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Was the Breach supposed to last the whole game?


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#1
BansheeOwnage

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I was thinking about Morrigan's comment about the Breach at the end of the game. She says the Breach is "finally" closed. Finally? This Breach was only open for a maximum of a few days, with the travel time to the Temple of Sacred Ashes from Skyhold.

 

That made me put on my tinfoil hat and wonder if originally, the Breach was meant to be open the entire game until the end, and that was changed. That would make a lot more sense with Morrigan's comment. Maybe the mage/templar war lasted most of the game too, I don't know. I did find it odd that both of those things were resolved so quickly though, because they were described as huge threats in promotional material. I was a bit disappointed it was closed so quickly to be honest.

 

Especially after I heard the Anchor was killing you, I was looking forward to facing ever-worse odds at success as the Breach grows larger, releasing exponentially more demons and threatening to engulf the continent. All the while the Inquisitor is slowly dying, rendering your campaign desperate at a personal level as well as worldwide, opening up the doors for epic emotional moments and the potential to die, if you didn't do everything right.

 

What we did get though, was the opposite: It felt more like the Inquisition was having a progressively easier time as the game went on. I hoped that if you did badly, you would fail completely, and with the whole "Lead them or Fall" tagline, I didn't think that was such a ridiculous notion. In addition, I hoped that there would be a middle-ground ending where you win, but the Anchor still kills you, and a hard-to-get ending where you could live on too.

 

So, that's mostly just me rambling and putting out ideas. What does everyone else think?


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#2
katerinafm

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Apparently, more time passed throughout the main storyline than the game makes you believe. David Gaider said around 3 years. So the Breach could have been open for over a year.



#3
Sifr

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Nah, I know exactly what you mean, a lot of people seem to comment about the Breach as if it's still present, even after you get to Skyhold?

 

In your first conversation with Sera at Skyhold, she even comments about how she wants to "plug the skyhole rubbish" so she can go go back to doing her own thing? Isn't that what we just did? Unless she meant stopping Corypheus from opening it again, what is she talking about?

 

It makes a lot more sense if you can imagine that instead of sealing the Breach, the original plan for the story was that right after you acquired the Mages/Templars, Corypheus strikes Haven and his forces prevent you from getting anywhere near the Breach to close it, forcing a retreat to Skyhold so you can build your forces to eventually retake the Temple of Sacred Ashes?

 

The devs have said that the game was originally meant to be twice as long, so them cutting out stuff and moving things around would explain a lot?

 

:huh:


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#4
Caddius

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Yeah. :) A lot of the trailers show the Breach expanding over the sky throughout the game, including locations unlocked after we seal it in the released version of the game. And there's a lot of left-over dialogue. A shame, really. It would have been interesting to see it slowly unfold and take over the sky. It would also make it more important to be able to defeat Corypheus in time, and give it more of an apocalyptic flair.


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#5
Jedi Master of Orion

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Honestly I did get conflicting impressions about whether the breach was supposed to be closed or not in Acts 2 and 3. I have a sneaky suspicion that they changed their minds part way in or something because there seems to be dialogue suggesting it is both open and closed.



#6
midnight tea

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The Breach is finally closed - as in: it's finally closed properly.

 

Remember that after the first attempt, Cassandra reveals to us that - according to Solas - the sky is "scarred, but calm"? We also see that the hole in the clouds still swirls, as if there was an improperly closed sinkhole.

 

That is a pretty straightforward way of saying of 'the Breach is technically sealed, but it could've been done better". The level of power needed to seal it - even with Templar or Mages' finest seemed to be insufficient to do it at 100%.

This is also why Cory returns on the site and tears the Veil back - simply because it was never properly mended, so it was easier to do it there.

 

 

 I hoped that if you did badly, you would fail completely, and with the whole "Lead them or Fall" tagline, I didn't think that was such a ridiculous notion. In addition, I hoped that there would be a middle-ground ending where you win, but the Anchor still kills you, and a hard-to-get ending where you could live on too.

 

I don't think we can have a story like that, simply because Inquisitor is likely supposed to be the prominent figure in Thedas, probably for years to come (whether they're Awesomequisitors or Failquisitors). And we have no idea what Bioware plans for Inquisitor yet, either in DLC o DA4. Also, the chance of seeing any post-epilogue DLC would be minimal that way.


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#7
In Exile

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The breach does last the whole game. You don't close it until the end. The first time you stop it from expanding, but it's still an open hole throwing in the Fade. You see the consequence of leaving it alone in the Bad Future ™ in Hushed Whispers. Right before In Your Heart Shall Burn you put a band-aid on it, and mostly but not quite really close it. It's why there's still a swirling hole in the sky and why Corypheus - without "the sacrifice" and the anchor, but using the orb/foci alone - can re-open the breach entirely.

 

When you rip the orb from Corypheus is when you close the breach for the first time. 



#8
In Exile

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Nah, I know exactly what you mean, a lot of people seem to comment about the Breach as if it's still present, even after you get to Skyhold?

 

In your first conversation with Sera at Skyhold, she even comments about how she wants to "plug the skyhole rubbish" so she can go go back to doing her own thing? Isn't that what we just did? Unless she meant stopping Corypheus from opening it again, what is she talking about?

 

It makes a lot more sense if you can imagine that instead of sealing the Breach, the original plan for the story was that right after you acquired the Mages/Templars, Corypheus strikes Haven and his forces prevent you from getting anywhere near the Breach to close it, forcing a retreat to Skyhold so you can build your forces to eventually retake the Temple of Sacred Ashes?

 

The devs have said that the game was originally meant to be twice as long, so them cutting out stuff and moving things around would explain a lot?

 

:huh:

 

In Your Heart Shall burn was - according to dev interviews - a bit of a late addition, as before you were made Inquisitor from the start (but were more of a figurehead). 


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#9
BansheeOwnage

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Apparently, more time passed throughout the main storyline than the game makes you believe. David Gaider said around 3 years. So the Breach could have been open for over a year.

I saw that thread, it's actually what prompted me to post this. I still think it's odd for a couple of reasons:

 

1. If it was open for a year, it didn't really envelope much of anything.

2. Even if it was open for a year, according to the 3-year timeline it would still have been closed for 2.



#10
Guest_Mlady_*

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You close it permanently (using the Orb since you have no aid from Templars/Mages this time) at the end of the game only because Cory reopened it, but it was officially closed after Haven and without being able to travel there again, you can't see it. Something was definitely missing. Most likely as others said, the original story with you as the Inquisitor already.

 

Unless the scarred sky was believed to be able to be closed and it remained permanently scarred instead. 



#11
Br3admax

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Nope, you can clearly see the Breach during most of the game. Green flashes are even visible during Promise of Destruction. It was never supposed to be fully closed, and I never see where people get that from. Hell, I'm pretty sure the hole in the sky during Into the Abyss is the Breach, considering the portal out was on the ground. 



#12
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Nope, you can clearly see the Breach during most of the game. Green flashes are even visible during Promise of Destruction. It was never supposed to be fully closed, and I never see where people get that from. 

 

The scene at Haven when they are celebrating. The sky is dark, with the clouds swirling, but there is no green light. Either it was a mistake or it was slowly opening again, and at the end it burst open and Templars/Mages were not enough and the Orb was the only true power that could close it. 


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#13
Master Warder Z_

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Three years and they deliver a narrative train wreck

#14
BansheeOwnage

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The scene at Haven when they are celebrating. The sky is dark, with the clouds swirling, but there is no green light. Either it was a mistake or it was slowly opening again, and at the end it burst open. Templars/Mages were not enough the Orb was the only true power that could close it. 

Exactly. If you didn't think it was fully closed (and Solas would tell you) why are you all celebrating? Morrigan says in the epilogue (I think) that the scar in the sky is still there after the game, which means the second Breach behaves exactly as the first one and the sky being scarred does not mean it is still open. If it wasn't fully closed, why not have dialogue that says so? Everyone acts like it's over. Even if it is still "open", it's passive and doesn't really change anything.


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#15
Br3admax

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Three years and they deliver a narrative train wreck

That number is still kind of weird given that most characters seem to think it's only been months. Dialogue really messed with that more than fast travel did.

 

Exactly. If you didn't think it was fully closed (and Solas would tell you) why are you all celebrating? Morrigan says in the epilogue (I think) that the scar in the sky is still there after the game, which means the second Breach behaves exactly as the first one and the sky being scarred does not mean it is still open. If it wasn't fully closed, why not have dialogue that says so? Everyone acts like it's over. Even if it is still "open", it's passive and doesn't really change anything.

Morrigan also says the Breach is "finally" closed, as in it wasn't before, And they're celebrating because demons were falling out of it before. I'd be celebrating too. They also celebrate when Blights are over, and all the darkspawn aren't even gone then. A reprieve, no matter how brief, is always worth celebrating over, especially in victory.



#16
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Morrigan also says the Breach is "finally" closed, as in it wasn't before, And they're celebrating because demons were falling out of it before. I'd be celebrating too. They also celebrate when Blights are over, and all the darkspawn aren't even gone then. A reprieve, no matter how brief, is always worth celebrating over, especially in victory.

 

 

The problem with that is the inconsistency from others. Cass tells you it's over, you did it and now you need to focus on other things, while Sera says you need to plug the hole in the sky, so I'm guessing it WAS sealed then Cory weakened it or it was only sealed for a bit, but not even the Templars/Mages had enough power to make it permanent, so it was ripping open again like a delicate thread.



#17
Br3admax

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The problem with that is the inconsistency from others. Cass tells you it's over, you did it and now you need to focus on other things, while Sera says you need to plug the hole in the sky, so I'm guessing it WAS sealed then Cory weakened it or it was only sealed for a bit, but not even the Templars/Mages had enough power to make it permanent, so it was ripping open again like a delicate thread.

Sure. That's something Cass tells you a few hours after closing the Breach, whereas the next time you talk to Sera could be at least a few weeks later, especially while traveling with an entire army and town in tow. It's not unbelievable that in that time, things start to change. 



#18
Jedi Master of Orion

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In Your Heart Shall burn was - according to dev interviews - a bit of a late addition, as before you were made Inquisitor from the start (but were more of a figurehead). 

 

That doesn't surprise me. Blackwell calls you Inquisitor and says you are in charge even before that quest.



#19
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Sure. That's something Cass tells you a few hours after closing the Breach, whereas the next time you talk to Sera could be at least a few weeks later, especially while traveling with an entire army and town in tow. It's not unbelievable that in that time, things start to change. 

 

I noticed that, but instead of focusing on it, we suddenly focus on stopping Corypheus from killing the Empress and building an army. Without any real focus on the Breach unless you pay close attention, you don't really notice it until it reopens. Sometimes I feel we should have been told it was only temp, but even Solas says nothing about it or that we must seal it for good. He just wants his Orb back. It just feels like we skipped over something or missed it completely.

 

 

That doesn't surprise me. Blackwell calls you Inquisitor and says you are in charge even before that quest.

 
Dorian does that too and if you go to Redcliffe after you get the Mages or Templars but before you seal the Breach, you are greeted as "Inquisitor" by the people.

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#20
Lumix19

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Maybe they thought it was a bit stupid. The Breach basically has two purposes which was a.) act as a portal into the Fade for Corypheus and b.) destroy the world. Corypheus couldn't use it as a portal because he didn't have the Anchor and he didn't want to destroy the world until the very end (hence reopening it), he wanted to conquer it.

#21
midnight tea

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I noticed that, but instead of focusing on it, we suddenly focus on stopping Corypheus from killing the Empress and building an army. Without any real focus on the Breach unless you pay close attention, you don't really notice it until it reopens. Sometimes I feel we should have been told it was only temp, but even Solas says nothing about it or that we must seal it for good. He just wants his Orb back. It just feels like we skipped over something or missed it completely.

 

I don't think it was at the risk of opening completely - likely, if it was left undisturbed, it would take time for it to un-seal.

 

Corypheus however is more important - not only he's planning to plunge Thedas in chaos, with his plans to assassinate the Empress and run over Orlais with his army or demons (and corrupted Templars, Mages/Wardens/Venatori), he also has the orb - not only he can easily un-seal the Breach; as far as Inquisition (or Solas) know, he might plan opening another one somewhere else.

 

 

Dorian does that too and if you go to Redcliffe after you get the Mages or Templars but before you seal the Breach, you are greeted as "Inquisitor" by the people.

 

Strange, I don't recall that. It's likely a bug - a leftover code from time whet Heralds were named Inquisitors after the first sealing of the breach.



#22
Master Warder Z_

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That number is still kind of weird given that most characters seem to think it's only been months. Dialogue really messed with that more than fast travel did.


Meant bioware.

#23
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I don't think it was at the risk of opening completely - likely, if it was left undisturbed, it would take time for it to un-seal.

 

Corypheus however is more important - not only he's planning to plunge Thedas in chaos, with his plans to assassinate the Empress and run over Orlais with his army or demons (and corrupted Templars, Mages/Wardens/Venatori), he also has the orb - not only he can easily un-seal the Breach; as far as Inquisition (or Solas) know, he might plan opening another one somewhere else.

 

 

Strange, I don't recall that. It's likely a bug - a leftover code from time whet Heralds were named Inquisitors after the first sealing of the breach.

 

That's what I was thinking too.

 

Yeah you go buy something from a merchant in Redcliffe and they call you Inquisitor or you hear gossipers talking about how the Inquisitor stopped the war.



#24
Br3admax

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Meant bioware.

DA:I was in development for longer than three years.  

 

I noticed that, but instead of focusing on it, we suddenly focus on stopping Corypheus from killing the Empress and building an army. Without any real focus on the Breach unless you pay close attention, you don't really notice it until it reopens. Sometimes I feel we should have been told it was only temp, but even Solas says nothing about it or that we must seal it for good. He just wants his Orb back. It just feels like we skipped over something or missed it completely.

 

The bright idea of throwing the orb into the Breach had to come from somewhere. Maybe they were planning this out in the 2+ years we weren't there for. 



#25
Master Warder Z_

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DA:I was in development for longer than three years.


I start the clock at the preceding game.