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The importance and value of narrative in video games


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#51
Cyonan

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As long as we're talking about story things with Mass Effect...

 

Does anybody know why Saren actually needed the Conduit?

 

He already had access to most areas of the Citadel as a Spectre, and Noveria shows that he's more than capable of smuggling any needed Geth forces into wherever he needs them.

 

and if he wasn't looking for the Conduit he wouldn't have attacked Eden Prime and lost his Spectre status.



#52
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Really?

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You'e deluding yourself if you really think that the ME writers had everything all planned out from the beginning and every plot hole and inconsistency is deliberately thee to add depth or show some kind of meaning.

 

I'm not deluding myself. You don't know how a creative project works, So, I'd advise you against prejudice. It doesn't work the way you say it. You have a concept and a potential of that concept and a variety of scenarios that can happen in the future of the franchise. It's what i call preliminarily concepts. And then during the creative process you decide which ones to go ahead with, Which ones to modify and add, And which ones to throw away. And if you have actually researched the whole controversy of the ME3 ending, There was an interview was Mass Effect's lead writer, One of ME creators, And he discussed the original plan of the ending of the trilogy and it was something that was really "Planned".



#53
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The narrative is trying to give an accurate and proper imagining of what the future might be. The way it was crafted, The Reapers, The Citadel, The Aliens, The Codex, Everything about it was done properly and in the right way. And every so-called "Plot hole" was left open for a reason. As a narrative necessity or a support point for a plot twist further ahead. Of course some people are just strictly looking popcorn to take the time to analyze the narrative in such a way.

Did you just seriously tell me they left the plot-hole because of a supposed planned plot twist? You do know the plot holes were not resolved even after the "twist" right?



#54
Liamv2

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Sci-Fi and Fantasy don't go along very well. I think the proper term is space magic. And that's what Star Wars is essentially all about and that's why i don't like it. Star Trek on the other hand is an actual Sci-Fi franchise despite its short-comings. Mass Effect was stronger than Star Trek as a Sci-Fi franchise, It crafted the narrative of the genre so perfectly and beautifully. It's one of the best stories in the history of gaming and story-telling. And just to be clear, I haven't played neither Halo nor Destiny yet to judge them.

 

Uh you may have read my post wrong. I mean power fantasy aka. Play as the heroic Commander shepard as they stomps the big bad alien, gets the girl(or guy) and saves the day.



#55
Liamv2

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As long as we're talking about story things with Mass Effect...

 

Does anybody know why Saren actually needed the Conduit?

 

He already had access to most areas of the Citadel as a Spectre, and Noveria shows that he's more than capable of smuggling any needed Geth forces into wherever he needs them.

 

and if he wasn't looking for the Conduit he wouldn't have attacked Eden Prime and lost his Spectre status.

 

Nope. Me1 has a lot of issues like this. Like why the hell did he need to show himself a traitor? he could have got access to Conduit without any trouble. He's a friggin Specter he could have just asked and saw it immediately.



#56
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Did you just seriously tell me they left the plot-hole because of a supposed planned plot twist? You do know the plot holes were not resolved even after the "twist" right?

 

That's a whole other large story entirely as the creative team of ME3 was very different than the team that originally created the universe.

 

 

As long as we're talking about story things with Mass Effect...

 

Does anybody know why Saren actually needed the Conduit?

 

He already had access to most areas of the Citadel as a Spectre, and Noveria shows that he's more than capable of smuggling any needed Geth forces into wherever he needs them.

 

and if he wasn't looking for the Conduit he wouldn't have attacked Eden Prime and lost his Spectre status.

 

I can't really remember since it has been more than 6-8 months since i last played any mass effect material. It's a proper question though. Once i have the time to replay the trilogy, I will see whether it was really something that i missed, an unexplained plot hole or something that you might have missed.



#57
o Ventus

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The narrative is trying to give an accurate and proper imagining of what the future might be. The way it was crafted, The Reapers, The Citadel, The Aliens, The Codex, Everything about it was done properly and in the right way. And every so-called "Plot hole" was left open for a reason. As a narrative necessity or a support point for a plot twist further ahead. Of course some people are just strictly looking popcorn to take the time to analyze the narrative in such a way.

 

You really think that the Reapers, mass relays, and eezo are "an accurate and proper imagining" of what the future might be?



#58
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You really think that the Reapers, mass relays, and eezo are "an accurate and proper imagining" of what the future might be?

 

Yup. If you look closely enough, You'll find that it's quite accurate. If you look in a superficial, Popcorn-ish way, Then, You won't.



#59
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Yup. If you look closely enough, You'll find that it's quite accurate. If you look in a superficial, Popcorn-ish way, Then, You won't.

 

So if you funnel enough weasel words into a statement, it makes that statement true? Because that's what I'm seeing here.

 

"If you look closely enough" is a non-sequitur. What constitutes "closely enough", and what kind of lens are you looking through? 

 

You really think that billion-year-old robot cuttlefish that kill people every 50 millennia are something that could actually happen? Okay, let's look at this realistically. given what is known about the real world via natural sciences, mechanical engineering, physics, and other sciences, what information have you seen that gives any kind of credence to something like the Reapers ever existing?



#60
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No joke, I went to make fun of popcorn-ish as a nonsense adjective and accidentally typed porncorn instead.

#61
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I'm looking at the discussion out of context but is Leo high or nah?



#62
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I'm looking at the discussion out of context but is Leo high or nah?

I've been reading it in context and I wonder the same thing.



#63
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To be fair it is possible that Saren was trying to uncover what exactly the Protheans did to disable the relay to dark space in the first place. He knows the Conduit is a thing but that's about it. 



#64
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That is poor design.

It is. And lowkey offensive. It's a mindset that goes against video games as the unique interactive medium it is because it brushes aside the essence of it as unimportant compared to unrelated aspects found in other mediums like books and movies.



#65
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So if you funnel enough weasel words into a statement, it makes that statement true? Because that's what I'm seeing here.

 

"If you look closely enough" is a non-sequitur. What constitutes "closely enough", and what kind of lens are you looking through? 

 

You really think that billion-year-old robot cuttlefish that kill people every 50 millennia are something that could actually happen? Okay, let's look at this realistically. given what is known about the real world via natural sciences, mechanical engineering, physics, and other sciences, what information have you seen that gives any kind of credence to something like the Reapers ever existing?

 

That's exactly what I'm talking about. You're looking at it all wrong. Many of the current questions science can't answer is whether there is alien life or not and how to create a better fuel than fossil fuel, And how to overcome time dilation or the many other complications space travel has. Eezo is created when a star goes supernova, Eezo created dark energy which can be manipulated to create Mass Effect fields that can allow FTL travel.
    

"FTL drives are devices which allow ships to travel at FTL speeds through space. FTL drive cores work by exposing element zero to electric currents, creating mass effect fields. It reduces the mass of an object, such as a starship, to a point where velocities faster than the speed of light are possible. With a mass effect drive, roughly a dozen light-years can be traversed in the course of a day's cruise without bending space-time and causing time dilation." - The Codex

 

Therefore, It solves the problem of space travel. And as Legion explained in Mass Effect 2, The way someone gets a certain technology is as important as he technology itself. For example, When the organic species find things like Eezo to mine on harvested species worlds, It hinders scientific development as you got that for granted not through a way you fully understood it therefore, The Reapers tech is much more advanced than ours and that's why we can't easily fight against it. Not because they're giant cuttlefish jerks as many see them. I could go on all night explaining things people don't see because they're not paying attention, But it would take a lot of time and given how you guys are responding to it, I don't think it's worth my time.



#66
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It is. And lowkey offensive. It's a mindset that goes against video games as the unique interactive medium it is because it brushes aside the essence of it as unimportant compared to unrelated aspects found in other mediums like books and movies.

 

This essentially is a close-minded mentality where you can't accept anything that's beyond what you have already established. That's why you, And many others, Are reluctant to hear things that goes against your already pre-established beliefs.



#67
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Sci-Fi and Fantasy don't go along very well. I think the proper term is space magic. And that's what Star Wars is essentially all about and that's why i don't like it. Star Trek on the other hand is an actual Sci-Fi franchise despite its short-comings. Mass Effect was stronger than Star Trek as a Sci-Fi franchise, It crafted the narrative of the genre so perfectly and beautifully. It's one of the best stories in the history of gaming and story-telling. And just to be clear, I haven't played neither Halo nor Destiny yet to judge them.

Actually Star Trek, Star Wars and Mass Effect are probably closer to Space Operas. Which in turn is subgenre of Sci-Fi. All three of them are science fiction. True that Star Wars incorporates a lot of fantasy themes, but to knock it as not Sci-Fi is silly IMO.


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#68
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This essentially is a close-minded mentality where you can't accept anything that's beyond what you have already established. That's why you, And many others, Are reluctant to hear things that goes against your already pre-established beliefs.

Wanting video games to stay intact as a unique interactive experience is close-minded? You sure about that?



#69
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And George Lucas' 500 mansions tell a different tale about how well sci fi and fantasy go together.
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#70
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Actually Star Trek, Star Wars and Mass Effect are probably closer to Space Operas. Which in turn is subgenre of Sci-Fi. All three of them are science fiction. True that Star Wars incorporates a lot of fantasy themes, but to knock it as not Sci-Fi is silly IMO.

 

It's a fantasy story set it space. Doesn't make it Sci-Fi.

 

 

Wanting video games to stay intact as a unique interactive experience is close-minded? You sure about that?

 

No, Refusing to accept things beyond your own perspective is close-minded.



#71
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No, Refusing to accept things beyond your own perspective is close-minded.

Is that what I'm doing when I don't put traits not inherent to the medium on a pedestal like you?



#72
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The narrative is trying to give an accurate and proper imagining of what the future might be. The way it was crafted, The Reapers, The Citadel, The Aliens, The Codex, Everything about it was done properly and in the right way. And every so-called "Plot hole" was left open for a reason. As a narrative necessity or a support point for a plot twist further ahead. Of course some people are just strictly looking popcorn to take the time to analyze the narrative in such a way.

 

bruh

 

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#73
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Is that what I'm doing when I don't put traits not inherent to the medium on a pedestal like you?

 

You're refusing to understand or to even consider that something can go against the definition of the medium that you have established. So, Yeah, That's really it.



#74
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bruh

 

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I know, Sim. I know. That paragraph had bigger asspulls than an entire arc of Bleach.


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#75
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bruh

 

*saved* 


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