Easy fix is allow us to take on missions alone with a "Launch Solo" option in squad selectio. This would also add incentive to be careful while sneaking as you would have to fight harder/smarter if you messed up which would add to the thrill of sneaking(for me anyway).
It's an option, but I wouldn't exactly call it easy.
The reason being making good stealth takes a lot of different kind of efforts. Level design, enemy behavior and placement, sound and line of sight mechanics, etc. And in some ways that might go against a more battle oriented gameplay, like all Mass Effect games were.
Splinter Cell Blacklist is the best exampleo of a game with very strong stealth but with also an excellent combat. It does what Mass Effect would have to do if it wanted to go that route. I would love that. My point is that it's not an organic evolution from the previous Mass Effect games and squadmates poses a challenge that Blacklist didn't have. And it's also important to note that you need people with previous experience with this kind of gameplay.





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