Now if only Geralt didn't have the personality of a damn fish, and talks like a blender filled with gravel then we might have progress at least.. The dialogue he has with token LI Shani or Triss in the first game is cringe-worthy but I always found Triss to be quite annoying and a terrible 'love interest' both the first game and the second. Although, all's fair when you can simply choose to not pursue either of them.. is what I would be saying if in the second game you aren't forced into some 1-on-1s with Triss.
The way I see it is that they are both not that good with romance.
I like the Witcher though -- I just don't like its irritating love interest subplots with its borderline pornographic action-figure sex scenes (ala Witcher 2). Ignoring that I've come to liking them quite a bit.
Someone above mentioned Catherine, which is an interesting example, a game developed by the P-studio (the Persona developers) of Atlus that seemingly centers around the aftermath of a relationship that is already going on; In contrast to the usual "commencement" of a relationship like in your average game where love, sex, feels more like a reward than something substantial that adds anything to the narrative or character growth. I like the mention because to me, relationships in the Persona games have always felt more strong and well-written by comparison to that of BioWare -- If only because they focus around growth, the dialogue and character development, a sense of maturity, where sex scenes are an unnecessary anomaly, because they aren't the heart of a good love story.
They are also such a small part of that series and despite that they add a whole lot of depth and layers to the characters, but one isn't forced to pursue them.
I like Catherine for its complexity in regards to its characters experience with love, both the main cast, and the NPCs you interact with in the pub you roam for most of the game. You can talk to the recurring NPCs and basically help them get their life back on track, as they discuss philosophy in regards to the meaning of love and how trust and mutual respect is the core of all good relationships -- In stark contrast to most of them being unfaithful which reflects most relationships.
I also like how the game seemingly offers middle grounds in terms of its endings which was surprising and it doesn't necessarily feel like the game actually resents you for its choices.
All in all,