat.

 

Is there any way to mod the PS3 version?

 

There is not.

 

 

Trust us, there's only so many times you can hear a Mage Hawke scream "NEED MANA!" before it starts to grate... especially if you're running as a Blood Mage, where that line makes absolutely zero sense!

 

But still, was this ever patched for the PS3 version?

 

Same thing happens with Merrill IIRC. Which yeah, doesn't make sense.



#21
Dieb

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 you can hear a Mage Hawke scream "NEED MANA!" before it starts to grate... especially if you're running as a Blood Mage, where that line makes absolutely zero sense!

 

Same thing happens with Merrill IIRC. Which yeah, doesn't make sense.

 

http://dragonage.wik...he_Use_of_Magic

 

Merrill doesn't even use BM primarily in combat, and Hawke has to activate it, too. Blood magic is not like retrofitting your car from petrol to diesel, it's a turbo boost.

 

Mana is a mage's potential to cast magic spells until they are too fatigued to do so. If they wish to exceed that limit, they can use blood to momentarily enhance that potential; yet that would still require them to actively do so in each instance.



#22
Sifr

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http://dragonage.wik...he_Use_of_Magic

 

Merrill doesn't even use BM primarily in combat, and Hawke has to activate it, too. Blood magic is not like retrofitting your car from petrol to diesel, it's a turbo boost.

 

Mana is a mage's potential to cast magic spells until they are too fatigued to do so. If they wish to exceed that limit, they can use blood to momentarily enhance that potential; yet that would still require them to actively do so in each instance.

 

While she doesn't use traditional Blood Magic, her Blood of the First skill turns her into one, while most of her spec tree is geared towards damage and health regen... she is after all, the only mage without any kind of healing spells. She's definitely meant to be a Blood Mage.

 

And as that codex entry said, Mana is the potential power they can draw from the Fade to use when casting, whereas Blood Magic is casting from their own life-force instead, not from the Fade. The two are completely seperate fuel sources and a Blood Mage can switch between the two... which to use your analogy of cars, would kinda make them a Hybrid?

 

(And thinking of a Blood Mage as being the equivalent of a Prius makes them suddenly so less cool)

 

Screaming that you need Mana if you've been using BM since the moment you entered combat, still doesn't make sense?

 

:lol:



#23
TEWR

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http://dragonage.wik...he_Use_of_Magic

 

Merrill doesn't even use BM primarily in combat, and Hawke has to activate it, too. Blood magic is not like retrofitting your car from petrol to diesel, it's a turbo boost.

 

Mana is a mage's potential to cast magic spells until they are too fatigued to do so. If they wish to exceed that limit, they can use blood to momentarily enhance that potential; yet that would still require them to actively do so in each instance.

 

I'm not quite sure what you're getting at here. What I was saying is that Merrill, if her Blood of the First ability is activated, keeps saying her mana's low over and over again. That even though the characters have a viable means of casting magic when their mana's low, the game has them say repeatedly something that can get rather annoying.

 

Which is what Sifr and I were pointing out. You might be low on mana Hawke, but don't act like you're not without a means to cast spells!

 

Perhaps it's because it's late and you're trying to say something that I'm just too tired to grasp, but I know the difference between mana and blood in terms of magical casting.

 

(apologies if this came off as rather harsh. not my intent).


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#24
Sifr

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On topic slightly, the XBox and PC have a similar bug, where sometimes combat noises will sound a while after it's ended?

 

You can be walking along about a minute or so after you've finished fighting, only for Aveline or someone else to yell "AH!" extremely loudly at nothing in particular? It alternates between annoying and hilarious, depending on what mood I'm in?

 

The Exiled Prince is still extremely buggy, the only way I've found to prevent the game freezing when you enter the final room in the Harriman estate is hit escape, so the cutscene will continue? But I know for some people, it can crash the entire game?

 

They really needed to fix more in the patches.

 

This is why I'm a PC fan, because we can get mods to fix stuff that game developers miss? But devs really shouldn't rely on fans doing their work for them, since console players without access to those mods do suffer for it? Bioware rarely does this and it's clear they at least try to patch the gamebreaking bugs, before addressing the minor ones... unlike some devs out there? (Looking at you, Bethesda)


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#25
TEWR

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You can be walking along about a minute or so after you've finished fighting, only for Aveline or someone else to yell "AH!" extremely loudly at nothing in particular? It alternates between annoying and hilarious, depending on what mood I'm in?

 

 

 

Happens on PS3 as well, yup.