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Mass Effect 2: Gears of War with interactive dialogue


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#76
Drakist

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I fail to see how anyone can claim this is not a sequel. The Mass Effect games are all about storyline. The story is moving forward.....it's a sequel. Now if you don't feel it's a sequel in mechanics then I will agree with you. However the gameplay is still good and fun. You can still pause the action and strategize the battles. As far as the inventory goes I am sooo happy that I do not need to continually Gel my inventory........one item at a time.......

#77
Sir Ulrich Von Lichenstien

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Geth Colossus wrote...

Oh look, another complaint thread about how stats and inventory make a game an RPG and not the damn story.

It seems to be hardcore RPG fans that can't accept that this was the direction Bioware wanted to take Mass Effect in the first place, I love it and all my friends love it, your loss.


Add on to comment that once again it's been posted in the [No Spoilers Allowed] Section, I really think these sad people think they are going to dissuade people from buying the game.

THAT CAN'T HAPPEN


Useful stats or pointless stats, oh I know which I'll take. Useful ones!
More strategic firefights and ensuring don't waste shots over UUUUUNLIIIMITED AMMOOOOOO, erm actually I'll take the former, am not some kid that wants to feel like a god
What is the other one they usually whine about, oh yeah, the one-piece suits... what part of one-piece do you not understand?

I'm an RPG fan and I love the Mass Effect series and what I seen of ME2, to me, seems like an improvement on ME, so sorry you don't like it but really I don't care

#78
BIG JEEPER

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Typifire wrote...

I guess now I'll get back to Dragon Age.


bye bye now... dont let the door hit you on the way out!

"Toodaloo mutha f****kkkkkkkkeeeeeeeeer"  - Leslie Chow "The Hangover"   Image IPB

Modifié par BIG JEEPER, 27 janvier 2010 - 03:52 .


#79
RogueAI

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It was too much to ask for a Sci-fi Dragon Age in space...

The game is just a third-person shooter with dialogue trees. How innovative... :mellow:

#80
Yai-Kai

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My god people, this board is made of whine isn't it? RtO in the dragon age section, 'ME2 is GoW QQ bioware sucks' in this one.

Note to you all, THERE ARE OTHER GAMES!! You're not FORCED to play either of the above!!

Oh and get out more if you have the time to whine like this on a forum

#81
Ecrazy

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ME2 is a great game, period. I will agree to that! and it might even be a vastly BETTER game that ME1..but that is irrelavant since it is not the 2nd Mass Effect. If they called it "The Effects of Mass" or "Collector Slayer" than fine.. but they used a well established and VERY lucrative francise name that will attract loyal customers and attached it to a VERY different game...



btw.. what DID you like about ME1 if it wasn't the Mako/Inventory/Character management/Slowly travelling through the universe and immersing yourself?

The combat?? well they changed that was well!!!!!! everything has been gutted...why even call this ME2? just because you can carry forward a character? that was just to generate even more sales of ME1 for people who have never played.



and RPG doesn't just mean story to me either...for those of you that played D&D..are you honestly telling me that you never looked at your character sheet? or that you never wanted to decide between that +1 armour or the +2 armour but with encumberance?? those decisions are what make ROLE-PLAYING actually ROLE-PLAYING. Just picking a conversation response on a wheel of pre-generated conversations is not role-playing it is just reading a "choose your own adverture book"! (which is use to love as well btw, but is NOT role-playing.. lol)

#82
Ecrazy

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Yai-Kai wrote...

My god people, this board is made of whine isn't it? RtO in the dragon age section, 'ME2 is GoW QQ bioware sucks' in this one.
Note to you all, THERE ARE OTHER GAMES!! You're not FORCED to play either of the above!!
Oh and get out more if you have the time to whine like this on a forum



I mean come on...
why do you think they made changes to ME1? because people complained on forums!!!
and like most games (ie. WoW, etc.) if you listen to your most vocal fanbase everytime they make a post, your game will be F'ed!
(That doesn't mean we can't use the same forums now, since they changed the game soo much)

and you are right, I COULD have bought other games ..but I bought what I thought was Mass Effect 2, thinking that ME2 would be similar to ME1...how stupid of me... 

#83
klossen4

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I remember Dragon Age forum after launch was many that did not like it.

#84
IONDRIVE

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I stand behind Ecrazy. You hit the nail on the head. I do not know what went through the developers heads when the first proposals for ME2 were read at the boardroom table.

#85
Daeion

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wrexisawesome wrote...

so ME1 was a hardcore rpg because it had a cluttered useless inventory and worthless skill points that basically had 4 usefull ranks (ei 4 ranks in ME2 oh ya and the 2 masteries at the end)

lol some peoples are the funny


I don't think anyone would call ME1 a hardcore RPG, and I don't know of a single person that will say that they thought the inventory system in ME1 was a success, but many people will say that instead of scrapping it they should have improved it.  The fact that I find a weapon and everyone is automatically equiped with it even though I only found one is lame.

#86
Daeion

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IONDRIVE wrote...

Hoarding is fun, but what I liked to do is take the time to sort out your armor and your guns to get the best possible combinations for you and your characters. That was a quarter of the fun for the first Mass effect.

This sequel is not at all what I expected and consider this a step back in development. Refrigerated ammo clips and not being able to give armour to your colleagues/team removes a quarter of the game for me.


I'm ok with the combat change, but honestly I am upset with the whole thing of no armor for your squad and feel taking away trying to figure out who gets what upgrade just detracts from the whole experience.

#87
MagiK XXI

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Ecrazy wrote...

Yai-Kai wrote...

My god people, this board is made of whine isn't it? RtO in the dragon age section, 'ME2 is GoW QQ bioware sucks' in this one.
Note to you all, THERE ARE OTHER GAMES!! You're not FORCED to play either of the above!!
Oh and get out more if you have the time to whine like this on a forum



I mean come on...
why do you think they made changes to ME1? because people complained on forums!!!
and like most games (ie. WoW, etc.) if you listen to your most vocal fanbase everytime they make a post, your game will be F'ed!
(That doesn't mean we can't use the same forums now, since they changed the game soo much)

and you are right, I COULD have bought other games ..but I bought what I thought was Mass Effect 2, thinking that ME2 would be similar to ME1...how stupid of me... 


Same game....except you dont have to break all your crap down to omni-gel, you cant pull a random set of armor out of your pocket and throw it on magically, and you have to aim a little more ( except you dont have to teach your combat veteran protaganist how to shoot all over again........really stupid).

#88
UHitMeInTheEar

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Typifire wrote...

I can't belive they did this to what was until now my favorite RPG.  There is little in this game that could even be considered an RPG anymore.

And I don't want to get into a battle of semantics regarding the definition of RPG.  I know that strictly speaking this game involes playing a role.  But in a world full of first/third person shooters with RPG elelements, why do we need another? 

This is the biggest disappointment I've yet to come across in gaming.  No Inventory!!!  Seriosuly?!!  Even Dead Space has an inventory. 

What we have now is the same game mechanoics as Gears of War, but with some extra powers, companions and the ability to control dialogue.  That's it!!

There are no visiible weapon and armor statistics.  There will be no more filtering down old gear to other companions.  There are no weapon mods.  For every good change there is  bad change that does far more damage than the good change implemented.

For christ's sake, I could head shot every mech in the tutorial level, and switched to a grendae launcher for the heavy mech!!!  This is not the game I paid to play.  And I will not support this game title in the future.  I will likely return this immediately, in fact.

I guess now I'll get back to Dragon Age.


Wow  I think i read this exact same post somewhere but all these things were positives not negatives.   I feel bad for all of you dice throwing kids out there that love math but at the same time the vast MAJORITY of players probably love these changes.   I'll know for myself tonight when I actually play it but for me the first game was a great sci fi story with fun dialouge and a shooter second with some really clumsy inventory system and some stat stuff that helped me find the best version of everything but if the game does all of that for you as what I understand then wonderful, I can spend more time taking in the experience instead of messing with inventory.   Sounds like a win to me. 
Love
UHitMeinTheEar

#89
Daeion

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Canden Zain wrote...

I replayed ME recently. As a long time Bioware fan, and a general player of videogames, the elemnts of the game I found most repetitive and dull were the planet scouring and the loot collection.

The same was true of Dragon Age. A million different long swords which differ in miniscule ways is not fun IMO. The only use for the vast majority of equipment recovered in either game was to trade it as quickly as possible. I think it's great Bioware have moved away from such an old fashioned and laborious game mechanic.

Just my tuppence.


But that is what a RPG is all about to many people.  It's all about finding that next upgrade, improving your char every chance that you get.  Diablo 2 was successful not because it had an ingaging story, but because you never knew when that next upgrade was right around the corner.  A RPG is not for everyone just as a shooter is not for everyone.  By trying to blur the lines BW is going to either make one side or the other happy but won't make both happy becuase to appease on group, you are going to remove something that the other group feels is very important.

I've played through about 6 hours of the game and honestly that's probably enough to understand how the rest of the game is going to play out mechanics wise and I'm at the point now where I am confident in saying that ME2 is a shooter with RPG elements tacked on where as ME1 was a RPG with shooter elements tacked on.

#90
DiggingistDog

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Why can't we have our pie and eat it to?

#91
YetAnotherFreakinDisplayName

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Typifire wrote...

I can't belive they did this to what was until now my favorite RPG.  There is little in this game that could even be considered an RPG anymore.

And I don't want to get into a battle of semantics regarding the definition of RPG.  I know that strictly speaking this game involes playing a role.  But in a world full of first/third person shooters with RPG elelements, why do we need another? 

This is the biggest disappointment I've yet to come across in gaming.  No Inventory!!!  Seriosuly?!!  Even Dead Space has an inventory. 

What we have now is the same game mechanoics as Gears of War, but with some extra powers, companions and the ability to control dialogue.  That's it!!

There are no visiible weapon and armor statistics.  There will be no more filtering down old gear to other companions.  There are no weapon mods.  For every good change there is  bad change that does far more damage than the good change implemented.

For christ's sake, I could head shot every mech in the tutorial level, and switched to a grendae launcher for the heavy mech!!!  This is not the game I paid to play.  And I will not support this game title in the future.  I will likely return this immediately, in fact.

I guess now I'll get back to Dragon Age.


Whew. I was afraid this meant that they'd done something bad to the game.

If that's your definition of roleplay -- item statistics and inventory management -- then I'm quite pleased the game is no longer a "roleplaying game."

#92
kalerab

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We all know for MONTHS that inventory is out and that stats will be reduced and now everybody´s acting suprised. I don´t know, but I have this feeling that you guys just want the reason for complaining, no matter what it is.

#93
Daeion

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Solmanian wrote...

IONDRIVE wrote...

Hoarding is fun, but what I liked to do is take the time to sort out your armor and your guns to get the best possible combinations for you and your characters. That was a quarter of the fun for the first Mass effect.

This sequel is not at all what I expected and consider this a step back in development. Refrigerated ammo clips and not being able to give armour to your colleagues/team removes a quarter of the game for me.

What r u, an accountant? Image IPBI spent more time looking at armor/weapon/mods/amps/omni-tool stats than i spent using them...Image IPB the same ritual after every mission making sure each one of the squad members has the best equipment for for his skills, and than selling the rest to the requisition officer, while still keeping enough weapon/armor mods to deal with any possible combat scenario Image IPB I just hope Bioware's way will become the standard in the industryImage IPB


And you sir aren't looking for an RPG, you are looking for a good story, which you can get from any genre.  A RPG is about making choices, deciding how you are going to balance your team while having everything you need.  A RPG is about more than just the dialogue choices, who you bring along and what they bring to the party is supposed to matter.  In ME one I played a soldier and I did what I could to make sure I took the hits because I had bigger shields, better armor, and more health then my biotic or tech squadmates.  Now that's all but gone from the game.  An RPG is also about customization, and while you can still do some customization ine ME2, it's no where near what I was in ME1.

#94
AlanC9

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Daeion wrote...

But that is what a RPG is all about to many people.  It's all about finding that next upgrade, improving your char every chance that you get.  Diablo 2 was successful not because it had an ingaging story, but because you never knew when that next upgrade was right around the corner.  A RPG is not for everyone just as a shooter is not for everyone. 


Yeah, ME2 isn't much like Diablo 2.... but do you really mean to imply that Diablo 2 is a great example of an RPG?

#95
Daeion

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Solmanian wrote...

TheMostSecret wrote...

Geth Colossus wrote...

Oh look, another complaint thread about how stats and inventory make a game an RPG and not the damn story.


.................Really? You don't honestly think that it's the story that defines what genre a game fits into do you?
A story is a story is a story. A FPS could have an emotional plot with deep well developed characters that make you really care for them, likewise an RPG could have a cliche story with predictable characters. Does this make either of them less of an FPS or RPG, no, nor does it make them something they are not. What defines what genre a game is is not the story but the gameplay elements. Your not going to call a game with gun fights in first person and no stats a RPG just because it has a good story.....
Is ME2 a RPG? Technically, yes it is, but the RPG elements in it are not as detailed as they were in the first one and the ammo clips are one element more commonly found in a shooter game then an RPG. The only thing that really upsets me is the lack of powers and how there are only 5 levels for each one. Aren't games generally supposed to get harder when a sequel is made? Don't get me wrong though I Still feel that ME2 is a great game, I just wish they had kept gameplay closer to ME1.(If it's not broken, why fix it?)

Like one of my coleague mentioned before, in the new skill lvl, unlike me1, when u go up a lvl, u GO UP A LVL, meaning there's an actual impact.
Also ur example is flawed: u can have a shooter with a great story (like COD), but u can't have an rpg with ****ty story. the story is the base of the of the rpg, it takes more than an inventory system and a couple of stat points to poits to make an rpg.Image IPB I can give a hundred games with an inventory system, and dozens more with stat points, none of wich try to pretend to be an rpg...Image IPB The name is self exlainetory: Role Playing Games are tested primarily by your ability to make choices that effect the plot. And in that ME beats the competion hands down...Image IPB


No there really isn't an impact, oh look, 6% health boost instead of 3% health boost, oh wow....

Diablo has a ****ty story if it can even be said to have one and none of my choices, if I even have any effect the plot, but it's still considered one of the best or at least most addictive RPG's ever.

#96
Daeion

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blades11 wrote...

too all those complaining about the lack of loot, clunky inventory, empty plant driving, ineffective leveling and time-consuming micromanagement, you must have really, really sad lives if this is what you find most entertaining when you played the first game


Or we see them as things that could have been improved upon instead of just gutting them.  Different people look for and like different things about games.  For some reason your crowd seems to find this concept unimaginable.

#97
Kanye150

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I dont get it. Mass Effect has everything from an RPG, so, is an RPG, whats the problem with adding shooting to an RPG? stll an RPG. play it on easy if u dont know how to handle the mouse. i think that adding the Shooter part to an RPG is great.

Modifié par Kanye150, 27 janvier 2010 - 06:13 .


#98
Daeion

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Drakist wrote...

I fail to see how anyone can claim this is not a sequel. The Mass Effect games are all about storyline. The story is moving forward.....it's a sequel. Now if you don't feel it's a sequel in mechanics then I will agree with you. However the gameplay is still good and fun. You can still pause the action and strategize the battles. As far as the inventory goes I am sooo happy that I do not need to continually Gel my inventory........one item at a time.......


I think that what that comment meant was that generally in sequals not only does the story continue, but the game play mechanics stay fairly similar with maybe some SMALL tweeks.  While ME2 continues the great story, they made some major overhauls to how the game plays and what you are allowed to do custimization wise.  People really need to get over the idea that those who want an inventory system liked the old system and want to be turning everything into omnigel.  We don't, however we feel that the inventory system could have been impproved upon instead of being gutted.

Modifié par Daeion, 27 janvier 2010 - 06:16 .


#99
Daeion

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Sir Ulrich Von Lichenstien wrote...

Geth Colossus wrote...

Oh look, another complaint thread about how stats and inventory make a game an RPG and not the damn story.

It seems to be hardcore RPG fans that can't accept that this was the direction Bioware wanted to take Mass Effect in the first place, I love it and all my friends love it, your loss.


Add on to comment that once again it's been posted in the [No Spoilers Allowed] Section, I really think these sad people think they are going to dissuade people from buying the game.
THAT CAN'T HAPPEN

Useful stats or pointless stats, oh I know which I'll take. Useful ones!
More strategic firefights and ensuring don't waste shots over UUUUUNLIIIMITED AMMOOOOOO, erm actually I'll take the former, am not some kid that wants to feel like a god
What is the other one they usually whine about, oh yeah, the one-piece suits... what part of one-piece do you not understand?

I'm an RPG fan and I love the Mass Effect series and what I seen of ME2, to me, seems like an improvement on ME, so sorry you don't like it but really I don't care


No one is trying to dissuade people from buying the game.  This is the General Discussion forum so we are trying to have a discussion about the game mechanics.  However trolls like you can't seem to ge tthat through your head and feel the need to make up reasons as to why there are these posts instead of acknowledging that different people look for different things in games and that there is a good portion of the community that while agree some of the things in ME1 were clunky, could have been improved upon instead of gutted in what is seen as attempt to appease the shooter base who could care less about RPG elements.  No one said you needed to care and no one asked you if you did or didn't.

#100
Daeion

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Yai-Kai wrote...

My god people, this board is made of whine isn't it? RtO in the dragon age section, 'ME2 is GoW QQ bioware sucks' in this one.
Note to you all, THERE ARE OTHER GAMES!! You're not FORCED to play either of the above!!
Oh and get out more if you have the time to whine like this on a forum


However most people don't want to be playing other games, they want to be playing Mass Effect 2 however they were under the impression that they would be getting something close to the first game.