I like how Bioware is trying to get away from binary "good/evil" morality sliders. The shades of gray are more interesting to explore.
The shades of gray...
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I like how Bioware is trying to get away from binary "good/evil" morality sliders. The shades of gray are more interesting to explore.
The shades of gray...
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Evil seems to be any moral code that significantly deviates from our own.
Rare wisdom on these boards.
The shades of gray...
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The shades of gray...
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I like how Bioware is trying to get away from binary "good/evil" morality sliders. The shades of gray are more interesting to explore.
I don't mind some type of system as long as it doesn't force you to "always" click up/down to garner enough points to unlock "the winning option." ME2 was the worst in that regard. ME3 improved that some. I agree about gray being more interesting, though the thing about morality is it's all gray. It's just a matter of where you're sitting.
Arkcon? *Ptooeyh* More like Retcon!
crap...oh well. lol
Look on the bright side, you were willing to admit you made a mistake and you fixed it - Paragon +99
I don't mind some type of system as long as it doesn't force you to "always" click up/down to garner enough points to unlock "the winning option." ME2 was the worst in that regard. ME3 improved that some. I agree about gray being more interesting, though the thing about morality is it's all gray. It's just a matter of where you're sitting.
I want an evil, mustache twirl context icon. LOL