Geth Colossus wrote...
Oh look, another complaint thread about how stats and inventory make a game an RPG and not the damn story.
It seems to be hardcore RPG fans that can't accept that this was the direction Bioware wanted to take Mass Effect in the first place, I love it and all my friends love it, your loss.
ME has a great story, no one is disagreeing with that, but you can make any type of game have a great story, heck ODST had a good story that kept me more engaged then any other shooter before it.
To many of us an RPG is not just about a great story or even the ability to make a story branch that makes a game an RPG, I mean look at kotor, great game, very few decisions to be made and even the different one ended up with with same consequences until the very end. Stats and an inventory system are important to RPGs because they truely allow you to customize your character along with ability choices. Does ME2 give people the ability to costomize and research things? Yes. Is it as indepth as ME1? No.
A lot of people like to complain about the inventory system from ME1 and I'll agree that it was clunky even on the PC, however instead of doing away with it, they could have easily improved it by making it more like the DA:O one where same items stack and then you group like items so you aren't scrolling through an entire list just to see what you have for say cryo rounds. Armor is no pointless except for the small bonuses that it provides to abilities but offers no protection anymore once your shield goes down. Course I need to wonder why I'm even wearing armor anymore because my squadmates seem to be getting along just finewithout it even though every merc or gaurd I come across is wearing armor.
Speaking of ammo, why are these now skills? You're telling me that people somehow forgot how to use it between ME1 and ME2? Is there really a difference between firing a Cryo, Inferno, or Disruptor round? Can't be that hard if I can "evolve" the skill to make it so my entire team gains the benifit of them...
Now I'm fine with thermal clips and the whole running out of ammo thing, however I don't think it was a needed change because I was perfectly fine with EM1 combat. I do however find it to be increadibly stupid that my gun can't cool down over a period of time to the point where I could gain a few shots back. To me that would be something any weapons manufacturer would think about, especially when making arms for elite troops that may be going to places where they may not be able to find thermal clips easily.
Everyone is entitled to their opinion, there is no right or wrong on this topic as much as one side or the other wants there to be one.