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We don't get better, the game just gets easier


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125 réponses à ce sujet

#1
Alan Drifter13

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I've just seen this in Polygon and... it describes DAMP so good:

 

 

Players don't get better, the game just rewards the time played by becoming easier. I already had this feeling with MEMP (it was way easier once you unlocked the right weapons) but in DAMP it seems even more obvious with the whole promotions system and the fact that you don't even need to aim for "headshots" or anything similar.



#2
llandwynwyn

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ME3MP actually required skill to play imo. Bioware released some OP easy to play characters/weapons in those last dlcs, but you could still own the game with a starter weapon if you'd talent.

 

DAIMP, tho...yeah


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#3
Kalas Magnus

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yes.

 

if i could get a superb stamina amulet the game would be a lot easier.



#4
apocalypse_owl

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N-No, its not the 200+ promotions or end game gear I have, its muh 1337 skillz. Here, take a look at this perilous gameplay where I take less damage than threatening tier enemies deal. 


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#5
Apl_Juice

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It's both. People were awful when Damp first released because they had no idea what they were doing.
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#6
Alan Drifter13

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It's both. People were awful when Damp first released because they had no idea what they were doing.

 

I can't speak for anyone else, but I'm not playing so differently now than what I did a month ago (I didn't play almost any DAMP before then), and I'm getting way better results. Things got way easier after I got, for example, the superb health belt.



#7
Theghostof_timmy

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There is a small amount of skill involved- how to set up your character, knowing enemy animations ie. DC's surprise enema, learning rotations and timing abilities. Other than that, yeah, it's just time spent.



#8
kaileena_sands

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It's both. People were awful when Damp first released because they had no idea what they were doing.

 

I agree that it's both. Oh, the game is certainly much easier with the end game gear, but I'd like to think I also know better what to do now. With ME3, the "skill" feeling was much more noticeable. In the beginning when I started playing I couldn't solo gold (even on a Kroguard with the lousy geth and good gear), well, tbh I couldn't solo bronze either. :lol: Then, after many many hours of play, I could easily solo gold on a bunch of characters. You get better, the game gets easier. Who cares, just have fun and when you no longer have fun move on to the next game. :D



#9
SpaceV3gan

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There is a small amount of skill involved- how to set up your character, knowing enemy animations ie. DC's surprise enema, learning rotations and timing abilities. Other than that, yeah, it's just time spent.

I wouldn't call it skill per se, it is more about experience and understanding of game mechanics.



#10
Yumi

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I'm having trouble understanding why OP's point, with which I 80% agree, matters.

If you really care about being a skillful player, you will read/practice etc. and get better anyway, because that's something you care about.

For everyone else, it's just about having fun.
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#11
Aetika

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No, you do get bit better. You will learn how to better position yourself, how to revive less suicidal, how to avoid certain attacks etc. Still it won´t do you much good if your stats suck. This game is like 30% skills and 70% gear/promotions.


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#12
Robbiesan

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Definitely a combination of things.

 

After playing Fereldan Castle a bunch, does anyone else find the original maps super easy?  Just for the sake of it I loaded up Elven Ruins the other day, and we zipped through it.  Felt super easy compared to FC.



#13
apocalypse_owl

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Definitely a combination of things.

 

After playing Fereldan Castle a bunch, does anyone else find the original maps super easy?  Just for the sake of it I loaded up Elven Ruins the other day, and we zipped through it.  Felt super easy compared to FC.

 

Since there has been a lot of character buffs and everyone has better loot drops and probably dragon weapons too, that will certainly have played a part.


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#14
Beerfish

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I find it the opposite.  Threatening is harder than it used to be.  Call it new people or classes chosen or whatever you will but I have way more wipes in threatening than I did 3 weeks to a month ago.


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#15
Drasca

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Some people won't ever get better. Those people are casuals. Sometimes those casuals are both ignorant and jealous enough to deny other people have skill since they themselves have none.

 

Some people will get better. Some people will reach a plateau sooner or later. Some people will break that plateau into bits, and reach ever higher levels of mastery, sometimes progressively, sometimes in spurts of inspiration.

 

I like people in the latter category, always willing to learn and actually get better.

 

 

don't even need to aim for "headshots" or anything similar.

 

Typical sign of ignorance demonstrated here.

 

Just a few things to learn, not a comprehensive list,

 

Flanking attacks (bonus damage), Setting up Combos / Detonating combos huge bonus damage (both ME3 and DAI technically don't have to, but you're a noob if you aren't aware of these), Timing of knockdowns, enemy animations (Important in avoiding sync kills in ME3 for one, DAI avoiding enemy arrow fire, and engaging despair demons as melee for two),

 

There's plenty to learn, but is it obvious, nope. Enemy weakpoints were only a tiny fraction of what you needed to learn in ME3, and the same goes for DAMP.

 

The same kit will always do more damage, avoid more damage and generally excel better in the hands of a more skilled player, aware of their abilities, their enemies, their surroundings, and their teammates. If you play exclusively pugs, that's your choice to play around terrible people instead of getting a headset, and making friends & private games instead of lack of teammates in pugs.

 

There's definitely skills in this game, and there's definitely people with it, and without it. On BSN, there's people without skill complaining about the people with skill.


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#16
apocalypse_owl

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Some people won't ever get better. Those people are casuals. Sometimes those casuals are both ignorant and jealous enough to deny other people have skill since they themselves have none.

 

So today I learnt that editing your game files and cheating at a PVE game is called 'skill'. I guess us legitimate players are all casuals.


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#17
N7 Tigger

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Some people won't ever get better. Those people are casuals. Sometimes those casuals are both ignorant and jealous enough to deny other people have skill since they themselves have none.

 

Some people will get better. Some people will reach a plateau sooner or later. Some people will break that plateau into bits, and reach ever higher levels of mastery, sometimes progressively, sometimes in spurts of inspiration.

 

I like people in the latter category, always willing to learn and actually get better.

 

 

Typical sign of ignorance demonstrated here.

 

Just a few things to learn, not a comprehensive list,

 

Flanking attacks (bonus damage), Setting up Combos / Detonating combos huge bonus damage (both ME3 and DAI technically don't have to, but you're a noob if you aren't aware of these), Timing of knockdowns, enemy animations (Important in avoiding sync kills in ME3 for one, DAI avoiding enemy arrow fire, and engaging despair demons as melee for two),

 

There's plenty to learn, but is it obvious, nope. Enemy weakpoints were only a tiny fraction of what you needed to learn in ME3, and the same goes for DAMP.

 

The same kit will always do more damage, avoid more damage and generally excel better in the hands of a more skilled player, aware of their abilities, their enemies, their surroundings, and their teammates. If you play exclusively pugs, that's your choice to play around terrible people instead of getting a headset, and making friends & private games instead of lack of teammates in pugs.

 

There's definitely skills in this game, and there's definitely people with it, and without it. On BSN, there's people without skill complaining about the people with skill.

 

And some people are just douchebags.


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#18
abc1921034518

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So today I learnt that editing your game files and cheating at a PVE game is called 'skill'. I guess us legitimate players are all casuals.

Is there any truth to this? Either report him with proof or just leave him be...

#19
N7 Tigger

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You shouldn't even be allowed to use Dragon Age Inquisition and Mass Effect 3 in the same sentence.

 

Give ME3 maxed manifests to four people who have never played the game before and they would wipe on wave one of Platinum.

 

Give them a DAMP account with 100 promotion for each class and top tier weapons and they would faceroll Perilous.


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#20
apocalypse_owl

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Is there any truth to this? Either report him with proof or just leave him be...

 

Yes, he edited his game files to glitch his classes on ME3 (a game which actually take a good amount of skill to be successful at), the proof was on his public profile, as brought to light by HeroicMass, which he has now made private (there is literally no reason to do this unless you are hiding the fact that you cheat and don't want people to know). The irony is that he is calling people noobs for not knowing mechanics while cheating to do well himself. 

 

 

Ill leave Drasca be when he stops screaming and shouting at people over the mic in game and when he stops insulting, name calling and ridiculing people on BSN for not taking a casual minigame as seriously as he does.


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#21
abc1921034518

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Yes, he edited his game files to glitch his classes on ME3 (a game which actually take a good amount of skill to be successful at), the proof was on his public profile, as brought to light by HeroicMass, which he has now made private (there is literally no reason to do this unless you are hiding the fact that you cheat and don't want people to know). The irony is that he is calling people noobs for not knowing mechanics while cheating to do well himself. 

 

 

Ill leave Drasca be when he stops screaming and shouting at people over the mic in game and when he stops insulting, name calling and ridiculing people on BSN for not taking a casual minigame as seriously as he does.

fair enough



#22
sonofbarak

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A lot of casual  players are on these boards and do most of the complaining  about the game imo.


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#23
Cryos_Feron

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You shouldn't even be allowed to use Dragon Age Inquisition and Mass Effect 3 in the same sentence.

Give ME3 maxed manifests to four people who have never played the game before and they would wipe on wave one of Platinum.

Give them a DAMP account with 100 promotion for each class and top tier weapons and they would faceroll Perilous.

exactly.

and what you are saying does not even cover the things you still learn after hundreds of hours in ME3, while in DAI.... well, you know your 4 buttons and those tube-levels somewhen.

but of course I admit that there is people who will always outscore me with the same gear on DAI. so skill DOES matter. but definitely not to the same extent as it does on ME3.

oh, Drasca, I know that I am ignorant, so please don't bother

#24
CremeDelight

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Does it matter? Some games are just designed differently.

 

 

Spend time to learn, get gratification.

Spend time to grind, get gratification.

Spend time to listen, laugh at banter.

Something like that for DAIMP anyway. The game is not very competitive but still interesting enough that casuals can have fun playing with the more dedicated players.

 

 

If you really cares about games based on player skills, shouldn't you be trying these MoBA games out there?



#25
DrakeHasNoFlow

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There's no question, damp rewards players for grinding for gear/promotions that it's rather difficult to sometimes see who is being carried or who is skillful. Even when I successfully carry a bunch of lowly pugs through perilous, I often think to myself is it the gear/promotions piloting me through the extraction? It's mostly those main factors, but of course all the hours I've put in has helped with pattern recognition.

Unfortunately, I can't say where the skill lies in damp, in the past I had thought it meant soloing red templars, but as time progressed with the game now everyone is breezing through perilous due to bis gear and an exorbitant number of promotions that I find any new solo vid questionable because of how the game rewards grinding rather than aptitude and dexterity. It's not skill when your able to be caught out out of position and take a full draw from marksmen, while someone who does not have the stats would not be able to survive such situations, even if it's a slither or more of health from thirty constitution. Make no mistake, some classes just arent viable solo/group wise without top level gear and a good amount of stats (rogues in particular) but all classes become overpowered once newbies if they promote enough because the skill revolves around gear and promotions with stats.

Imo, unless your a complete imbecile, anyone can do well in damp if they are promoted enough and have the right gear. The game has gotten to a point where you can craft +30 hok as well as supeb life drain rings facepalm.

I also believe that the game has gotten so monotonous that pugs often don't communicate through mics. Most of the time everyone is just going through the motions of extraction. Join lobby, finish a game, level up, leave lobby, and rinse/repeat. Out of all the co op games I've played I believe damp may very well be the most lackluster experience of them all due a linear progression system it has in place.