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We don't get better, the game just gets easier


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125 réponses à ce sujet

#26
DrakeHasNoFlow

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Does it matter? Some games are just designed differently.
 
 
Spend time to learn, get gratification.
Spend time to grind, get gratification.
Spend time to listen, laugh at banter.
Something like that for DAIMP anyway. The game is not very competitive but still interesting enough that casuals can have fun playing with the more dedicated players.
 
 
If you really cares about games based on player skills, shouldn't you be trying these MoBA games out there?


It's not competing per se but the longevity of damp is called into question, do you really see a game like this lasting longer than another year compared to me3mp, especially with all the crashes and glitches?

#27
Shevy

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Atfer achieving the basic game mechanics (what does every skill do, detonators, enemy attack pattern, resistences/vulnerabilities,item choices - takes the most time), learning the maps (pretty easy) and some general gaming behaviour (using LoS, pulls, aggro-management, choke points usage) it's done. There is no "skill" per se, there is only experience and knowledge of game mechanics in this mode. Both comes with time spent.

 

Gear and especially promotions do the most work here. With the uncapped promotions you can exploit your abilities like "on crit" which makes it pretty simple. I've played with a high promoted and nearly BiS character lately and perilous was a cakewalk. Then, when back home I switched on my 13/16/18 account with average gear and the difference was hilarious. Same class, same spec and I took more damage from threatening than from perilous before while taking 2-3 times the time to kill the mobs.

 

So, definitely the game gets easier instead of us getting better - after one reached the point of understanding how it works. Which is only a time issue.


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#28
Drasca

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There's no question, damp rewards players for grinding for gear/promotions that it's rather difficult to sometimes see who is being carried or who is skillful

 

LOL everything is blown out of proportion in your post. Let me go ahead and deconstruct.

 

everyone is breezing through perilous due to bis gear and an exorbitant number of promotions

 

Ridiculous FUD.

 

There is only about less than 1% that actually has extreme promotions. While no doubt there are more promotions now than ever before, the top end remains the top end, and less than invincible all the time.

 

 

unless your a complete imbecile, anyone can do well in damp if they are promoted enough and have the right gear. The game has gotten to a point where you can craft +30 hok as well as supeb life drain rings facepalm.

 

Most pugs must be complete imbeciles then, because even with Mauls of the Dragon and such, they're dead many times over. They're definitely not promoted as much as I am of course, but why would they be pugging if they were? More importantly, what would explain their deaths ... fighting out in the open completely surrounded by archers outside the player's attack range or the lack of promotions.

 

You cannot craft Superb Life Drain Rings. You cannot add +30 Heal on Kill. You can only add +14%, after gaining a lot of very rare imperial vestment cotton, which a lot of requires grinding. Anyone who's gotten to that point has already been winning on a regular basis.

 

 

any new solo vid questionable because of how the game rewards grinding

 

New? LOL They've always been this way. The first that showed on the BSN fora had both excellent gear and promotions. There are youtubers that do the same, and they all have great gear and promotes.

 

Do you perform solo videos? No? You don't get to judge. Your opinion's meaningless because the point is meaningless (in addition to the whole mindset being depressingly flawed and toxic).

 

You're like the guys who criticize speedrunners for using glitches/ tool assists / skipping entire sections of maps/bosses to shave time. You don't 'get' it and can't imagine the point when someone else is willing to use an advantage.

 

Personally, I'll eat an arrow if need-be and not care. Luke's nerfed the rolling full draw for everyone.  When's the last time anyone's been hit with one of those 1k+ shots? If you were a S&S warrior, with turn the bolt, you wouldn't care much either (guaranteed max ranged defense from the front).

 

 

some classes just arent viable solo/group wise without

 

This is a multiplayer game. Every class is viable with barrier, especially with virtuoso released (barrier being easier than ever). That is undeniable, since there are swarms of keepers & virtuoso's carrying others that would be laughably bad otherwise. Solo is not a necessary nor efficient methodology of playing.

 

Luke's been doing a decent job at making classes better balanced on a weekly basis. Let's direct our efforts at him furthering that goal. It is his job after all.

 

 

so monotonous that pugs often don't communicate through mics.

 

False conjecture. I've pugged games since launch. They never communicated on mics frequently. That takes effort. Finding & working with  people that actually communicate with teamwork always took effort. YMMV, but seriously, can you honestly say all your pugs always talked since launch, or talked moreso? There are always people without mics/headsets and always people that don't listen. Befriending the ones that do is actual work.

 

There's always FUD about 'concerns about the longevity of the game' that leads nowhere. ME3 is still bloody here, and there's been threads about doom and gloom since its inception. Total BS.



#29
ALTBOULI

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Think Drasca needs to L2P there is a bow grip that gives you two offensive cloth slots. You can get 24%HOK with the first slot and 12% in the second...

And lol @ someone talking about skill when he cheats in PVE co-op games
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#30
Alan Drifter13

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You shouldn't even be allowed to use Dragon Age Inquisition and Mass Effect 3 in the same sentence.

 

Give ME3 maxed manifests to four people who have never played the game before and they would wipe on wave one of Platinum.

 

Give them a DAMP account with 100 promotion for each class and top tier weapons and they would faceroll Perilous.

 

Fair enough.



#31
Theghostof_timmy

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It's not competing per se but the longevity of damp is called into question, do you really see a game like this lasting longer than another year compared to me3mp, especially with all the crashes and glitches?

To be fair, everybody was going on about how tacked on ME3mp was at the start, how it was a waste of space etc. It took a few DLCs to get real acceptance, and eventually by the end it was considered a great MP. Give DAMP the benefit of the doubt and make that judgement when its DLC cycle is over.


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#32
Hellsteeth30

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Must get back to ME3 at some point.

There's at least 3 holes in my manifest. This haunts me.
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#33
Cryos_Feron

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What Drasca wrote was about what I expected.

 

Statements like "Your opinion's meaningless" or "Typical sign of ignorance demonstrated here" or just facts like  "False conjecture" , ..
could not be missing.

 

But if he (basically) suggests that people only dare to say that because THEY have no skill
("Sometimes those casuals are both ignorant and jealous enough to deny other people have skill since they themselves have none"),

 

one might just as well turn that statement the other way around:

"sometimes the successful players prefer to think that it is (just) their skill which makes them successful"

 

 

Both statements are questionable, I think.



#34
ALTBOULI

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To be fair, everybody was going on about how tacked on ME3mp was at the start, how it was a waste of space etc. It took a few DLCs to get real acceptance, and eventually by the end it was considered a great MP. Give DAMP the benefit of the doubt and make that judgement when its DLC cycle is over.


Everyone saw the potential of ME3 from the start, it was never difficult to find a lobby (even now) and the variety is much greater than DAMP. The big factor is the promotions effecting stats and power damage being dependent on the weapons you use, this reduces tge variety greatly

#35
ALTBOULI

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What Drasca wrote was about what I expected.
 
Statements like "Your opinion's meaningless" or "Typical sign of ignorance demonstrated here" or just facts like  "False conjecture" , ..
could not be missing.
 
But if he (basically) suggests that people only dare to say that because THEY have no skill
("Sometimes those casuals are both ignorant and jealous enough to deny other people have skill since they themselves have none"),
 
one might just as well turn that statement the other way around:
"sometimes the successful players prefer to think that it is (just) their skill which makes them successful"
 
 
Both statements are questionable, I think.

Theirs no skill in this game and Drasca is a scrub.
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#36
Theghostof_timmy

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Everyone saw the potential of ME3 from the start, it was never difficult to find a lobby (even now) and the variety is much greater than DAMP. The big factor is the promotions effecting stats and power damage being dependent on the weapons you use, this reduces tge variety greatly

"The big factor" is that it's a shooter. Shooters attract a lot of young, stupid, filthy casuals, so of course there's easy to find lobbies :P Really, the average age for a player in this game is like 30. Most of the pugs who have mics on have kids screaming in the background. As to "everyone saw the potential" watch some of the early unofficial reviews. They almost universally declare MP to be tacked on garbage.



#37
HeroicMass

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"The big factor" is that it's a shooter. Shooters attract a lot of young, stupid, filthy casuals, so of course there's easy to find lobbies :P Really, the average age for a player in this game is like 30. Most of the pugs who have mics on have kids screaming in the background. As to "everyone saw the potential" watch some of the early unofficial reviews. They almost universally declare MP to be tacked on garbage.

 

you would be surprised at the age of people on ME as well.  The vast majority of people I played with were 28-38.  I am 31 myself and I remember a thread a while back where people divulged their age and it skewed towards older vs. younger.  


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#38
ALTBOULI

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"The big factor" is that it's a shooter. Shooters attract a lot of young, stupid, filthy casuals, so of course there's easy to find lobbies :P Really, the average age for a player in this game is like 30. Most of the pugs who have mics on have kids screaming in the background. As to "everyone saw the potential" watch some of the early unofficial reviews. They almost universally declare MP to be tacked on garbage.


Are you suggesting that ME3 attracts a younger audience than DAMP? I would veg to differ, finding a lobby has nothing to do with that.

I bet those reviers would have changed their minds after six months, the jury is still on Dragon age six months on...

#39
F_e_princess

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Welcome to mmos (i know this isnt an mmorpg but close enough).  Every mmo since the beggining of time has rewarded grinding by making you guy better thus making the game easier.  



#40
apocalypse_owl

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Welcome to mmos (i know this isnt an mmorpg but close enough).  Every mmo since the beggining of time has rewarded grinding by making you guy better thus making the game easier.  

 

This game is not even remotely close to an mmorpg. 


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#41
ParthianShotX

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 I would veg to differ

Must resist.  Must resist.


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#42
yarpenthemad21

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Another of those stupid statements that if game isn't an fps game you don't need skill to play it. Great.

So if the game is that easy, no skill required why pugs fail so bad?
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#43
ALTBOULI

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Must resist.  Must resist.


Loooool I didnt even notice that, thats what I get for trying to type on my phone

#44
Theghostof_timmy

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Are you suggesting that ME3 attracts a younger audience than DAMP? I would veg to differ, finding a lobby has nothing to do with that.

I bet those reviers would have changed their minds after six months, the jury is still on Dragon age six months on...

Bioware has only started REALLY supporting this game in the last month. Destruction was a total shambles, tons of game breaking bugs, all that stuff. Wasn't even worthy of being called a DLC, really. In the short time they've been actually paying attention to the game, it's improved drastically. So though more time has passed, I would consider Dragonslayer to be the first DLC. All I'm saying is, once they start adding more characters/factions/maps, the game will start seeming more diverse, and thus more fun. 

 

And yes, ME3 does, or at least did when it was still being supported, attract a younger audience. It was riddled with snotty, testosterone fueled Epeen strokers and trolls. This forum, and game as a whole, is like the Canadian House of Commons compared to ME3 which is like tribal Afghanistan.



#45
DrakeHasNoFlow

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Drasca, you obviously take damp a little too seriously and any time someone criticizes you or the direction in which the game is going you seem to either (1.) Defend it with a douchey elitist attitude knowing full well this game is far competitive by any margin, yet still hold onto this notion that it will ever be e-sport, no your not going to make money from it.

You are a terrible internet schoolyard bully, if you can't see why people on this very forum call you douchesca than you have some deep rooted character flaws and perhaps you should get out a little more often or better yet be responsible and apologize for being so immature.The very first perilous solo vid was an AW with minimal promotions and a top end staff back when the game was a month into release. And why would I make any damp vids, when nobody even watches yours?
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#46
DrakeHasNoFlow

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Another of those stupid statements that if game isn't an fps game you don't need skill to play it. Great.So if the game is that easy, no skill required why pugs fail so bad?


Because they don't have the gear/promo/and hours to grind? Tell medallion how hard the game is on perilous for him....

#47
ALTBOULI

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Bioware has only started REALLY supporting this game in the last month. Destruction was a total shambles, tons of game breaking bugs, all that stuff. Wasn't even worthy of being called a DLC, really. In the short time they've been actually paying attention to the game, it's improved drastically. So though more time has passed, I would consider Dragonslayer to be the first DLC. All I'm saying is, once they start adding more characters/factions/maps, the game will start seeming more diverse, and thus more fun. 
 
And yes, ME3 does, or at least did when it was still being supported, attract a younger audience. It was riddled with snotty, testosterone fueled Epeen strokers and trolls. This forum, and game as a whole, is like the Canadian House of Commons compared to ME3 which is like tribal Afghanistan.


It does not matter what they add if you cant find a lobby, a great deal of the player base has already left because of the lack of support, 6 months on and they only start supporting the game now? Too little too late.

And no the player base was very similar age wise, dont forget a great deal of players on here have come from the ME3 forums (most are fans of bioware)
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#48
ALTBOULI

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Drasca, you obviously take damp a little too seriously and any time someone criticizes you or the direction in which the game is going you seem to either (1.) Defend it with a douchey elitist attitude knowing full well this game is far competitive by any margin, yet still hold onto this notion that it will ever be e-sport, no your not going to make money from it.
You are a terrible internet schoolyard bully, if you can't see why people on this very forum call you douchesca than you have some deep rooted character flaws and perhaps you should get out a little more often or better yet be responsible and apologize for being so immature.The very first perilous solo vid was an AW with minimal promotions and a top end staff back when the game was a month into release. And why would I make any damp vids, when nobody even watches yours?

Looooooool i'm going to use this from now on

#49
ParthianShotX

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And no the player base was very similar age wise, dont forget a great deal of players on here have come from the ME3 forums (most are fans of bioware)

 

I can attest to this.  One of the aged here!  I came from ME3 and most of the folks I played with and encountered were of a similar demographic with some youngsters (get off of my lawn!!!) showing up from time to time.



#50
Cryos_Feron

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this is my suggestion to implement at least a little more skill-requirement :
 
 
every squishy character needs a dodge or parry ability "by default"
(OR give us 2 more ability slots !)
 
And make it worth-while to evade an attack - no matter the promotion level.
 
The squishy characters need speed (Isabella was a step into the right direction).
It was just ridiculous that the legionnaire was as fast (slow) as a rogue.
 
 
One big problem is those promotions in DAI.
Because in ME3 you could have the greatest weapons but your base-character always
stays the same and can theoretically be grilled in split seconds.
in ME3 everything is "naturally" capped somehow.  Thus, the most important thing that distinguishes
the players is their skill level. 

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