I was thinking about Morrigan's comment about the Breach at the end of the game. She says the Breach is "finally" closed. Finally? This Breach was only open for a maximum of a few days, with the travel time to the Temple of Sacred Ashes from Skyhold.
That made me put on my tinfoil hat and wonder if originally, the Breach was meant to be open the entire game until the end, and that was changed. That would make a lot more sense with Morrigan's comment. Maybe the mage/templar war lasted most of the game too, I don't know. I did find it odd that both of those things were resolved so quickly though, because they were described as huge threats in promotional material. I was a bit disappointed it was closed so quickly to be honest.
Especially after I heard the Anchor was killing you, I was looking forward to facing ever-worse odds at success as the Breach grows larger, releasing exponentially more demons and threatening to engulf the continent. All the while the Inquisitor is slowly dying, rendering your campaign desperate at a personal level as well as worldwide, opening up the doors for epic emotional moments and the potential to die, if you didn't do everything right.
What we did get though, was the opposite: It felt more like the Inquisition was having a progressively easier time as the game went on. I hoped that if you did badly, you would fail completely, and with the whole "Lead them or Fall" tagline, I didn't think that was such a ridiculous notion. In addition, I hoped that there would be a middle-ground ending where you win, but the Anchor still kills you, and a hard-to-get ending where you could live on too.
So, that's mostly just me rambling and putting out ideas. What does everyone else think?





Retour en haut







