It has to be. I'd love to see some results, but at this stage, it seems that DLC is what will be provided, not changes to core gameplay mechanics.
It's clear this 'design choice' of 8 skills only is not going to change. IIRC, early on, there was some talk of it being intended to make the game more tactical. That is clearly a huge load of the proverbial. It does nothing for tactics beyond arbitrarily limiting the player. Perhaps to try and hide the fact that there are so few spells? And yet for some reason, it's clear the game was designed and balanced to be played with FF off; it even defaults to this on nightmare. Lol, tactics. This rant could go on and on.
Tl;DR 8 skill limit is not going to change, and we're not going to be given a reason why.
Well, I'm not simply going to lower my head in the face of a decision from the almighty gods of the universe.
I mean, this was part of the reason I lost interest rather early in playing DA:I, a game that by all rights should have had a longer shelf-life.
At the very least I can point out the things that I think made it worse.
I know that realistically these things are not going to be fixed for DA:I, but it may not return for the next game if they understand that people didn't like some of their design decisions.





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