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Rock Paper Shotgun Defines the difference between the Witcher 3 and DA:I in a nutshell


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#1
Autocrat

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"If you were to pretend to be a prisoner to sneak into a witch hunter lair in, say, Dragon Age: Inquisition, it’d probably be a jolly little adventure. Here, you’re likely to have your fingernails pulled out with pliers while your friend watches, having to maintain their cover."

 

Another golden part :

 

"In fact, Inquisition came to mind many times, not just for its far less successful mix of open-world and narrative. A big issue I had with that game is that it’s very light, not least for how little resistance there is to the Inquisition itself. Sure, a few people talk about it as being problematic or dodgy, but that’s completely undercut by every other damn NPC either wanting to join it or just plain signing up, and the nations of Thedas being oddly calm about the potential threat you pose.

Here, things aren’t so cuddly. Decisions are important, often made without full information, and whatever you decide, someone usually suffers. Just trying to save people in trouble often leads to the verbal equivalent of a clip round the ear and the question “Right, and what do you think those thugs you just humiliated are going to do after you’ve gone?” Even when you’ve helped, you’re rarely thanked, and just because you think you’ve done a good thing doesn’t mean it’ll work out in the long run. Every opportunity has a dark side, up front or otherwise."

And finally :  

"It doesn’t hurt that while most RPGs of this kind have you visit a place, make a moral choice, and then never think about it again, the Witcher 3’s winding story regularly involves revisiting places and seeing the effects of decisions instead of having to wait for “And later…” cards during the ending. The changes might not always be severe or change the course of the game, but they work together to build an astoundingly reactive world, where the tiniest decision can cast unexpected ripples."

http://www.rockpaper...-3-review-pc/2/

It is a shame that such a small studie like CDPR has put more love into their product than Bioware. I still remember the interviews where the bioware devs promised "bite you in the ass" decisions that never materialized. DA:I was an offline MMO, filled with tedious busy work "Fetch ten bear asses" quests and no real C&C present in the entire game.


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#2
AllThatJazz

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Eh, I like both franchises, think there's plenty of room for both in the AAA space and there are elements of each that I prefer. I don't always enjoy that 'every opportunity has a darkside'. TW3 does feel like I'm in a lot of lose-lose situations. I like some grimdark but it can feel a bit relentless in Witcher. DA is lighter in tone, but that's something I enjoy, I certainly wouldn't like DA to go darker just to copy Witcher. And to be fair, Bioware games have never been massive on consequences, at least ones that you see the results of in-game. I thought that Inquisition was actually better than most Bioware titles in this regard (you see refugees once you've cleared baddies out from an area, Keeps become occupied, doing war table missions opens up new areas within regions like the area over the gas pits in Western Approach, the mage/templar divergent content).

 

The games just have different priorities. Bioware games are all about the companions and that party dynamic - and their characters are the standouts of Bioware games, Inquisition no exception. I don't know how you (or RPS, I don't know whether that last paragraph is your or theirs) can say that no love was put into Inquisition, clearly plenty of love and effort was put in, especially into the characters which are fantastic. Witcher, with its single preset protag has, from the start, been about creating a reactive and personal narrative in a living world. I do like both approaches, but I know that if Bioware went the single pre-set protag  and no companions route I would be furious and wouldn't buy that game. I doubt I'd be alone, either. Companions are a staple of Bioware games.

 

I do agree that major side content in Witcher is deeper and more complex, though there is also plenty of meaningless filler to be had. I go to tons of places in Velen, just to clear out a bandit camp/monster nest/deserter base and loot some crates. I also think that DAI gets an unfair rap for having  'fetch ten bear asses' quests, when there is also some really good side content (companion quests for example, dungeons like the Still Ruins, or the Dwarven tombs, which are not 'tedious busy work').


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#3
pdusen

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It is a shame that such a small studie like CDPR has put more love into their product than Bioware.

 

You know, there's plenty of room to compare the two games without getting nasty. That article managed to do it, so why couldn't you?


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#4
Shechinah

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One, I would consider this to be the wrong forum if it is intended to be a feedback and two, if it is intended to be feedback then we already have a thread in regards to Dragon Age Inquisition and Witcher 3 so please, use that one rather than create additional threads that has the same intent.

 

Three; while it seems you consider the "nutshell" segment as highlighting a failure on Inquisition's part, you may want to consider that not everyone interested in a mature fantasy game are interested in "have your fingernails pulled out with pliers while your friend watches" and that CD Projekt and Bioware deals in two different kinds of brands of fantasy something both parties have acknowledged and consider the other no lesser for.


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#5
NextGenCowboy

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While I don't necessarily disagree with the assessment as a whole, I'm not going to take an article like that seriously unless the author gets an editor. Might I suggest Varric's? I hear she's killed someone over a semicolon, so I can only imagine what she'd do about that mess.

 

DAI has issues with its quest structure, its pacing, and some unrefined elements. It's clear effort and love were put into the game though, even if that didn't manifest into perfect execution. Plenty of people who enjoy both games, plenty of people who like one or the other. That said, one's much more likely to get their desired effect if they go about comparing and contrasting in a reasonable, unbiased manner.

 

Also, studie isn't a word, and you can't spell BioWare wrong twice in the same sentence if you want to be taken seriously.


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#6
N7recruit

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Not really a fan of the Witcher series but I do really appreciate the grittiness & believability that the world & it's characters have.

 

The people of that world have seen alot of hardship & their personality & actions reflect that.

 

Whereas with DA:I (& most Bio games) the game is out & out Black & White hero fantasy. Which for me has gotten rather boring.

 

It's characters are too clean cut for my tastes, some to the point of not being believable (Eg Merrill is sweet as cinnamon, is flustered by dirty talk but in game has killed over 200 people? WTF) So what in game violence means absolutely nothing to the characters or the games plot?

 

The villains are ****** who never go over on the hero's in a meaningful way & often end up getting steam rolled by the protagonist. (Eg Cory)

 

The overly light hearted tone when the world is supposed to be ending. 

 

Briefly that's some of the stuff that grinds my gears about Bioware games. Just tone down on the "Morally justified Hero's who do no wrong" & add some grittiness with a dash of moral ambiguity  ^_^


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#7
frankf43

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I'm happy with DA:I I'll give Witcher 3 a miss. 


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#8
SnakeCode

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Not really a fan of the Witcher series but I do really appreciate the grittiness & believability that the world & it's characters have.

 

The people of that world have seen alot of hardship & their personality & actions reflect that.

 

Whereas with DA:I (& most Bio games) the game is out & out Black & White hero fantasy. Which for me has gotten rather boring.

 

It's characters are too clean cut for my tastes, some to the point of not being believable (Eg Merrill is sweet as cinnamon, is flustered by dirty talk but in game has killed over 200 people? WTF) So what in game violence means absolutely nothing to the characters or the games plot?

 

The villains are ****** who never go over on the hero's in a meaningful way & often end up getting steam rolled by the protagonist. (Eg Cory)

 

The overly light hearted tone when the world is supposed to be ending. 

 

Briefly that's some of the stuff that grinds my gears about Bioware games. Just tone down on the "Morally justified Hero's who do no wrong" & add some grittiness with a dash of moral ambiguity  ^_^

 

That's something I really like about TW3, lives feel like they actually matter.

 

I just had a random encounter where three peasants were about to hang a Nilfgaardian deserter who was trying to get home to his wife. I couldn't talk them down so a fight ensued and I was forced to kill them. The Nilfgaardian emphatically thanked Geralt and told him he'd done the right thing, to which Geralt replies with something like "Did I? If I hadn't have intervened, one man would have died. Now there's three." 


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#9
Octarin

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Not again. Another one? Seriously, lay off it people, I totally like Witcher as well, but this is getting ridiculous... The problems with DA:I aren't that it's not like the Witcher, they're that it's not like DA as we had come to know and love it. Can we please focus on that and skip all these dreary, tedious and pointless comparisons? 


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#10
Ravenfeeder

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I really wish Witcher hadn't gone full action mode. I found W2 virtually unplayable and by the look of things W3 is worse, so I'm giving it a miss. The lore/story etc look really good, but without gameplay that I enjoy - or at least don't dislike - that means nothing. A shame as I enjoyed The Witcher quite a lot.

 

And I'm not sure I'd call CDPR a small studio anymore. Don't they have >100 employees nowadays? Not the size of EA certainly, but possibly larger than any single site of Biowares.


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#11
CathyMe

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First things first: Ugh, aren't there already enough of this threads? <_<  Do people make threads about DAI  in the witcher forums (if there are any)? I despise that series, and I'm not touching it with a 10 kilometers pole, mostly because of how they make me play a white-haired middle-aged dude that has sex with a plethora of beautiful women (the very idea makes me feel insulted), but I don't go on their forums to complain about it, nor do I resent people who play it, so I would like this threads to die down already.

Lastly, regarding the "grittiness" : I don't mind having gritty moments in stories, but to much and it looses any emotional value.


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#12
RINNZ

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I do agree that TW3 is the better gane, but we already have a thread for this. If anything thus should be posted in that thread...or not at all.

#13
correctamundo

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I do agree that major side content in Witcher is deeper and more complex, though there is also plenty of meaningless filler to be had. I go to tons of places in Velen, just to clear out a bandit camp/monster nest/deserter base and loot some crates. I also think that DAI gets an unfair rap for having  'fetch ten bear asses' quests, when there is also some really good side content (companion quests for example, dungeons like the Still Ruins, or the Dwarven tombs, which are not 'tedious busy work').

 

Yes, somehow I get the feeling that the people who claim DAI is filled with fetch quests haven't really played the game, at least not with their eyes open. There are quite a few optional fetch quests (like in all DA games) but there are also a lot of "dungeons" and the like to explore. It is a big game. Easily 200 hrs plus of content (I am at 177 hrs with my first character and am currently taking EDL back).

 

I have merely taken a small tasteful of TW3 for now and will delve into it when it is time for a pause in DAI. Looks good so far though.


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#14
Han Shot First

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Yes, somehow I get the feeling that the people who claim DAI is filled with fetch quests haven't really played the game, at least not with their eyes open. There are quite a few optional fetch quests (like in all DA games) but there are also a lot of "dungeons" and the like to explore. It is a big game. Easily 200 hrs plus of content (I am at 177 hrs with my first character and am currently taking EDL back).

 

I have merely taken a small tasteful of TW3 for now and will delve into it when it is time for a pause in DAI. Looks good so far though.

 

The side quests in DA:I are on the whole a lot less interesting than their equivalent content in The Witcher 3. That is what people mean when they saw that DA:I had a lot of fetch quests in comparison. Much of the side content in DA:I feels like uninteresting busywork that you reluctantly tolerate just to get the next level so you can move on to another main quest. TW3 in contrast never feels like a grind.


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#15
MoonDrummer

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Yes, somehow I get the feeling that the people who claim DAI is filled with fetch quests haven't really played the game, at least not with their eyes open. There are quite a few optional fetch quests (like in all DA games) but there are also a lot of "dungeons" and the like to explore. It is a big game. Easily 200 hrs plus of content (I am at 177 hrs with my first character and am currently taking EDL back).

 

I have merely taken a small tasteful of TW3 for now and will delve into it when it is time for a pause in DAI. Looks good so far though.

I'm quite impressed with myself, managing to complete inquisition a number of times with my eyes closed is no small achievement. 


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#16
Mihura

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"If you were to pretend to be a prisoner to sneak into a witch hunter lair in, say, Dragon Age: Inquisition, it’d probably be a jolly little adventure. Here, you’re likely to have your fingernails pulled out with pliers while your friend watches, having to maintain their cover."

 

Another golden part :

 

"In fact, Inquisition came to mind many times, not just for its far less successful mix of open-world and narrative. A big issue I had with that game is that it’s very light, not least for how little resistance there is to the Inquisition itself. Sure, a few people talk about it as being problematic or dodgy, but that’s completely undercut by every other damn NPC either wanting to join it or just plain signing up, and the nations of Thedas being oddly calm about the potential threat you pose.

Here, things aren’t so cuddly. Decisions are important, often made without full information, and whatever you decide, someone usually suffers. Just trying to save people in trouble often leads to the verbal equivalent of a clip round the ear and the question “Right, and what do you think those thugs you just humiliated are going to do after you’ve gone?” Even when you’ve helped, you’re rarely thanked, and just because you think you’ve done a good thing doesn’t mean it’ll work out in the long run. Every opportunity has a dark side, up front or otherwise."

And finally :  

"It doesn’t hurt that while most RPGs of this kind have you visit a place, make a moral choice, and then never think about it again, the Witcher 3’s winding story regularly involves revisiting places and seeing the effects of decisions instead of having to wait for “And later…” cards during the ending. The changes might not always be severe or change the course of the game, but they work together to build an astoundingly reactive world, where the tiniest decision can cast unexpected ripples."

http://www.rockpaper...-3-review-pc/2/

It is a shame that such a small studie like CDPR has put more love into their product than Bioware. I still remember the interviews where the bioware devs promised "bite you in the ass" decisions that never materialized. DA:I was an offline MMO, filled with tedious busy work "Fetch ten bear asses" quests and no real C&C present in the entire game.

 

I have to disagree, I think DA and ME handle decisions a lot better. I got the perfect ending in TW 3 because it was really evident what was right. I mean Thaler is in the game even if you kill him, that is the same as DA Leliana and he is not even that important, even if you do not kill Henselt he is always dead, Saskia is just gone not even Philippa talks about her and so on....

TW 3 did a better open world that is true and better side quests, a really emotional story that made me cry but only because I was a book reader and loved the characters of Yen, Ciri and Geralt. 


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#17
Rawgrim

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The Witcher is better. I agree. But DA:I isn't a disaster either. And I do think there is no need for so many threads about this. There already is a Witcher 3 vs Dragon Age thread right here on the forum. Using that one might be a good idea. Right now its almost like we have more Witcher 3 threads than actual DA threads.


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#18
Torgette

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You know, there's plenty of room to compare the two games without getting nasty. That article managed to do it, so why couldn't you?

 

Obviously Canada should surrender to Poland, there can be only one.


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#19
Rawgrim

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I think some people fail to realize that this isn't an ongoing contest of sorts. Bioware won't die if CDR delivers a better game than they do, or vice versa. The two companies aren't trying to outdo the other either, as if there was some war going on. So think of it as a war that i non-excistant, but it has winners anyway - the gamers. Especially those of us that happen to like both games.


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#20
Torgette

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I think some people fail to realize that this isn't an ongoing contest of sorts. Bioware won't die if CDR delivers a better game than they do, or vice versa. The two companies aren't trying to outdo the other either, as if there was some war going on. So think of it as a war that i non-excistant, but it has winners anyway - the gamers. Especially those of us that happen to like both games.

 

I feel like there's a lot of hyperbole surrounding TW3 anyways, it's a great game and i'm playing through it atm but most of its strengths were things that existed in the previous Witcher games as well - for whatever reason it took 8 years and an open world sequel for people to realize those things?



#21
correctamundo

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The side quests in DA:I are on the whole a lot less interesting than their equivalent content in The Witcher 3. That is what people mean when they saw that DA:I had a lot of fetch quests in comparison. Much of the side content in DA:I feels like uninteresting busywork that you reluctantly tolerate just to get the next level so you can move on to another main quest. TW2 in contrast never feels like a grind.

 

Yes, that would be a valid opinion. ;-) But that isn't really what op and others are saying though ;-) I cannot at the moment comment on the structure of TW3 sidequests but i know that there are a whole lot more to DAI than fetchquests, unless of course one would for instance call DAO one long log of fetchquests.



#22
Mihura

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I think some people fail to realize that this isn't an ongoing contest of sorts. Bioware won't die if CDR delivers a better game than they do, or vice versa. The two companies aren't trying to outdo the other either, as if there was some war going on. So think of it as a war that i non-excistant, but it has winners anyway - the gamers. Especially those of us that happen to like both games.

 

Blasphemy!


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#23
Rawgrim

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I feel like there's a lot of hyperbole surrounding TW3 anyways, it's a great game and i'm playing through it atm but most of its strengths were things that existed in the previous Witcher games as well - for whatever reason it took 8 years and an open world sequel for people to realize those things?

 

No idea, really. The first game had rotten combat, though. that might have put people off it. But I think the second one got its fair share of hype and praise when it came out.


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#24
Zinho73

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I agree with the article.

I think DAI is a mediocre game with stellar production value carrying it.

I think CD Projekt has more focus on their work.

 

That said,

I do believe that Bioware is dedicated to Dragon Age. They have put a lot of hard work and love into the franchise. If DA 2 wasn't rushed as hell, I believe it would have been a great game. And I think, in an attempt to "fix" DA2 they lost focus trying to do a bit of everything. 

 

And even then there are people that love those games that I consider to be flawed and I can complain all day about the games but cannot deny its achievements. There is a lot of good work on the franchise.



#25
herkles

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That said,

I do believe that Bioware is dedicated to Dragon Age. They have put a lot of hard work and love into the franchise. If DA 2 wasn't rushed as hell, I believe it would have been a great game. And I think, in an attempt to "fix" DA2 they lost focus trying to do a bit of everything. 

 

And even then there are people that love those games that I consider to be flawed and I can complain all day about the games but cannot deny its achievements. There is a lot of good work on the franchise.

 

DA2 was a good game, the problem was that EA rushed it like hell. If they gave it time to design and give more life to the area of kirkwall, not to mention get the expansion it was going to get, then DA2 would have been a great game.


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