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Changing creature .mor via event script


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#1
Imp of the Perverse

Imp of the Perverse
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I've been able to find scripting functions to do things like set a creatures race, gender, money, etc. I was wondering if there was a function to set the name of the .mor file used for their appearance. I'm trying to make Wynne's appearance change during the fight with the Hurlock Omega - there's already code to add the Vessel of the Spirit ability during that event, so if the right function exists it would just mean adding one line of code. Anybody know of anything?

Modifié par Imp of the Perverse, 27 janvier 2010 - 11:22 .