Aller au contenu

Photo

caliban + march of the everlasting


  • Veuillez vous connecter pour répondre
23 réponses à ce sujet

#1
starrks

starrks
  • Members
  • 167 messages
Both of these have an ability that increases damage dealt by 5% for each enemy within 8 meters. Does anyone know if this stacks?

#2
Hellsteeth30

Hellsteeth30
  • Members
  • 1 018 messages
I too would like to know this.

#3
Robbiesan

Robbiesan
  • Members
  • 2 543 messages

BW?  Bluke, that crystal ball got any answers for us?



#4
Yumi

Yumi
  • Members
  • 1 194 messages
Shield of the emperor heals 15% of damage taken over 10 seconds. Maybe you are thinking of March of the everlasting?

#5
starrks

starrks
  • Members
  • 167 messages

Shield of the emperor heals 15% of damage taken over 10 seconds. Maybe you are thinking of March of the everlasting?


You're right. I fixed the title.

#6
stribies

stribies
  • Members
  • 1 144 messages

I heard it doesn't stack.



#7
Cirvante

Cirvante
  • Members
  • 4 067 messages

It doesn't. Somebody tested it.



#8
Courtnehh

Courtnehh
  • Members
  • 948 messages

My friends who have both of these have also said they do not stack.



#9
Jebbadiah Jenkins

Jebbadiah Jenkins
  • Members
  • 191 messages

I know in single player mode duplicate "fade-touched" upgrades will not stack. The damage dealt by 5% for each enemy within 8 meters is a fade-touched upgrade.

 

I always assumed they didn't stack because of how they work in single player, if others have tested and confirmed it to be the same in MP, then my assumption was correct.

 

Good to know.



#10
Hellsteeth30

Hellsteeth30
  • Members
  • 1 018 messages
Gonna need a new shield then....testicles.

#11
starrks

starrks
  • Members
  • 167 messages

Gonna need a new shield then....testicles.


Same here, at least when using Caliban. I will still use it with thunderstrike or song of the marshes.

#12
Yumi

Yumi
  • Members
  • 1 194 messages
If you have access to shield of the emperor it is a way better complement to caliban than any other shield I am aware of.
  • Drasca aime ceci

#13
starrks

starrks
  • Members
  • 167 messages

If you have access to shield of the emperor it is a way better complement to caliban than any other shield I am aware of.


I do. I will give it a spin soon.

#14
kmeeg

kmeeg
  • Members
  • 372 messages

Best damage combo's are properly: 

 

1) Caliban + Shield of the Emperor

or

2) Longsword of the Dragon + March of the Everlasting /Dwarven Proving Shield



#15
konfeta

konfeta
  • Members
  • 810 messages

Does Shield of the Emperor heal work off damage done to barrier/guard/block?



#16
Drasca

Drasca
  • Members
  • 2 574 messages

Does Shield of the Emperor heal work off damage done to barrier/guard/block?

 

Yes to guard. Unsure about block. Video evidence here, you can decide for yourself. Dragon battle starts at about 25 minutes in.

 


  • kaileena_sands et Zander-o- aiment ceci

#17
Shevy

Shevy
  • Members
  • 1 080 messages

As some have already mentionend, identical bonus effects don't stack. So, with a hypothetical 3% and 5% damage bonus it would work because you can combine +5 guard and +3 guard generation per hit in SP - instead of +5 and +5.

 

On SoE: Heal effect works on barrier and guard because damage dealt to barrier and guard is counted as "dealt damage". I have never tested block in SP but since there isn't any damage delt with a block, I would assume "no" to this one.

 

All observations were done in SP. So it should be MP-related too because combat mechanic calculations work the same as far as I know.



#18
kaileena_sands

kaileena_sands
  • Members
  • 1 489 messages

Yes to guard. Unsure about block. Video evidence here, you can decide for yourself. Dragon battle starts at about 25 minutes in.

 

 

I cannot praise enough how amazing Caliban + the Shield of the Emperor is as a combo (got the shield from a warrior chest the other day). Yesterday we duoed Threatening with a friend (no one else joined xD) and the templar was virtually immortal there. I was standing in the midst of archers and Calpernia bombing me while reviving my archer friend and the templar shrugged off the damage like it was nothing. :D Then since they piled in one place, bam wham with the combo and they died so well. :D Gonna try how it works on perilous today.


  • Drasca aime ceci

#19
Drasca

Drasca
  • Members
  • 2 574 messages

Both of these have an ability that increases damage dealt by 5% for each enemy within 8 meters. Does anyone know if this stacks?

 

I've tried testing these in MP, and it is really hard to test. In SP it does not, but actually testing in MP is . . . difficult (for a lot of reasons).

 

Preliminary data suggests it may stack, but it is just as likely it does not. Regardless, I prefer the shield of the emperor for the heal over time.



#20
ThatBruhYouDK

ThatBruhYouDK
  • Members
  • 1 526 messages

I've tried testing these in MP, and it is really hard to test. In SP it does not, but actually testing in MP is . . . difficult (for a lot of reasons).

 

Preliminary data suggests it may stack, but it is just as likely it does not. Regardless, I prefer the shield of the emperor for the heal over time.

I tested it pre-dragons and the damage bonus did stack with each other in MP. As of now I have no clue, I can test later but I'll probably forget to be 100% honest



#21
starrks

starrks
  • Members
  • 167 messages
I finally took the time to do a very simple test. Ran a templar solo with Caliban only. Each sword swipe hit for 260 to 280. Ran another with both and each sword hit was the same range.

#22
Felis Menari

Felis Menari
  • Members
  • 1 189 messages

Both of these have an ability that increases damage dealt by 5% for each enemy within 8 meters. Does anyone know if this stacks?

I'm going to guess that the answer is no. In SP, the Caliban's damage bonus would be considered a fade-touched effect, and when crafting and enchanting custom gear, items enchanted with the same fade-touched effect, and same tier, would not stack. If you used two fade-touched items with the same property, but of different tiers (say 5% skill cost reduction along with 10% cost reduction), then they would stack.



#23
Drasca

Drasca
  • Members
  • 2 574 messages

I'm going to guess that the answer is no. In SP

 

Guessing is not the same as testing, and MP is not SP. Testing in SP is not the same as testing in MP.

 

Both Bruh and I have data suggesting they stack. That said, it is pretty difficult for me to test conclusively without lots and lots of proper data because the damage scales with the number of enemies.

 

Ideally we'd have to test against a very high hp enemy that doesn't do damage back, with no other enemies nearby. However most enemies die very fast, and there's a natural 5% rng in the damage formula. Trying to control damage with a higher number of enemies within range is difficult as well.

 

Accounting for that 5% difference is very bothersome, because you'd have to hit enough times to get the damage ceiling-- and by then the enemy is long dead if using caliban.


  • ThatBruhYouDK aime ceci

#24
Felis Menari

Felis Menari
  • Members
  • 1 189 messages

Guessing is not the same as testing, and MP is not SP. Testing in SP is not the same as testing in MP.

 

Both Bruh and I have data suggesting they stack. That said, it is pretty difficult for me to test conclusively without lots and lots of proper data because the damage scales with the number of enemies.

 

Ideally we'd have to test against a very high hp enemy that doesn't do damage back, with no other enemies nearby. However most enemies die very fast, and there's a natural 5% rng in the damage formula. Trying to control damage with a higher number of enemies within range is difficult as well.

 

Accounting for that 5% difference is very bothersome, because you'd have to hit enough times to get the damage ceiling-- and by then the enemy is long dead if using caliban.

Of course it's always good to run tests to verify. I was simply giving my opinion, given the unlikelihood that fade-touched properties would work differently in MP.