Good day everybody,
Since the Inquisitor gets a unique skill tree to show off his companion for lonely week day evenings anchor, and most companions' specialization tree is also representative for their personality and lore-presented fighting style, I was left wondering:
What personal skills would the Warden or Hawke have, had they been companions in DAI?
Please note that this is not a discussion as to who's the better protagonist, or who should have replaced the Inquisitor in DAI. It is but a silly forum game where we can all have fun with our personal would-be's, and afterwards be sad for the exact same reasons.
The only "rule" I would ask of you to adhere to, is keeping it somewhat believeable, when it comes to both execution & values, as well as the description - which should be the most interesting part. Then again Mark of the Rift is in the game, so that's not as restrictive as it may come across, mind you.
Following the average trend, it should be kept roughly around a maximum of
- 3 Active
- 4 Passive
- 1 Focus
If you can only think of one or a few signature skills for your hero, please do share them with us anyways! I'm going to go first, and if you cared to join, you can just use it as a template. I hope this is at least an entertaining read for some, as I sure had a blast dreaming it up!
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"Satyr" (Hawke/Rogue)
Heel! (Active)
Loyality is stronger than an entire army of mercenaries.
Hawke summons a mighty Mabari warhound to fight by his side.
- Damage: 40% Weapon Damage
- Health: 250% Hawke's Health
- Cooldown: 60 seconds
- Cost: 50 Stamina
Good boy! (Upgrade)
When the Mabari is struck, he temporarily increases the damage resistance of himself and those he protects.
- Damage Resistance: 5% for every 10% health lost
- Radius: 10 meters
- Duration: 10 seconds
- This bonus can stack up to 5 times.
Hail of Arrows (Active)
If Kirkwall teaches you one thing, it's you're always outnumbered.
Hawke unleashes a flurry of arrows that damages and incapacitates every enemy within the area of effect.
- Damage: 20% Weapon Damage per second
- Slow amount: 50%
- Duration: 6 seconds
- Radius: 10 meters
- Cooldown: 24 seconds
- Cost: 35 Stamina
By the Quiver (Upgrade)
The more the merrier - Hawke brought enough for the lot of you.
- Bonus Radius: 10 meters
- Bonus Duration: 3 seconds
Bravado (Active)
What color is being amazing when there's no one around to see it?
Hawke's performance increases relevant to his audience. This effects stacks up to 5 times.
- Attack Speed: +7,5% per enemy
- Movement Speed: +50%
- Dodge Chance: 25%
- Maximum Duration: 8 seconds
- Cooldown: 30 seconds
- Cost: 7,5 Stamina per second
Serves You Right (Upgrade)
It is not disloyalty. Not really.
Whenever Hawke suffers a critical hit, the next attack by any other party member will calm him down a little.
- Critical Hit Chance: 100% for everyone except Hawke
- Armor Penetration: 50% for everyone except Hawke
- This effect can only appear once per use of Bravado
Improvised Kaddis (Passive)
Have you ever tried drawing on an overly playful warhound with alchemical chalk?
The Marbari's strange yet imposing appearance makes him the most intriguing target on the battlefield.
- Threat increase: 200% for nearby enemies
- Threat increase: 100% per attack
Sticky Fingers (Passive)
In the heat of combat, you just draw and nock. No time to sort things out.
Hawke sometimes loosens three arrows with a single shot.
- Chance to activate: 5%
- This effect is only applied to basic attacks
Tell Your Friends (Passive)
If Hawke delivers the killing blow to an enemy with an Active Skill, he will be ready for the next one.
- Stamina restored: 50% of the last Active Skill's total cost
- This effect does not increase relative to the amount of victims per skill
Payback (Passive)
As in, he will absolutely pay you back. Hawke was taught that friendship is a very flexible term.
When Hawke is low on Stamina, he can borrow the difference to meet the cost of an Active Skill from another Rogue or Warrior in the group.
- Cooldown time: 60 seconds
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Thanks for reading so far - I can't wait to hear your ideas for your heroes!
P.S.: Since we're all gamers, do feel free to point out any mistakes or potential balancing issues in my tree.





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