This may seem like an odd notion, but all of those issues seem like they could be easily fixed by actually talking to the other players. 90% of the rooms I play in, nobody talks. (At least until they hear someone else speaking first) That right there, is probably a large portion of the problem.
"Don't worry, we didn't miss the bonus door. We just need to clear things out first." Most times, this works just fine to get other players to catch back up, and help out. "Hey, let me grab the torch." Really, I can't see many people complaining about NOT having to hold the damn thing. Seriously, communication is a wonderful thing in a cooperative game. It helps both parties, new, and veteran. There are people who don't wish to be helpful, or don't care to learn the mechanics of the game, for whatever reason. They are the exception, and I think you'll find they are few and far between.
Things that you deem are from "lack of intelligence" may very well be that they simply do not know. This isn't speaking for Perilous alone, but of the multiplayer experience in general. The community is what people make it. If nobody wants to help each other out, and point them in the right direction, but instead boot them for the smallest infractions; the community will just be bitter elitists, and kill off most of the non-hardcore player base. Helping goes a long way.
I start my own lobby and tell people "I'm speed running" as soon as they enter.
By zone 4 I have at least one kick vote almost every game.
I think that as soon as I start talking people just mute me simply because its noise to them.
"We'll come back for the door once the mobs are all dead." They continue to spam the down button (PS4) like I hadn't said anything.
Overall, I get kicked from lobbies I started because I'm speed running, not stopping for doors, or generally playing exactly how I say I'm going to play before anyone readys-up.
I ranted in the DAIMP PUG thread, I think.
I've tried communicating many times and with the exception of one perilous game, no one listened or cared and continued doing what they were doing, whether trying to kick me from my own lobby or spamming the down button in front of a door.





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