It's mostly the preachiness in parts of the trilogy that makes me go rage (especially in the 3rd game). It's just evident how some writers were so obsessed with their own visions and opinions, they were absolutely reluctant to write anything that would oppose those. Instead they try to convince you of the rightness of their point of view at every turn. Especially what Weekes wrote in the third game was beyond any reason. He practically used every character and every mission he wrote to push an agenda. Those writers need to ask themselves if they really want to write for RPG's.
There are of course some other things I didn't like, but they are not that critical. I didn't like the Lazarus project. I didn't like that you spend more time with solving personal problems of your crew than with exploring the lore and the story in ME2. I didn't like how limited the roleplay possibilities in the third game were, how they cut the neutral response option. Those are forgiven though. I've spend good money and a lot of time for these games. The positive things still exceed the negative ones.





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