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The importance and value of narrative in video games


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#276
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What about Black Ops D:

Black Ops II over everything, homie


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#277
o Ventus

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And why do you care?  

 

Because you send out multiple responses to someone you clearly don't like, and then say "you've been on my block list for a while now".

 

Responding to someone defeats the purpose of the ignore function.

 

Also, "my fight"? What here gave you the idea that there was any kind of fight going on?



#278
Voxr

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Black Ops II over everything, homie

I prefer the classics tbh.



#279
Bison

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Oh you've been on my blocklist for ages.  You are nothing more to me than an annoyance who tends to start following me around when he sees me posting in any thread.  Either that or you trash talk about me even when I go months at a time not bothering to post in the same threads or forums that you post in.  Oh and the clique thing is from well over a year ago.  Yeah I didn't like your clique.  Get over it.

The point wasn't to like the bloody Clique. Else they wouldn't have called it a Clique, as opposed to anything else that is more inviting than the meaning of the word Clique. 

 

And the fact that you're responding makes it funnier you ******. Else it wouldn't happen. 



#280
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I prefer the classics tbh.

You'll take off those CoD tinted glasses when Black Ops III: Human Revolution drops in November. The future is where it's at.



#281
Voxr

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You'll take off those CoD tinted glasses when Black Ops III: Human Revolution drops in November. The future is where it's at.

Keep your Doritos and double XP bottle cap necklaces away from me.



#282
KotorEffect3

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The point wasn't to like the bloody Clique. Else they wouldn't have called it a Clique, as opposed to anything else that is more inviting than the meaning of the word Clique. 

 

And the fact that you're responding makes it funnier you ******. Else it wouldn't happen. 

You realize I stopped ranting about your clique a long time ago.  You are the ones bringing up the ancient past.



#283
KotorEffect3

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Because you send out multiple responses to someone you clearly don't like, and then say "you've been on my block list for a while now".

 

Responding to someone defeats the purpose of the ignore function.

 

Also, "my fight"? What here gave you the idea that there was any kind of fight going on?

The block function merely stops someone from contacting you.  The ignore function makes you so you can't see their posts.  I havn't used the ignore function on anyone.



#284
Bison

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You realize I stopped ranting about your clique a long time ago.  You are the ones bringing up the ancient past.

And you have responded to it. 

 

Must we continue to spin the same wheel?



#285
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Ancient past yet you're still salty at anyone you think is a part of that dreaded Clique. Seems legit.



#286
KotorEffect3

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Ancient past yet you're still salty at anyone you think is a part of that dreaded Clique. Seems legit.

So who have I been hostile towards other than you?



#287
Morty Smith

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#288
Bison

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So who have I been hostile towards other than you?

*Coughs violently*



#289
The Hierophant

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So who have I been hostile towards other than you?

Me!



#290
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Me!

Uh, oh. Nobody's ready for Dojima to get up in this. You won't be eating dinner after he's done with you.


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#291
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So who have I been hostile towards other than you?

You want me to pull up that "Fanboy" comment you made towards House or nah?



#292
KotorEffect3

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You want me to pull up that "Fanboy" comment you made towards House or nah?

That had nothing to do with the clique.



#293
o Ventus

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Can we cool it with the personal grudges in here? I'd prefer this thread not be locked.



#294
Dominus

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Stories in video games are important. Outside of CYOA Books, video games are the only medium where you can take an active role in a storyline instead of absorbing it... and incidentally the only one that blocks you out of certain content if either your skill isn't good enough or certain requirements aren't met.

It's one of many features of video games that keeps it from being labelled as a mere electronic toy. It *can* be that, but it can be a myriad of other things as well.

#295
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That had nothing to do with the clique.

None of this had anything to do with The Clique. You're just needlessly hostile.

 

And yeah Ventus, I'm done. Back to talking about stories in games. 



#296
Bison

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Yeah back OT I think story is important in single player games. If you'd like an example of a multiplayer that requires no story: GTA and Red Dead, I know, they had compelling single player stories, and that's what made the single player good, but I think a good co-op can do fine on it's own. 

 

That said a good story and co-op would be great. 



#297
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Keep your Doritos and double XP bottle cap necklaces away from me.

One of us. One of us.

 

Embrace that Mountain Dew.

 

They added in a female protagonist. It's all said and done. RPG of the Year... behind NBA 2K16.



#298
Voxr

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Fade I like you, and imma let you finish, but NBA 2K13 was the the best RPG of all time.

 

Spoiler



#299
A Crusty Knight Of Colour

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You NBA casuals need to bow down to Based CoD. There is no RPG series that's more hardcore.

#300
Jorji Costava

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Going to stick up for PS:T for a moment; no it isn't a perfect game (like seemingly everything Chris Avellone works on, it's a bit unpolished and seems to be missing some content that should be there), but it's a classic nonetheless. The better comparison is not with Citizen Kane but with Moore's Watchmen. Like Watchmen, Torment is taking the conventions of its genre and pretty much pooping all over them: It's a fantasy RPG with no elves or dwarves, where some of your best buddies are undead or demonic creatures, and where rats are some of the most dangerous enemies you'll face. Relative to other CRPGs, combat takes a backseat, with many of your biggest XP bonuses coming from just talking to people. Death, instead of being the end of the game, is a key mechanic tied to the narrative in an interesting way.

And perhaps most importantly, your character isn't saving the world from anything, except maybe the cancer that is his own existence. PS:T takes the idea of your typical RPG protagonist and suggests that maybe, such characters are best off going to hell, in metaphorical (or not so metaphorical) terms. There's a lot more to say here, but I'm not sure I feel like getting into spoiler territory with this already tangential post.


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