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Mass Effect 2: Gears of War with interactive dialogue


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#1
Typifire

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UPDATE:  For clarity, and to keep things more civil, this was intended as a critique of the gameplay mechanics more than anything else.  Obviously, this game has more RPG elements than GoW and most TPS games (though that line is being blurred more and more as games like Bioshock and Dead Space continue to be successfully released).  I did not like the change in the battle mechanics, which make up a great portion of what you'll be doing in the game.  I had not played the game long when I wrote the post.  While I am still unhappy with alot of the changes, I have discovered changes I like. Though, I still feel that for every good change there was an equal if not greater change for the worst. 

The GoW reference was there, as bolded below, for a comparison of gameplay/battle mechanics.  So, please let's try and keep the discussion polite.  I wasn't trolling, this was just my initial reaction. I have the right to share that reaction, as I have played and loved every Bioware game since Knights of the Old Republic. 

Also, if you like it please say so, and state why you like it.  This is an open discussion.  I would also like to know from those who are unhappy with the changes, what could be done to the system present in ME 2 to bring it back towards a system that makes you happy while still keeping some of the elements the other camp likes, such as strategic aiming.


I can't belive they did this to what was until now my favorite RPG.  There is little in this game that could even be considered an RPG anymore.

And I don't want to get into a battle of semantics regarding the definition of RPG.  I know that strictly speaking this game involes playing a role.  But in a world full of first/third person shooters with RPG elelements, why do we need another? 

This is the biggest disappointment I've yet to come across in gaming.  No Inventory!!!  Seriosuly?!!  Even Dead Space has an inventory. 

What we have now is the same game mechanics as Gears of War, but with some extra powers, companions and the ability to control dialogue.  That's it!!

There are no visiible weapon and armor statistics.  There will be no more filtering down old gear to other companions.  There are no weapon mods.  For every good change there is  bad change that does far more damage than the good change implemented.

For christ's sake, I could head shot every mech in the tutorial level, and switched to a grendae launcher for the heavy mech!!!  This is not the game I paid to play.  And I will not support this game title in the future.  I will likely return this immediately, in fact.

I guess now I'll get back to Dragon Age.

Modifié par Typifire, 07 février 2010 - 04:33 .


#2
klossen4

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http://social.biowar...03/index/786325 post here pls

#3
Traumacrazy

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i knew this was going to happen...soooo



im really not surprised

#4
Typifire

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If I have a thought, why do I need to post it in someone else's thread?

The more of these posts there are, the greater the point.  Though I will gladly increase the length of the other post.

Modifié par Typifire, 27 janvier 2010 - 12:20 .


#5
mewarmo990

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Image IPB

#6
Kwonnern

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It's always better to put similar and like-minded posts in the same thread for organization and easier finding, or it will clutter up the forum.

#7
Traumacrazy

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mewarmo990 wrote...

Image IPB

and i counter with thisImage IPB

#8
Samurai Pumpkin

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Stop trolling.  It is much more in depth than that and you know it.

#9
Typifire

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That's a completely subjective matter. Though I have a feeling the moderators will agree with you.

#10
Traumacrazy

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Typifire wrote...

That's a completely subjective matter. Though I have a feeling the moderators will agree with you.

i think it's more than a "feeling"


[smilie]http://i203.photobucket.com/albums/aa223/jamiel73/2843993222_cbd0ecc464_o.gif[/smilie]  ... what do you think these are:happy:

Modifié par Traumacrazy, 27 janvier 2010 - 12:26 .


#11
Geth Colossus

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Oh look, another complaint thread about how stats and inventory make a game an RPG and not the damn story.



It seems to be hardcore RPG fans that can't accept that this was the direction Bioware wanted to take Mass Effect in the first place, I love it and all my friends love it, your loss.

#12
Typifire

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Samurai Pumpkin wrote...

Stop trolling.  It is much more in depth than that and you know it.


I'm not trolling.  I loved Mass Effect. I pre-ordered Mass Effect 2 in November.  And I am extremely disappointed.

Whether or not it's more in-depth than that is completely subjective. I say; "It's not."

Feel free to disagree.  Wither way, I am entitled to my opinion, and the ability to express it.

#13
TuringPoint

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It's funny, I remember making a couple threads that were like, "Won't you miss the old days when you had to do such and such gimpy thing in ME1?" and I got unanimous, "no, I won't miss those days,"



Then all these people come on the forums and complain about every nerdy (not meant to be mean by saying "nerdy") little detail that's changed by the sequel.

#14
blades11

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Its already been proven that:

a)ME2 is an astounding rpg

b)RPG does not stand for cluttered inventory and useless stats. rather character driven story

c)all the people who claim to be hardcore rpg lovers and dont like ME2 suck at shooters

#15
Geth Colossus

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Alocormin wrote...

It's funny, I remember making a couple threads that were like, "Won't you miss the old days when you had to do such and such gimpy thing in ME1?" and I got unanimous, "no, I won't miss those days,"

Then all these people come on the forums and complain about every nerdy (not meant to be mean by saying "nerdy") little detail that's changed by the sequel.

Funny how quickly people complain about change.

#16
TuringPoint

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Honestly, though I make a different value judgement of ME2 than the OP, I think the opinion is perfectly valid.

#17
klossen4

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Just me that gets annoyed, when someone have another opinion you get called troll.

#18
Typifire

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Geth Colossus wrote...

Oh look, another complaint thread about how stats and inventory make a game an RPG and not the damn story.

It seems to be hardcore RPG fans that can't accept that this was the direction Bioware wanted to take Mass Effect in the first place, I love it and all my friends love it, your loss.



Once again, if you don't agree that's your right.

I play many non-RPG games as cited in my comparisons. The point is, Bioware doesn't make non-RPG games, so saying that what thye intended with the first is pure speculation.

What I loved about Mass Effect was the balance it struck between action and RPG.  That balance is no longer there.  It's now primarily a shooter.  And if I wanted a shooter I'd get one.  There's certainly no shortage of them.

Modifié par Typifire, 27 janvier 2010 - 12:30 .


#19
Typifire

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Traumacrazy wrote...

Typifire wrote...

That's a completely subjective matter. Though I have a feeling the moderators will agree with you.

i think it's more than a "feeling"

 ... what do you think these are:happy:


Your way of stifling my opinion with immature antics because you disagree?

Modifié par Typifire, 27 janvier 2010 - 12:31 .


#20
Traumacrazy

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Typifire wrote...

Geth Colossus wrote...

Oh look, another complaint thread about how stats and inventory make a game an RPG and not the damn story.

It seems to be hardcore RPG fans that can't accept that this was the direction Bioware wanted to take Mass Effect in the first place, I love it and all my friends love it, your loss.



Once again, if you don't agree that's your right.

I play many non-RPG games as cited in my comparisons. The point is, Bioware doesn't make non-RPG games, so saying that what thye intended with the first is pure speculation.

What I loved about Mass Effect was the balance it struck between action and RPG.  That balance is no longer there.  It's now primarily a shooter.  And if I wanted a shooter I'd get one.  There's certainly no shortage of them.

well it's just going to keep getting like that, i mean money can change a whole lot of things

sadly:mellow:

#21
Traumacrazy

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Typifire wrote...

Traumacrazy wrote...

Typifire wrote...

That's a completely subjective matter. Though I have a feeling the moderators will agree with you.

i think it's more than a "feeling"

 ... what do you think these are:happy:


Your way of stifling my opinion with immature antics because you disagree?

sorry...im just bored

but no...i whole hartedly agree:happy:

#22
Typifire

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blades11 wrote...

Its already been proven that:
a)ME2 is an astounding rpg
b)RPG does not stand for cluttered inventory and useless stats. rather character driven story
c)all the people who claim to be hardcore rpg lovers and dont like ME2 suck at shooters


As stated before, I play many types of games, many of them shooters.  So your straw man arguments are pointless. 

So, let's get this out of the way.  Technically any game which involves you playing a role is an RPG.  There.  DOOM was an RPG, because I was a space marine.

But that does not mean it was involved as playing Mass Effect.  I wanted ot play a sequel to Mass Effect and that, in my mind, is not what I got.

Modifié par Typifire, 27 janvier 2010 - 12:34 .


#23
Coldcall01

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Typifire wrote...

I can't belive they did this to what was until now my favorite RPG.  There is little in this game that could even be considered an RPG anymore.

And I don't want to get into a battle of semantics regarding the definition of RPG.  I know that strictly speaking this game involes playing a role.  But in a world full of first/third person shooters with RPG elelements, why do we need another? 

This is the biggest disappointment I've yet to come across in gaming.  No Inventory!!!  Seriosuly?!!  Even Dead Space has an inventory. 

What we have now is the same game mechanoics as Gears of War, but with some extra powers, companions and the ability to control dialogue.  That's it!!

There are no visiible weapon and armor statistics.  There will be no more filtering down old gear to other companions.  There are no weapon mods.  For every good change there is  bad change that does far more damage than the good change implemented.

For christ's sake, I could head shot every mech in the tutorial level, and switched to a grendae launcher for the heavy mech!!!  This is not the game I paid to play.  And I will not support this game title in the future.  I will likely return this immediately, in fact.

I guess now I'll get back to Dragon Age.


DAO is at least very replayable with different charcter builds and it has the complex stats necessary to properly role-play.

#24
Terror_K

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If BioWare had intended for the original Mass Effect to be like ME2 is they would have gone for the simpler and less stats-heavy shooter oriented gameplay in the first place instead of giving us a system where we have to level-up our stats to determine our ability to shoot. If they had intended it they wouldn't have gone with a more complex system rather than a simple twitch-based TPS one, and they would have had an ammo system from the start.



No... BioWare did NOT intend for this to be the way ME was in the first place. They've changed their intentions for the series because too many players were put off by the fact it didn't play like a proper third person shooter in the first place.



Ironically it's the old RPG fans who get called whiners for complaining about the changes rather than the Shooter Fanatics that whined about the way it was in the first place now that they've been placated.

#25
Coldcall01

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blades11 wrote...

Its already been proven that:
a)ME2 is an astounding rpg
b)RPG does not stand for cluttered inventory and useless stats. rather character driven story
c)all the people who claim to be hardcore rpg lovers and dont like ME2 suck at shooters


Its been proven? Where exactly is this proof.

You sound like you are an infant if you really think a few dialgue choices makes an RPG. Obviously you've not played many RPGs before.