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Attention New DAIMP Players!


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#1
Robbiesan

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BSN Community Message follows:

 

 

Hi there new players to DAIMP.  Welcome to the game, and if you're reading this, welcome to the BSN community!  Glad to have you.

 

Chances are you are going to see some players using level 1 characters in Threatening and Perilous, as a way to level them up faster.  You may want to kick them, thinking they are noobs (and fair enough, some may be).  Some of these players have been around since game launch.  They have good gear, promotions under their belts, and most importantly—they have mucho experience.  Chances are, an experienced player will outdo you with a level 1 compared to the character you are playing.  Please keep that in mind when you think you should kick a level 1 character.

 

That is all.  As you were.

___________________________________

 

BW, how's that request coming along to show each player's promotion level in their banner, and ability to view each player's loadout?  I think this would go a long way towards players comfort levels with each other (you know, knowing what yer gettin' into).  Yes, you set the bar with ME3 and some of us would like to see that awesomeness leak over to DAIMP.  Thanks!


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#2
Texasmotiv

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I do wonder what newbies think when they see a level 1 with a big colorful banner and "pathfinder" under their name. It would be nice if it were somehow more apparent what that means.
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#3
Hellsteeth30

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Yeah, ME3 made it easy to see which idiot rocked up in his shiny Krosol and Avenger X in gold.

That happened surprisingly often.
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#4
monicasubzero

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The fact is that, if you are new to the game, you probably don't even know what "pathfinder" means in terms of matches played.

 

It would be nice to see promotions and equipment of the other players in the lobby to know how "good" they are, how much experience they have, because I'm always a little bit skeptical when I see a level 10 guardian on Perilous without banner or portrait, but I give them a chance just to see him/her instant-dead when we reach the first mobs.


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#5
P51Mus7ang

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Yeah, ME3 made it easy to see which idiot rocked up in his shiny Krosol and Avenger X in gold.

That happened surprisingly often.

Myself and three friends did Plat using Avengers.....OMG that was a long game but we pulled it off:)


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#6
Robbiesan

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The fact is that, if you are new to the game, you probably don't even know what "pathfinder" means in terms of matches played.

 

It would be nice to see promotions and equipment of the other players in the lobby to know how "good" they are, how much experience they have, because I'm always a little bit skeptical when I see a level 10 guardian on Perilous without banner or portrait, but I give them a chance just to see him/her instant-dead when we reach the first mobs.

 

Exactly.  It would make all the difference. 



#7
Hellsteeth30

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@mustang

All is fine among friends.

I did many solo silvers with predator only, one skill only challenges.

I do still have ME 3 should you wish to fire it up again at some point.

#8
silencekills

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I've seen level 1 players with the banner do as horribly as I would expect a level 1 to do in the hardest difficulty. It's not quite like ME3 where it was much easier to do this.

 

If I weren't the kind of guy to just leave a lobby rather than wait and hope everybody else kicks the guy i'm trying to kick, well, yeah.


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#9
Robbiesan

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I've seen level 1 players with the banner do as horribly as I would expect a level 1 to do in the hardest difficulty. It's not quite like ME3 where it was much easier to do this.

 

If I weren't the kind of guy to just leave a lobby rather than wait and hope everybody else kicks the guy i'm trying to kick, well, yeah.

 

 

I have seen this too.  For myself, I play as host, and bring level 1 to my threatening lobby, so this is based off my experience.



#10
Caden

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I give everyone a chance. If it doesn't work out, I'll leave next round. We are all here to have fun anyways. Only time I'm kicking is if you take to long to ready up, if you are grabbing doors when other 3 are speed running, or your speed running when the other 3 are doing doors.

I'll carry a level 1 and I'll even try to pick you up if you go down.
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#11
Theghostof_timmy

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I've seen lots of people give a chance to people who don't deserve it. All those lvl 1 bannerless, portraitless noobs in threatening...



#12
DragonRacer

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I give everyone a chance. If it doesn't work out, I'll leave next round. We are all here to have fun anyways. Only time I'm kicking is if you take to long to ready up, if you are grabbing doors when other 3 are speed running, or your speed running when the other 3 are doing doors.

I'll carry a level 1 and I'll even try to pick you up if you go down.

 

This is pretty much exactly how I roll, too.

 

I may be a little too laid back with my gaming.  :lol:


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#13
Da_Noobinator

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The fact is that, if you are new to the game, you probably don't even know what "pathfinder" means in terms of matches played.

 

It would be nice to see promotions and equipment of the other players in the lobby to know how "good" they are, how much experience they have, because I'm always a little bit skeptical when I see a level 10 guardian on Perilous without banner or portrait, but I give them a chance just to see him/her instant-dead when we reach the first mobs.

Eh, I've put a little over 100 hours into Multiplayer and I don't even know what pathfinder means :P To me achievements and banners just aren't very important. I'd choose something with a cooler looking banner over a more impressive achievement any day, and that's if I even find myself in the achievements screen in the first place. If you notice a correlation between achievements and quality of play, then I guess it'd be impossible not to impart a little pre-judgement, but I'm certain I'm not the only one who simply doesn't care about achievements and thus I'd say the best way to gauge a player's skill is to play with them.

 

Having said that, the player information you're asking for sound very simple to implement, and clearly useful for some people, so I agree that it'd be nice if it functioned more like ME3 where you can see equipment in the lobby. Promotions would also be nice, but I think overall exp is also important to reflect the experience of those who aren't interested in promoting characters (which is something ME3 missed out on).


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#14
GrommitSmit

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This is pretty much exactly how I roll, too.

I may be a little too laid back with my gaming. :lol:

Nope. Never such a thing as being too laid back (says the guy who used to rage and whine in private chat in his CoD days).

I kick for rude and selfish behavior like XP leeching or berating other players. I also kick for taking too long in lobbies and only occasionally when someone pulls a Leeroy while the rest of us are trying to loot chests.

The only time I have had to vote to kick in a while was when we had an XP leecher on FC last night. Guy had fully decked out max Reaver Armor, Dragon Maul, all the shinies but was low level. He camped the font rooms the entire match. They must have gone AFK at some point, because when we got to wave 5 and had not called the dragon, they did not move to the flag. Instead the Hunter player and I voted to kick, the lobby leader would not. While they were waiting near the flag the dragon kept dive-bombing them. So the leader died. I had to jump, cuz this Templar don't wait for no leechers.

Ain't Nobody got time for that. ;)

#15
Headbasher

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This is some dubious advice your giving op at least for perilous . Most of the "good players" that would do this have mics and would explain whats up anyway. I think its common courtesy to "explain yourself" to complete strangers if your level 1'ing perilous . Banners are not the be all end all of how good you are. I have seen a 150 prestige alchemist lay waste to FC and a 600 AW enter the fade before zone 4 of FC. On the other hand I have seen Silver on the Xbox take a level 6 duelist into perilous FC and make it look like routine.

 

 

You never know what your going to get


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#16
Dieb

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BW, how's that request coming along to show each player's promotion level in their banner, and ability to view each player's loadout?  I think this would go a long way towards players comfort levels with each other (you know, knowing what yer gettin' into).  Yes, you set the bar with ME3 and some of us would like to see that awesomeness leak over to DAIMP.  Thanks!

 

Dear god, please never do.

 

If I want competetive bravado online gaming bullsh*t, I play something else. Definitely not a BioWare game. Call it what you want, but from my experience that always brings out the absolute worst in people. It has its place, but not in a game where each character has a backstory and talks about his hopes and dreams on the job.

 

If the majority of the community were all for it, I shall gladly yield, but I personally wish they wouldn't. That idea is the metaphorical Battlefield 3 Soldier of DAIMP to me.



#17
Shandyr

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BW, how's that request coming along to show each player's promotion level in their banner, and ability to view each player's loadout?  I think this would go a long way towards players comfort levels with each other (you know, knowing what yer gettin' into).  Yes, you set the bar with ME3 and some of us would like to see that awesomeness leak over to DAIMP.  Thanks!

 

This! Finally we could kick players based on their crappy gear and low promotions.

Kicking players would be much more fun and at the same time more reasonable!



#18
Grubilmeister

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This! Finally we could kick players based on their crappy gear and low promotions.

Kicking players would be much more fun and at the same time more reasonable!

Or, y'know, you could help them out.  The only time I kick people is if they AFK for nearly an entire round.  

What does it hurt to have a few runs with a newbie?  1) They might learn something.  2)  There's no penalty for failing a run.  3)  If it's your precious time you're worried about, I might ask what's at the end of that long road of grinding that you're so furiously trying to reach?  More promotions? For what end?  More gear?  Well, that newbie probably needs gear too.


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#19
Shandyr

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Or, y'know, you could help them out.  The only time I kick people is if they AFK for nearly an entire round.  

What does it hurt to have a few runs with a newbie?  1) They might learn something.  2)  There's no penalty for failing a run.  3)  If it's your precious time you're worried about, I might ask what's at the end of that long road of grinding that you're so furiously trying to reach?  More promotions? For what end?  More gear?  Well, that newbie probably needs gear too.

 

Why should I help people who constantly insist on:

- spamming F4 whenever, wherever

- Run ahead, get themselves killed

- stop in front of a door that they cannot open, spam F4 while the party is fighting

- open a door and release arcane horrors and revenants while the party is fighting elsewhere

- kicking level 1 pro players on threatening

- take up the torch on the poison cloud mission and run into treasure rooms with it

- doing anything that requires the lack of intelligence

 

Nonono, my precious time is far too valuable to be spent on players that don't even have a high school diploma.


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#20
monicasubzero

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It's not a competitive bravado! When you move to Perilous, you're supposed to be able to survive or at least to know where to camp for farming in room 4 of FC. I saw people firing my trebuchets after I loaded them and the dragon was still on the ground! Or a guy carrying the veilfire who really wanted to climb the stairs in the Tevinter ruins and not take the usual way, causing everybody else to lose health. This is a lack of experience and I think in Perilous isn't tolerated very much! I'm not a pro-player but I never try a Perilous match with a character <level 16-17 and if I start to die, I feel useless. I'm one of those nice pugs who really wants to play and be useful!

I'm not caring that much about banners, portraits or whatsoever. I choose them according to the one I like most or the one I recently achieved. In Routine and Threatening I can try to carry someone, but I hope that in Perilous the other players can co-op and play at the best of their abilities.

 

In ME3MP I never kick players according to the gear.Few days ago in Gold there was a guy with the Quarian Infiltrator, a lev 1 Black Widow, a lot of lev 1 equip and I didn't kick him. Actually, he did better than me in the match. 


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#21
jvaz

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Or just start your own lobby. I do

#22
Black Mambo

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Except some people neither like keeping "Pathfinder" and such banners, nor are most interested in seeing someone's abilities.
It's best to just add a "Prestige Level" somewhere near the banner that should be more than enough.

...or make your own lobbies?



#23
Dieb

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It's not a competitive bravado! When you move to Perilous, you're supposed to be able to survive or at least to know where to camp for farming in room 4 of FC.

 

It is still.

 

"When you move to Perilous", you will eat dust & make reckless decisions that will compromise the group, whether you're a shiny fool who's collected tons of partially misleading experience by farming Threatening, or a tattered one. I stand by my assumption that all it does is further isolate the respective skill camps & presumptuous tantrum-kicks will skyrocket.

 

I have very few promotions and don't play many characters seriously, so I have less than 400 Prestige, too.  I wager I'm very successful on Perilous nontheless, to the point where I'm mostly directing the group with mic chat enabled. Yet if people just saw my playerstats, they would probably assume I'm a noob and be a lot more inclined to kick me because I was "weighted, judged, and deemed unworthy."

 

Speaking of tantrum, I'm gonna shut up now. The majority seems to be all for it, and I'd love nothing more than to be proven wrong. I'm having an unusually wary day it seems.


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#24
Grubilmeister

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Why should I help people who constantly insist on:

- spamming F4 whenever, wherever

- Run ahead, get themselves killed

- stop in front of a door that they cannot open, spam F4 while the party is fighting

- open a door and release arcane horrors and revenants while the party is fighting elsewhere

- kicking level 1 pro players on threatening

- take up the torch on the poison cloud mission and run into treasure rooms with it

- doing anything that requires the lack of intelligence

 

Nonono, my precious time is far too valuable to be spent on players that don't even have a high school diploma.

This may seem like an odd notion, but all of those issues seem like they could be easily fixed by actually talking to the other players.  90% of the rooms I play in, nobody talks.  (At least until they hear someone else speaking first)  That right there, is probably a large portion of the problem.

"Don't worry, we didn't miss the bonus door.  We just need to clear things out first."  Most times, this works just fine to get other players to catch back up, and help out.  "Hey, let me grab the torch."  Really, I can't see many people complaining about NOT having to hold the damn thing.  Seriously, communication is a wonderful thing in a cooperative game.  It helps both parties, new, and veteran.  There are people who don't wish to be helpful, or don't care to learn the mechanics of the game, for whatever reason.  They are the exception, and I think you'll find they are few and far between.

Things that you deem are from "lack of intelligence" may very well be that they simply do not know.  This isn't speaking for Perilous alone, but of the multiplayer experience in general.  The community is what people make it.  If nobody wants to help each other out, and point them in the right direction, but instead boot them for the smallest infractions; the community will just be bitter elitists, and kill off most of the non-hardcore player base.  Helping goes a long way.


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#25
Shandyr

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If nobody wants to help each other out, and point them in the right direction, but instead boot them for the smallest infractions; the community will just be bitter elitists, and kill off most of the non-hardcore player base.

That was actually my plan. To punish those unworthy to play with me and kick them or mess up their matches in return.

But after your calm and sensible reasoning I might consider helping them instead.

 

I shall see.


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