The glorified side-quest that calls itself the main plot of Mass Effect 2.
Name Everything You Hate in the ME Trilogy, As Well as any Plot holes, etc.
#76
Posté 30 mai 2015 - 12:58
- Iakus aime ceci
#77
Posté 30 mai 2015 - 01:27
RE Thessia, that's true - but other colonies in asari space were under reaper attack from the beginning. The asari were busy defending their own worlds.
The issue is that Shepard, the great hope of the galaxy, lost to Kai Leng. That was a huge setback, as the galaxy did not know how to complete the Crucible.
First off, this:
And had the asari revealed that artifact earlier, its possible Shepard might've got the information needed to complete the crucible without facing Kai Leng
This is why I feel that the crying over thessia feels so disproportionate. They stayed out of the fighting for most of the game, and they were massive hypocrites with the whole beacon business, which is why I don't hold the fact that the salarians stayed out of it against them, they didn't had that beacon that could've prevented the loss of so many worlds.
Second: I don't recall Shepard crying over her defeat at the hands of Kai Leng. Both the renegade and paragon responses make Shepard whinge about the loss of thessia. The only difference is the tone. IIRC only Garrus, Anderson and Kaidan make a reference to the defeat itself. Shepard being so pro-thessia is twisting the knife in an already gaping wound. Only time when they get to point out about the beacon is before Kai Leng steps in, Shepard acts so slump after the mission and actually apologizes to the asari councilor, instead of pointing out that this is their comeuppance, not to mention the interaction with liara afterwards, and how everyone is so worried over liara, including Ashley (what happened to your xenophobia? -.-, but i liked her slightly "troll-y" tone when she said "Too bad they didn't told you about it" at the beacon, like "Too bad you didn't know your race's biggest secret, you mad, oh influential shadow broker?"
- themikefest et Dabrikishaw aiment ceci
#78
Posté 30 mai 2015 - 02:35
Fair enough on that one. I felt rather guilty asking the turians for help when their ships were being disintegrated in front of my eyes. But you have to remember that you still jump through some hoops to get their help.
Shepard doesn't cry about earth the hole game. She, at most, just expresses some concern/frustration that she had to leave at the beginning of the game. Otherwise, a paragon shep can complain about having the fate of the whole galaxy on their shoulders. There is a difference. Not to mention that the asari were the last to be attacked, and refused to help other homeworlds as well, not just earth. Add that to the whole hypocrisy regarding the beacon, the crisis everyone in the galaxy seems to have over thessia, and lack of options for shep to point it out, and the after-math of the thessia mission is as bad as the ending. I actually giggled at Joker's joke regarding dancers. I wish shep could have as well
Shepard is not necessarily "crying" about Thessia itself either, though no doubt the horrors affected him and reminded him of Earth. I guess the fact that those who helped Shepard died in vain as Kai Lang ran off didn't help either. But Shepard alternated between angry and despondent not because Thessia was somehow more important than other planets, but because at Thessia the war may have been lost.
As for the beacon, Vendetta was supposed to be a secret. That was Pashek Vrans plan. The protheans feared the reapers would take control of the citadel if they were aware of the catalyst's intended use. This is why the Vendetta VI was programmed to not reveal itself until the Crucible is completed, or as completed as it can be. Shepard flat out says that they couldn't have saved these worlds, even if they got to Thessia before cerberus. As for not putting all the information in one place, there is also a compelling reason not to: Don't put all your eggs in one basket. If all your information is in one place, it can be destroyed in one shot.
37:33
#79
Posté 30 mai 2015 - 02:54
As for the beacon, Vendetta was supposed to be a secret. That was Pashek Vrans plan. The protheans feared the reapers would take control of the citadel if they were aware of the catalyst's intended use.
And what's to stop the reapers from taking control of the Citadel once the crucible is completed? The crucible still would have to be taken to the Citadel to be attached
I will add that since Cerberus was able to hack Vendetta and learn what the catalyst is, why couldn't the Alliance do the same if the artifact was revealed earlier?
This is why the Vendetta VI was programmed to not reveal itself until the Crucible is completed, or as completed as it can be.
It seems they knew about the catalyst while they were building the crucible in their cycle.
Shepard flat out says that they couldn't have saved these worlds, even if they got to Thessia before cerberus.
I don't recall her saying that. When did she say that?
As for not putting all the information in one place, there is also a compelling reason not to: Don't put all your eggs in one basket. If all your information is in one place, it can be destroyed in one shot.
Someone should tell that to Hackett. He put everything into the crucible without having any backup plan
- CathyMe aime ceci
#80
Posté 30 mai 2015 - 03:36
Shepard is not necessarily "crying" about Thessia itself either, though no doubt the horrors affected him and reminded him of Earth. I guess the fact that those who helped Shepard died in vain as Kai Lang ran off didn't help either. But Shepard alternated between angry and despondent not because Thessia was somehow more important than other planets, but because at Thessia the war may have been lost.
I would've believed you there, if shepard would've have said "It's my job to be prepared. And now thessia is lost, as is the data on the catalyst." if paragon, or "To hell with it! Thessia is lost, and that's on me" if renegade, before mentioning "I'm sick of cerberus of beating us to the punch". Like I said, both options have Shepard blaming herself instead of pointing at the asari government, who is way more responsible for what happened, baring cerberus itself. As for the trauma, by the time the whole thessia fiasco happens, Shepard should've ceased caring. E.g: If you loose your home, you kinda stop feeling sorry for the guy next door who looses it later, and is also partly responsible for the loss of your own home as well.
As for the beacon, Vendetta was supposed to be a secret. That was Pashek Vrans plan. The protheans feared the reapers would take control of the citadel if they were aware of the catalyst's intended use. This is why the Vendetta VI was programmed to not reveal itself until the Crucible is completed, or as completed as it can be. Shepard flat out says that they couldn't have saved these worlds, even if they got to Thessia before cerberus. As for not putting all the information in one place, there is also a compelling reason not to: Don't put all your eggs in one basket. If all your information is in one place, it can be destroyed in one shot.
Vendetta shows itself on thessia, before the crucible is complete, and shuts down because of an "indoctrinated presence" (Kai Leng). And this doesn't excuses the asari from their hypocrisy (If ME4 is a sequel and we deal with asaris again, I hope we will see the asari suffering an enormous backlash from the rest of the galaxy for what they did). And, like Mike said, Cerberus was able to hack it, and so were the asari government "making breakthroughs every other century" (as other squadmates put it) and appearing advanced because of it. For the rest, mike already said it for me, and I'm too lazy to type it again.
#81
Posté 30 mai 2015 - 03:50
This is why I feel that the crying over thessia feels so disproportionate. They stayed out of the fighting for most of the game,
Regarding Shepard's emotional state post-Thessia, please check out this post. Also, this and this. Apparently a lot of people came away with a different interpretation of it.
The asari helped evacuate human colonies, as mentioned in this post. They also had quite a few colonies of their own to defend.
which is why I don't hold the fact that the salarians stayed out of it against them, they didn't had that beacon that could've prevented the loss of so many worlds.
The VI had security protocols in place that prevented it from telling you anything until the crucible was complete. There were actually multiple layers of security - another prevented it from sharing info with someone indoctrinated (of course, like every other mystical, magical, incredible thing about Cerberus, they were apparently able to hack past that).
Whether anyone else at any other time could have gotten anything from it is unknown.
I'd also like to point out this bit of the codex from ME3, which says:
"The Citadel Council has called for the immediate donation of Prothean artifacts to bolster the war effort, primarily items of Reaper origin and recordings of their attacks.
The ExoGeni Corporation set an example by donating a store of newly discovered paleotechnology and releasing the data archives of deep-space research colonies destroyed by the Reapers. Several private collectors have since stepped forward to donate the entirety of their collections.
But despite an offer of amnesty for anyone concealing such artifacts, not everyone has responded as the Council hoped. Several artifacts have been found in obscure underground markets in safe-haven worlds, presumably sold by newly arrived refugees who needed funds to survive."
Apparently, the asari are not the only ones hanging onto Prothean artifacts. If you complete the Firewalker DLC in ME2, the Captain's Cabin gains a Prothean artifact. Also, Shepard fetches one for a refugee in this quest.
It's actually fairly fortunate that Benezia did not reveal it to Saren / Sovereign, as they may have sent indoctrinated agents to retrieve / destroy it. Had it been common knowledge, it might not have been there for Shepard (Cerberus) to retrieve. Why Cerberus did not destroy it after they got the desired info from it is... another one of those things where the story would not have worked without the idiot ball.
- RedCaesar97 et Han Shot First aiment ceci
#82
Guest_john_sheparrd_*
Posté 30 mai 2015 - 03:51
Guest_john_sheparrd_*
This will be fun:
- first and foremost THAT ending, its still terrible after all these years and that is never going to change, pure garbage I especially hate the starbrat and Synthesis
- final mission sucked ass probably the worst of the Trilogy, instead it should have been SM 2.0
- Crucible, I know such a device was needed but it just came out of nowhere
- Shafting ME2 squadmates in ME3 (especially Miranda), wasted potential
- Cerberus becoming derpy and evil in ME3
- ME1 voice acting at certain parts (Noveria) and also screw the mako
-that stupid Kid in ME3, didn't care and never will
These are probably my major gripes, still a great Trilogy though
- DeathScepter, Mister J et Seyd71 aiment ceci
#83
Posté 30 mai 2015 - 04:27
You're a bit late, but whatever: For the first post you directed me : read the second post below, and the one below it, and the one below the second one you directed me to ,and the quote in the third one you directed me to, and there are plenty of answer to that one further in the thread. (If you answer by directing me to other posts in other threads, I will answer in kind)
The asari helped evacuate human colonies, as mentioned in this post. They also had quite a few colonies of their own to defend
If they were so selfless then maybe they should've shared what they got from that beacon earlier.
I'd also like to point out this bit of the codex from ME3, which says:
"The Citadel Council has called for the immediate donation of Prothean artifacts to bolster the war effort, primarily items of Reaper origin and recordings of their attacks.
The ExoGeni Corporation set an example by donating a store of newly discovered paleotechnology and releasing the data archives of deep-space research colonies destroyed by the Reapers. Several private collectors have since stepped forward to donate the entirety of their collections.
But despite an offer of amnesty for anyone concealing such artifacts, not everyone has responded as the Council hoped. Several artifacts have been found in obscure underground markets in safe-haven worlds, presumably sold by newly arrived refugees who needed funds to survive."
Apparently, the asari are not the only ones hanging onto Prothean artifacts. If you complete the Firewalker DLC in ME2, the Captain's Cabin gains a Prothean artifact. Also, Shepard fetches one for a refugee in this quest.
You're comparing the action of scared refugees who have "relics" to the action of a government who had a working beacon for a very long time.
We don't see that floating ball in ME3 so it's probably in alliance hands and by default council: since alliance are goody-two-shoes that share what they have with the council.
IIRC, that man already knows the location of the artifact, you're just retrieving it for him to sell it to the council.
The VI had security protocols in place that prevented it from telling you anything until the crucible was complete. There were actually multiple layers of security - another prevented it from sharing info with someone indoctrinated (of course, like every other mystical, magical, incredible thing about Cerberus, they were apparently able to hack past that).
Whether anyone else at any other time could have gotten anything from it is unknown.
It's actually fairly fortunate that Benezia did not reveal it to Saren / Sovereign, as they may have sent indoctrinated agents to retrieve / destroy it. Had it been common knowledge, it might not have been there for Shepard (Cerberus) to retrieve. Why Cerberus did not destroy it after they got the desired info from it is... another one of those things where the story would not have worked without the idiot ball.
Those are plot-holes, I'll give you that, which brings me to the conclusion: I guess most of my vitriol comes from the writing itself: "yeah you can create your own character through multiple dialogue options, except you can't because all options say the same thing". What is the point of multiple dialogue options if you make the all the same and pre-define our character anyway.
#84
Posté 30 mai 2015 - 04:30
Shepard should not shake hands with anyone in ME3.
#85
Posté 30 mai 2015 - 04:35
Shepard should not shake hands with anyone in ME3.
I'm not saying to make Shepard "not shake hands with anyone" by default. I'm asking for it to be my choice with whom, if you wanna go with that metaphor.
#86
Posté 30 mai 2015 - 05:06
You're a bit late, but whatever: For the first post you directed me : read the second post below, and the one below it, and the one below the second one you directed me to ,and the quote in the third one you directed me to, and there are plenty of answer to that one further in the thread. (If you answer by directing me to other posts in other threads, I will answer in kind)
I have read all of the arguments. Personally, I've always interpreted Shepard's expressions of disappointment as being about losing the VI to Kai Leng. The mission was never about Thessia, it was about retrieving the artifact. YMMV.
You're comparing the action of scared refugees who have "relics" to the action of a government who had a working beacon for a very long time.
I'm not making any comparisons - merely pointing out the Codex entry. The fact that the Council requested donations and offered amnesty implicates an awareness that there are other previously undisclosed artifact collections out there.
We don't actually know much about the Prothean-artifact-sharing law beyond its very existence. Such laws typically have grandfather clauses that exempt anything that happened before their effective date - or might exempt any Prothean depositories a species had prior to their association with the Citadel Council. Had humanity made the Mars archives more accessible, it may have been more thoroughly researched by the time ME rolls around. Apparently, access was restricted - Hackett gave Liara access, and there were other datapad messages there about Eva Core's recent arrival. One could also suggest that if humanity had been more forthcoming about the Mars archives, the galaxy may have known about the Crucible (and who knows what else?) and been able to start its construction much sooner.
Those are plot-holes, I'll give you that, which brings me to the conclusion: I guess most of my vitriol comes from the writing itself: "yeah you can create your own character through multiple dialogue options, except you can't because all options say the same thing". What is the point of multiple dialogue options if you make the all the same and pre-define our character anyway.
Yes, the writing is pretty frustrating in several places. We're given just enough information to move the story along and create plenty of drama, but not enough to really understand the how / what / why, etc. wrt a lot of it.
Shepard was always more Bioware's character than the player's - it just became more apparent and in your face in ME3.
- Mordokai aime ceci
#87
Posté 30 mai 2015 - 05:25
If they were so selfless then maybe they should've shared what they got from that beacon earlier.
This one always has me in stitches. Yeah, they screwed up. Big deal. Would have turians done any different? Salarians?
Our darling humanity? From what I remember, if you take Kaidan with you to Thessia(only one of the most paragon characters in the entire trilogy) he says(paraphrased), I wish we'd keep the beacon on Mars secret a little longer. If our leadership is comprised of guys like Udina(very likely, or they wouldn't be on top), you can bet your ass that, were we to be in position of asari, the situation would be same. Probably with a fair bit more of conquering instead of diplomacy.
The asari are top dogs of the galaxy for a reason. That reason was the beacon. They'd be damn stupid to give that opportunity away if it wasn't damn necessary. Too bad their leadership was stupid enough to wait until they did, but if they'd give that information away sooner, who'd we'd have to hate on?
Lets not go into how stupid it is to hate the entire race for stupidity of their politicians. As I like to mention at this place, where's the hate for humanity? There was that one guy who almost gave the control of Citadel to Cerberus, after all...
- RedCaesar97 et Han Shot First aiment ceci
#88
Posté 30 mai 2015 - 05:43
This one always has me in stitches. Yeah, they screwed up. Big deal. Would have turians done any different? Salarians?
Our darling humanity? From what I remember, if you take Kaidan with you to Thessia(only one of the most paragon characters in the entire trilogy) he says(paraphrased), I wish we'd keep the beacon on Mars secret a little longer. If our leadership is comprised of guys like Udina(very likely, or they wouldn't be on top), you can bet your ass that, were we to be in position of asari, the situation would be same. Probably with a fair bit more of conquering instead of diplomacy.
The asari are top dogs of the galaxy for a reason. That reason was the beacon. They'd be damn stupid to give that opportunity away if it wasn't damn necessary. Too bad their leadership was stupid enough to wait until they did, but if they'd give that information away sooner, who'd we'd have to hate on?
Lets not go into how stupid it is to hate the entire race for stupidity of their politicians. As I like to mention at this place, where's the hate for humanity? There was that one guy who almost gave the control of Citadel to Cerberus, after all...
Who says I don't hate humans? My motto is "hate everyone equally". And In my previous post I mentioned that other homeworlds fell as well before thessia (turians and elcors from the top of my head) and none got as much reaction from the characters.I used earth more, because that is the homeworld of the character we play. But we can't afford the loss of dem sexy blue space-babes, right?
Sorry turians and elcors and other races, try being sexy blue human women with cuttlefish on their heads,next time.
#89
Posté 30 mai 2015 - 05:45
The asari are top dogs of the galaxy for a reason. That reason was the beacon.
I think there is a good bit more to it than that beacon.
As the oldest species, they'd had a lot more time to evolve. They also had a strong economy, minimal poverty, strong sense of community, diplomacy, etc., and other aspects to their culture and civilization that allowed them to use technology in more productive ways. Technology, in and of itself, is merely a tool. For an example of what can happen when technology is acquired by a culture that has not progressed enough to use it appropriately, look at Tuchanka. I shudder to think what might have happened to the galaxy had a species like the krogan, rather than the asari, had access to such high tech. One more reason I'm glad they kept it to themselves - the asari are all about peaceful co-existence, not building empires via force.
- Mordokai aime ceci
#90
Posté 30 mai 2015 - 06:05
And what's to stop the reapers from taking control of the Citadel once the crucible is completed? The crucible still would have to be taken to the Citadel to be attached
I will add that since Cerberus was able to hack Vendetta and learn what the catalyst is, why couldn't the Alliance do the same if the artifact was revealed earlier?
It seems they knew about the catalyst while they were building the crucible in their cycle.
I don't recall her saying that. When did she say that?
Someone should tell that to Hackett. He put everything into the crucible without having any backup plan
I didn't say their plan makes sense, especially because we later learn that the reapers knew the citadel's intended use anyway. But that's the explanation Vendetta gives us. *shrugs*
The asari are more advanced than humanity, and they couldn't hack it. What makes you think the Alliance could do it? As for cerberus - reaper tech, maybe? But even if we assume that the human master race could hack vendetta, what difference would it have made? Vendetta only tells us that the Citadel is the docking point for the Crucible. That information wouldn't have helped to build the crucible any quicker. Maybe it could have given us some advice on how to build it. But Hackett mentioned that the Crucible is easy to build, so I doubt it's that either.
Yes? I'm not sure what your point is. They knew it, and their project was sabotaged.
The conversation with Liara after Thessia, I think you have to skip the interrupt and pick the paragon response
I guess Liara's time capsules are the backup plan ![]()
#91
Posté 30 mai 2015 - 06:11
But we can't afford the loss of dem sexy blue space-babes, right?
Glad we understand each other ![]()
I think there is a good bit more to it than that beacon.
As the oldest species, they'd had a lot more time to evolve. They also had a strong economy, minimal poverty, strong sense of community, diplomacy, etc., and other aspects to their culture and civilization that allowed them to use technology in more productive ways. Technology, in and of itself, is merely a tool. For an example of what can happen when technology is acquired by a culture that has not progressed enough to use it appropriately, look at Tuchanka. I shudder to think what might have happened to the galaxy had a species like the krogan, rather than the asari, had access to such high tech. One more reason I'm glad they kept it to themselves - the asari are all about peaceful co-existence, not building empires via force.
Yeah, my bad. Guess I should have said that beacon was one of the reasons for them being on top, since they probably did get a lot of help out of it
But everything else you mentioned is certainly true.
Sorry about that.
- Pasquale1234 aime ceci
#92
Posté 30 mai 2015 - 06:18
Ash's discussion with Shepard about the afterlife being cut from ME3
Very pissed off this was cut, would have been perfect for improving Ashley's character and making her more rounded.
I hate that BioWare took a perfectly pragmatic grey organization and made them laughably evil.
#93
Posté 30 mai 2015 - 06:43
The asari are more advanced than humanity, and they couldn't hack it. What makes you think the Alliance could do it?
If they did know about Vendetta, they wouldn't need to of hacked it since there was no indoctrinated presence for it not to say anything. That's if they knew about it before the invasion
As for cerberus - reaper tech, maybe? But even if we assume that the human master race could hack vendetta, what difference would it have made? Vendetta only tells us that the Citadel is the docking point for the Crucible. That information wouldn't have helped to build the crucible any quicker.
You don't know that. Its a possiblity that having Vendetta earlier could lead to the crucible been built quicker. That opportunity was taken away the moment the asari decided not to reveal the artifact earlier
Maybe it could have given us some advice on how to build it.
Yes. You're probably correct about that which could lead to avoiding doing it this way instead of that way saving time
But Yes? I'm not sure what your point is. They knew it, and their project was sabotaged.
My point is if the catalyst was known to them at that time before it was built, why not include it with the rest of the plans for the crucible?
I believe had the Protheans had use of the relays, like we do in this cycle, they would've been able to use the crucible
The conversation with Liara after Thessia, I think you have to skip the interrupt and pick the paragon response
Can you give me a link?
I guess Liara's time capsules are the backup plan
How is that suppose to help this cycle?
#94
Posté 30 mai 2015 - 06:48
Thessia - The Illusive Man knew where the archive was from the Mars Archives. He could have taken it any time. After all he was banging Asari Matriarchs.But needed Shepard to activate it - Space Jesus was needed.
The problem was that they tried to give Shepard a personality in ME3. While this wasn't necessarily a bad thing, they really didn't have the writers with the ability to do it. See, to do something like that you need to make the character pre-defined and not a brick anymore. You don't jerk the player's chain by giving the illusion of the brick, and then take it away with the dream crap, and try to show stress periodically. You have to have some additional scenes where the character is definitely showing signs of stress. They'd have to make the story more edgy and less PG-13. For some players, Joker's line about Shepard being under more stress than during the Skyllian Blitz or at Torfan came as a shock. WTF? The doctor never said anything to Shepard about that. But then there were a lot of disconnects.
Shepard also needed some missions where they got their asses kicked at least a couple times before Thessia, just to get us used to the fact that this was not going to be an easy war. Missions where once we got in, the intel was bad and we were outnumbered and our goal changed from recovering an artifact to evac without getting wiped. Sh*t happens. Have Shepard's plot armor fail a few times and end up in med bay so that Dr. Chakwas or Michel actually have to do something besides sit on their asses. And make the default selection Chakwas. If you happened to miss the two of them in Huerta, Chakwas automatically reported to the Normandy so that you had a ship's doctor.
A some earlier defeats might have made Thessia have the effect they wanted. But no, you got the Krogan working with the Turians, and the Salarians threw in their help. May have made peace between the Quarians and Geth or at least solved that problem, and Hackett is happy no matter what. There are no consequences to your actions. You've been working miracles.
That Cerberus soldier dying in front of Shepard on Sur'Kesh made no sense. What were they trying to do with that? In fact, what did The Illusive Man want with the Krogan anyway? That was kind of out there. It didn't make any sense. You'd think he'd want to delay the reapers. But I guess the plot there was da evulz. Perhaps it was because they didn't want the Reapers invading Sur'Kesh just yet, and they couldn't have the exchange go smoothly, and needed mooks for you to shoot, so Cerberus. That was the depth of the Salarian-Krogan plot.
Unless the reason was that TIM wanted to clone Bakara and breed an army of Krogan. But that was never covered. Would have been interesting if Wrex or Wreav found out beforehand that Cerberus wanted to cure the genophage. Ah, but that was already done with Saren and couldn't be recycled. Would have been an interesting mission failure.
- DeathScepter, RedCaesar97, Pasquale1234 et 2 autres aiment ceci
#95
Posté 30 mai 2015 - 11:32
I think there is a good bit more to it than that beacon.
As the oldest species, they'd had a lot more time to evolve. They also had a strong economy, minimal poverty, strong sense of community, diplomacy, etc., and other aspects to their culture and civilization that allowed them to use technology in more productive ways. Technology, in and of itself, is merely a tool. For an example of what can happen when technology is acquired by a culture that has not progressed enough to use it appropriately, look at Tuchanka. I shudder to think what might have happened to the galaxy had a species like the krogan, rather than the asari, had access to such high tech. One more reason I'm glad they kept it to themselves - the asari are all about peaceful co-existence, not building empires via force.
Well if you listen to Mordin in ME2, he talks about how they uplifted with the Krogan to early, and that if they had let them solve their own problems it would've been much better. I think that if given time, they would have worked through their problems and could have been responsible enough to handle the advanced technology.
Although so far, advanced Asari technology equates to smooth guns that aren't too amazing.
#96
Posté 31 mai 2015 - 03:32
Planet scanning/resource collection etc stuff.
Now it makes me "sad" that Shephard always being sent to "save universe" with no resources at all. Be it Alliance commander, SPECTRE, Cerberus agent or working for whatever organisation with "unlimited resources" he/she always lacked resources.
"Hey Anderson, can you send me x?" or "Illusive man, we totally need this much minerals" would work better than letting Shep scan the universe.
And another question about this issue : How come someone send drones all over so many planets while having no "rights"? I haven't read a complaint about that, wouldn't it be cool that Anderson calls us to tell that Turians were pissed since we depleted their resources on that colony?
Instead of "doing it with no rights" Shep should call colony's leader or the bigger guy in the picture(Imperialists) for a clearance to do that. Maybe sort out a deal, buy from them, even get a discount by doing missions for them.
PS: Get rid of any fetch quests please. Shorten the game to a few hours if you must, instead of filling it with meaningless and time consuming stuff.
#97
Posté 31 mai 2015 - 04:40
Thessia - The Illusive Man knew where the archive was from the Mars Archives. He could have taken it any time. After all he was banging Asari Matriarchs. But needed Shepard to activate it - Space Jesus was needed.
The problem was that they tried to give Shepard a personality in ME3. While this wasn't necessarily a bad thing, they really didn't have the writers with the ability to do it. See, to do something like that you need to make the character pre-defined and not a brick anymore. You don't jerk the player's chain by giving the illusion of the brick, and then take it away with the dream crap, and try to show stress periodically. You have to have some additional scenes where the character is definitely showing signs of stress. They'd have to make the story more edgy and less PG-13. For some players, Joker's line about Shepard being under more stress than during the Skyllian Blitz or at Torfan came as a shock. WTF? The doctor never said anything to Shepard about that. But then there were a lot of disconnects.
It was always pretty clear to me that Shepard was Bioware's character. The dialogue wheel has vague paraphrases that don't really tell you what the character will say / do. And the P/R interrupts? No idea whatsoever what Shepard will do until you select them. We were never given enough control over Shepard to really shape the character's personality or behavior, only choose from among a set of pre-programmed options. That was all done by the writers, cinematic directors, and VAs.
Shepard also needed some missions where they got their asses kicked at least a couple times before Thessia, just to get us used to the fact that this was not going to be an easy war. Missions where once we got in, the intel was bad and we were outnumbered and our goal changed from recovering an artifact to evac without getting wiped. Sh*t happens. Have Shepard's plot armor fail a few times and end up in med bay so that Dr. Chakwas or Michel actually have to do something besides sit on their asses. And make the default selection Chakwas. If you happened to miss the two of them in Huerta, Chakwas automatically reported to the Normandy so that you had a ship's doctor.
A some earlier defeats might have made Thessia have the effect they wanted. But no, you got the Krogan working with the Turians, and the Salarians threw in their help. May have made peace between the Quarians and Geth or at least solved that problem, and Hackett is happy no matter what. There are no consequences to your actions. You've been working miracles.
Excellent points, but setting up missions for the player to lose is... not a great way to make people happy with your game. The Kai Leng cutscene defeats are about as far as you can go without people ragequitting your game.
That Cerberus soldier dying in front of Shepard on Sur'Kesh made no sense. What were they trying to do with that? In fact, what did The Illusive Man want with the Krogan anyway? That was kind of out there. It didn't make any sense. You'd think he'd want to delay the reapers. But I guess the plot there was da evulz. Perhaps it was because they didn't want the Reapers invading Sur'Kesh just yet, and they couldn't have the exchange go smoothly, and needed mooks for you to shoot, so Cerberus. That was the depth of the Salarian-Krogan plot.
Unless the reason was that TIM wanted to clone Bakara and breed an army of Krogan. But that was never covered. Would have been interesting if Wrex or Wreav found out beforehand that Cerberus wanted to cure the genophage. Ah, but that was already done with Saren and couldn't be recycled. Would have been an interesting mission failure.
Not to mention their attempt to detonate the bomb on Tuchanka. WTH was that all about?
The only possible motive I can think of is that TIM was just trying to screw with Shepard's plans, and prevent Shepard from forging alliances among the various species. Maybe even start a war between the Krogan and Turians / Salarians. Apparently, TIM still had some monitoring devices aboard the Normandy, keeping him abreast of all of Shepard's plans. And I thought Mordin had cleared those out...
- fraggle aime ceci
#98
Posté 31 mai 2015 - 05:35
Alright,my list is quite long,so I'll try to keep this as short as possible.
1. Priority:Earth.
2. Priority:Earth.
3. Priority:Earth.
4. Priority:Earth.
5. Priority:Earth.
6. Priority:Earth.
7. Priority:Earth.
8. Priority:Earth.
9. That embarrassing crap Bioware made in ME3's last two hours,called Priority:Earth.
10. Priority:Earth.
11. And of course,lets not forget,Priority:Earth.
#99
Posté 31 mai 2015 - 05:59
Too much Shepard in my Blasto game
#100
Posté 31 mai 2015 - 06:01
Sex being mandatory in the romances.





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