it would suck for those that didn't have prestige, banners, titles, etc. they might get kicked outright without getting a chance.....
U think they have a chance?
it would suck for those that didn't have prestige, banners, titles, etc. they might get kicked outright without getting a chance.....
U think they have a chance?
I have always wondered why there isn't an option to chat. Because, honestly, I don't want to talk to anyone. ![]()
My prestige isn't big enough to attract girls.
its easy, just add Pifflie, Lailai and Madmage to friendlist. ![]()
Yeah but they'll see my prestige and laugh at me.
Just tell them it's cold.
Yeah but they'll see my prestige and laugh at me.
Size doesn't matter, its just how you use it!
No amount of cold could account for this shrinkage. :'(
It's only 322. The bigger boys on the leaderboard who get all the girls start at over 400.
I think you may have this backwards... Don't use "I'm on the Dragon Age Leaderboard" as a pick up line, I don't think it will work.
Women like big numbers. I was informed by my uncle's friends uncle's grandpops great grandma.
Sources don't get more legit than that.
But wasn't that about money?
Challenge points = 623 *FLEX*......*POSE*
Challenge points = 623 *FLEX*......*POSE*
Totes true about the big numbers, I don't talk to people whose prestige is lower than mine ![]()
I am not sure if this "lable" will change anything. The way I played it the following progression seem to be most common -
1. Noob will not pay attention (I did not when I started)
2. You get the hang of it and understand what these banners and titles are and expect much. You see someone who bombs but have banners (maybe its their uncle playing it) so you say to yourself "bah it means nothing".
3. When you start getting some banners and prestige then I say "Hey respect my banners and Prestige, Scrub!"
Just play
I won't pretend I know anything about coding beyond 'if X is true, then this happens'.
But I like to think I have some understanding of the nature of man, and man likes to do things to each other based on initial appearances. The more information you give, the more they will judge, and too much information in a short period of time clutters things.. And they are always wary of strangers.
People kick based on class-to-level ratios as they kick based on banners, titles, portraits and the lack thereof. If given the information, they would kick based on prestige, weapons, active abilities, rings, yadda yadda.
Now, not everyone would, I've found random pug groups to generally be friendlier than a public group with three friends/acqaintances snickering at the stranger who enters their domain.*Makes self a pariah on BSN for this*
Having access to some information would be useful, too much would be a waste of time/resources in comparison to exponentially more important things and is largely unneeded. No one needs to know which rings, belt, and amlet you are using and which attachments you have selected to which armor while being able to check what attachments and rune you have on *gasps for air* whichever weapon it is you are holding in your hand while they are also checking that you have the 'right' potions on your belt while also looking *gasps for air* at your banner, portrait, and title and then that little prestige meter which means next to nothing.
In summary of that thing up there: I'm not saying having extra information is a bad thing, but it should be genuinely helpful information and not an excessive amount of it. Prestige means nothing in comparison to active abilities, which give insight into player strategy. Everything else you could find out about the character would be more useful than prestige. . .except for their current gold amount I suppose, all that would tell you is how much they have.
My groups check the time a player has played to get a general idea of a player's prestige level. Not exactly what you are asking for but that is one thing you can do for now.
that includes singleplayer time and can be misleadingMy groups check the time a player has played to get a general idea of a player's prestige level. Not exactly what you are asking for but that is one thing you can do for now.
that includes singleplayer time and can be misleading
Yeah, that is why it is a general idea
. You can see what the player has in challenges completed in the main game too I believe.
Yeah, that is why it is a general idea
. You can see what the player has in challenges completed in the main game too I believe.
Only via banners, titles and portraits and only if they choose to display. Also, "a general idea" would only be useful for extremely low hours in game. My husband, for example, has nearly 1k hours in the game. Being generous, he's probably spent 20 hours in multiplayer -- MAYBE. And only because he loves me. You might argue that single player translates but I don't believe it's the same at all.
yes hitting pause for a phone call, a sandwich or to let the dog out gets you kicked in MP...lolOnly via banners, titles and portraits and only if they choose to display. Also, "a general idea" would only be useful for extremely low hours in game. My husband, for example, has nearly 1k hours in the game. Being generous, he's probably spent 20 hours in multiplayer -- MAYBE. And only because he loves me. You might argue that single player translates but I don't believe it's the same at all.