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What type of Horror games do you prefer?


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35 réponses à ce sujet

#1
Silvair

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Aside from Outbreak and Operation Raccoon City, Resident Evil has always bored me to tears. Most because for the first three its a bunch of tedious fetch quests where you can casually stroll past most of the enemies so there's no fear at all. Outbreak fixed most of the issues with better controls, shorter scenarios, and a sense of urgency with the viralmeter. The latter three were just sub par third person shooters with overpowered melee so most enemies weren't even a threat. Orc fixed most of the issues with better controls and absolute left 4 dead style swarms of enemies so there's a sense of panic.

But without a sense of panic, paranoia, suspense, fear, its not a horror game to me. And for the most part, resident evil has neither (remake notwithstanding). They are just clunky action games. Its why I liked dino crisis more. Same exact game but without pretending to be horror.

Silent hill on the other hand...started getting into this series. While it has the same issue of "can simply walk past all the enemies", its the atmosphere that makes it so scary. Its all psychological horror. I love that.

Then theres other games like Amnesia and FnaF, where its a feeling of helplessness that makes it so terrifying. Trying um. The picture taking one. Fatal Frame. Also terrifying because again, nothing you can really do. (So long as you ignore that the camera is effectively a gun against them)


But I could never get into games like resident evil, evil within, dead space, etc, where there's simply nothing to be afraid OF. They wind up just becoming very primitive action games.


So I prefer horror games that generate a sense of real suspense and paranoia, usually from being helpless to stop what you know is coming. That or disturbing psychology like silent hill.


What about you guys?

For me, "horror" games need to terrify me, not just be gross. What would you define as real horror?



And favorite horror games?

#2
Simfam

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Not "The Evil Within."

 

lmao that was bad.


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#3
Jehuty

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I loved the original Dead space... though I like the series, the first one had some terror moments to it and jump scares, something the other two lacked. It truly felt like you were stranded on a ship and captured the atmosphere rather perfectly, more so than the other two games. 


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#4
TheChris92

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Silent Hill & Eternal Darkness type of horror -- The kind that utilizes elements from psychological thrillers with that of claustrophobic horror and in the case of Eternal Darkness messes with the psyche of the player as well as the protagonist. Eternal Darkness and SH2 are the greatest horror games I've played. Despite the awful Silent Hill games that came after The Room, I'd still say that the series as a whole is the best of its kind.

 

 

"can simply walk past all the enemies"

That is not an issue -- Survival horror is about surviving and choosing not to fight is sometimes the smartest option and it doesn't take away the tension of say.. running away from Pyramid Head in labyrinth shaped hotel corridors.


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#5
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I want a proper System Shock 3.

#6
Voxr

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The scary ones.


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#7
mybudgee

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Alien-Isolation-Gameplay-Screenshot-4-93

 

This kind


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#8
Cyonan

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I liked Dead Space, but I don't really consider it horror. Very atmospheric, but not terribly scary.

 

I don't think it needs to be like Amnesia where you have no real means of combating the enemy. You can get some very tense moments from a game where you do have a gun, but are low on ammo and health.

 

That's a true feeling of helpless. There I know that the game isn't going to provide me with a means of running and hiding from the monsters. It expects me to kill it, and my means of being able to do so is almost gone.

 

Of course it's a fine line in those types of games. If I have an arsenal capable of taking out a small city at any given time, I'm going to not be quite as afraid of whatever it is that might pop its head out. I'm just going to unleash hell on it.


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#9
Dr.Fumbles

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I prefer non of them. I am a scaredy cat when it comes to horror games. When something jump scares me, I tend to jump/kick making me almost break my monitors a couple times.



#10
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I used to be scared of Hyrule Field at night because of the stalchildren.

Now I can handle horror slightly better but the genre isn't really something I gravitate toward.

#11
Silvair

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I liked Dead Space, but I don't really consider it horror. Very atmospheric, but not terribly scary.

I don't think it needs to be like Amnesia where you have no real means of combating the enemy. You can get some very tense moments from a game where you do have a gun, but are low on ammo and health.

That's a true feeling of helpless. There I know that the game isn't going to provide me with a means of running and hiding from the monsters. It expects me to kill it, and my means of being able to do so is almost gone.

Of course it's a fine line in those types of games. If I have an arsenal capable of taking out a small city at any given time, I'm going to not be quite as afraid of whatever it is that might pop its head out. I'm just going to unleash hell on it.


I think that operation raccoon city did a better job of that honestly.

Because rather than just "I'm low on ammo" and enemies drop in one or two shots, I am wielding a heavy machine gun but there's simply too MANY enemies that all take full clips to go down, making me freak out in a "why won't this thing die?!". In a regular re that would be boring as hell because its just "pop. Pop. Pop. Stroll. Pop. Pop." For ten minutes but in the faster paced orc it gets really frantic.

Like yeah I have a huge arsenal but i can panic knowing that's STILL not enough. Rather than conserving ammo because its rare, you conserve because there's simply too many tough enemies to waste it on. Similar idea, but better execution I think.

#12
Silvair

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I used to be scared of Hyrule Field at night because of the stalchildren.

Now I can handle horror slightly better but the genre isn't really something I gravitate toward.


Never go in the skulltula house

#13
Melra

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The kind that make me laugh like a maniac when my mind tries to wrap itself  around what's happening. So in short, the ones that make me snap.

https://youtu.be/rmuHHdzAUCw?t=487

Not really classified as a real horror game by some people, but when it came out it was freaky. :P



#14
ObserverStatus

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Assassin's Creed: Brotherhood is my favorite horror game.


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#15
Voxr

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Assassin's Creed: Brotherhood is my favorite horror game.


I still can't get those guards faces out of my mind. The screaming, the screaming!

#16
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slide005.jpg

 

Scary af.


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#17
Giant ambush beetle

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I'm relatively immune to horror, most movies and games simply make me laugh......but the game F.E.A.R was the only game that ever scared me. It had very good moments, I highly recommend it. 



#18
Cyonan

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I think that operation raccoon city did a better job of that honestly.

Because rather than just "I'm low on ammo" and enemies drop in one or two shots, I am wielding a heavy machine gun but there's simply too MANY enemies that all take full clips to go down, making me freak out in a "why won't this thing die?!". In a regular re that would be boring as hell because its just "pop. Pop. Pop. Stroll. Pop. Pop." For ten minutes but in the faster paced orc it gets really frantic.

Like yeah I have a huge arsenal but i can panic knowing that's STILL not enough. Rather than conserving ammo because its rare, you conserve because there's simply too many tough enemies to waste it on. Similar idea, but better execution I think.

 

For me most of the time the actual fighting with the enemy is not scary, especially when I have a machine gun and I've realized 10 seconds ago "Well crap, I'm about to run out of bullets. Time to come up with an exit strategy".

 

It's also not entirely just about having a low number on your ammo counter. It's more knowing that if something attacks you your only course of action is to defend yourself with the shotgun that only has 2 shots left, and that's probably not going to be enough to kill it.

 

It's the anticipation of the fight that's tense because you're low on resources, and it makes it easier for scares to work.



#19
General TSAR

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I like and get really scared with psychological horror; Blair Witch Project type stuff.

 

Dead Space iOS(good game and worth your money BTW) has an incredible amount of psychological horror alongside the jump scares:

 

(SPOILERS)

 

 

 

 

 

 

 

 

Alongside the hallucinations(with you being a necromorph), you also have looping hallways with a scrolling message on top of each door saying Wrong Way, times when the screen will fizz out and display a low battery icon on the upper right hand side, and the most scary part is when you enter a hallway right before the final boss, you end up in the Sahara (from a space station) with a White Marker with what sounds like a woman crying in the background and no other sound besides the wind. As you approach the Marker, your character will say in the most calm and stoic voice ever: "I don't know what's real anymore."

 

(shivers)

 

To me there's nothing more scary than your character losing their grip on reality and accepting it.

 

Also HALO: CE had plenty of good psychological creepiness in the mission where you meet the Flood; Covenant running from an enemy firing human weapons at them but when you turned the corner, the attackers were gone, the traumatized Marine shooting at you, radio messages from the downed Pelican, the hallway of blue blood, more Covenant running from the mysterious enemy.

 

Great moments. 



#20
Silvair

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I think a key note to keep things scary, is you can't let the player fall into a routine. That's why resident evil, dead space, and evil within fell flat as horror games. You need to keep the player on edge.

#21
Isichar

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Not many good horror games out there. I like ones that don't like you to see what is going on so your imagination plays tricks on you like Silent Hill (especially SH2 which is a work of art imo) and Amnesia. The visceral horrors don't really do it for me. For me it's more about atmosphere and tone.

 

The Witch's House is pretty good too for a 2D game. Pretty messed up ending but I'll give it props that it did what it did well.

 

999 had some horror elements too I felt are well handled. It knew how to make the player feel anxious and uneasy when it wanted to.

 

Yeah those are pretty much the only horrors I really liked tbh.

 

Games like Fear, Deadspace, Resident Evil and such just don't do it for me. Mind you I can still have fun with those games but other than the odd cheap jump scare they just don't creep me out much.


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#22
AventuroLegendary

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I enjoy FPS/Horror hybrids or at least games with horror elements. FEAR, Bioshock, Halo and STALKER games in particular. I understand the point of horror is to make the player feel powerless but most of the time I find it more frustrating than terrifying. The exception is Five Nights at Freddy's which I love for being short and minimalistic while also playing on my nerves. 

 

I also found the horror segments in Zelda games pretty unsettling because they contrasted with the generally cheery mood (Shadow Temple).



#23
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yoshis-island-t.jpg

 

That game was scary as f***! Seeing stoned Yoshi for the first time...  :lol:

 

24obuoh.jpg



#24
Isichar

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Oh yeah forgot about BioShock. Reminds me I should really get around to playing System Shock 2 one of these days.

#25
Beerfish

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I liked FEAR and FEAR 2

 

Dead space was not bad, I did not buy Dead space 2 strictly due to their ad campaign for it.

 

Have not played silent hill.