Just curious what everyone uses, im always hesitant to swap out crit rings and what not for them.
Currently use,
Static cage
Longshot
Walking bomb
Just curious what everyone uses, im always hesitant to swap out crit rings and what not for them.
Currently use,
Static cage
Longshot
Walking bomb
Explosive shot on archer until I get Longshot. Hella good. Other than that you have it covered, except maybe Barrier ring.
I'd probably use Long Shot, but I'm not playing Archer at the moment. Chain Lightning sometimes makes an appearance, but I normally switch ability rings out for attack/crit damage after a few games.
A good question. I have all of them, so I may try some out soon.
I think the value of these really sky rocket with more promotions. I don't have an extreme number of promotions 37 44 36 atm, so I think crit chance/damage rings still out weigh most ability rings. I do use longshot on my archer though.
I need to give static cage a try. I don't keeper much right now though.
UPDATED
From left to right:
Lego: SHOK+Payback Strike
Katari: SHOK+Migthy Blow
Assasin: SHOK +Twin Fangs
Archer: SHOK+Long Shot
Elementalist: Fire Storm+FireMine
Keeper: Barrier+Static Cage
Alchemist: SHOK+Twin Fangs
Necro: Walking Bomb+SHOK (shrugs)
Reaver: SHOK+EHOK
Templar: SHOK+S. Barrier Damage)
Hunter: SHOK+Leap Shot
Arcane Warrior: SHOK+Chain Ligthing
Aavar:Crit%+Attack%
Duelist:SHOK+S. Armor Penetration
Virtuoso:SHOK+Barrier
Keeper = Barrier ring and Static Cage Ring (am I wrong for this?).
Archer = Long Shot ring
Katari = Mighty Blow ring. I'm wondering if I should use Charging Bull instead but mighty blow can be multiplied if a enemy is knocked down so I think I'd get more damage with the ring. I could be very wrong. I also use the Whirlwind ability and I have that ring. Need more fingers, or a helmet.
Necromancer = Walking Bomb
I'm sure I probably have a ring on more characters. Maybe rings I shouldn't have on them.
Alchemist = Shadow Strike
Not a big fan of ability rings, they seem to random/buggy for me. Usually roll with hok and crit dmg ring.
I thought chain lightning ring and barrier ring didnt work properly in SP and MP. Did I read something false ?
Katari = Mighty Blow ring. I'm wondering if I should use Charging Bull instead but mighty blow can be multiplied if a enemy is knocked down so I think I'd get more damage with the ring. I could be very wrong. I also use the Whirlwind ability and I have that ring. Need more fingers, or a helmet.
I thought chain lightning ring and barrier ring didnt work properly in SP and MP. Did I read something false ?
Yeah it needs to be a barrier named ability to work so if it works it would only work on Keeper and Elementalist. Zither would need a Cold Chords ability ring that buffs the amount of barrier Cold Chords produce.

Can't comment on barrier though. Definitely doesn't work on ZITHER! though.
Yes it work, you can check the Ability power in description, before and after putting the ring. About Zither? well i have nothing else to give him....
Critical Damage bonus: Everywhere
Wall of Fire, Static Cage, Long Shot, Disruption Field
Katari = Mighty Blow ring. I'm wondering if I should use Charging Bull instead but mighty blow can be multiplied if a enemy is knocked down so I think I'd get more damage with the ring. I could be very wrong. I also use the Whirlwind ability and I have that ring. Need more fingers, or a helmet.
You should. You'd get more utility out of it. You should drop WW though for a HoK if you've got one, and drop WW from the bar all together.
I'm curious, why WoF? Ele has tons of cooldown reduction and its base duration is already quite long.
Havel's Ring, and Ring of Favor of Protection.
Health. Stamina. Endurance.
EVERYTHING YOU NEED.
------------
. . .But no, I don't use ability rings in general, I go for my super attack and sunder rings, though I use the Static Cage ring on Keeper and I THINK my archer uses the Long Shot ring. . .but I don't use archer so that point is moot I suppose.
EDIT: I use Block and Slash ring on my Katari. That ring is glorious.
I'm curious, why WoF? Ele has tons of cooldown reduction and its base duration is already quite long.
Permanent area denial via Panic, plus a burning dot. Your FW will last longer than its cd. FW Ring is the reason I claim I can solo perilous level 5 at any gear or promotion level (because I've been doing it since november).
The only enemies guaranteed encountered are dagger rogues, commander are immune to panick at all times. Arcane Horrors, Revenants, Giants, fire venatori spellcasters and some enemies with barrier are often immune (rage demons), but only while that barrier is up (and not DD's).
If you are Ele with FW ring and FW, you can declare a chokepoint yours and it is GG for the enemy faction. FM and Fstorm guarantee this by covering the enemies not panicked by FW (Dagger rogues, Demon Commander) through burst damage and knockdown. VC and RTC give you some trouble but that's what Barrier + Kiting is for.
I remember there were some issue with the barrier ring and barrier decay. I therefore did a simple test with my keeper and my cellphone's stopwatch.Barrier decay test- Keeper- "Manual" stopwatchBarrierWithout ring: ~12.0sWith ring: ~12.0sBarrier (knight-protector)Without ring: ~17.8sWith ring: ~17.8sBarrier (knight-protector + strength of spirits )With ring: ~17.8sWithout ring: ~17.8sErrors: "Manual" stopwatch do not give precise values.From the simple test, it is possible to conclude:- barrier ring do not affect the barrier decay negatively- strength of spirits do not affect the barrier decay negatively- knight-protector helps the barriers natural decay with more than 35% (~48%)
I think the bug with the barrier ring was with cooldown. If you equip the ring barrier cooldown is longer.
Superb HoK,and superb attack.
SHOK and Crit Chance.
Archer gets Longshot Ring
Elementalist gets Wall of Fire
I've been playing around with everything else i've got. Couldn't tell ya what i'd normally use or what I even have.
Permanent area denial via Panic, plus a burning dot. Your FW will last longer than its cd. FW Ring is the reason I claim I can solo perilous level 5 at any gear or promotion level (because I've been doing it since november).
I was confused because I'm doing the same thing without the ring (perma wall, not soloing), but I just realized it's probably because I'm using a cooldown amulet to take a good chunk off the cooldown before my passives close the rest of the gap.