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Should modding your console be illegal?


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59 réponses à ce sujet

#51
Cyonan

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It's really starting to sound like you're just being obtuse about this whole thing.

 

I'm not trying to be, but people seem to be continually misinterpreting what I'm saying so I'm trying to find other ways of saying it.

 

Is that why MS are selling xbox controllers in two packages? When I bought mine there were two controllers, both identical one had a box marked "for xbox" and the other "for PC" yet they were the same controller.   Both had USB cables.  Or is there an actual difference, oh and the price was different for each..

 

There isn't really a difference, my Xbox 360 controller that came with the console works just fine in my PC. They only do that cause people will pay the difference in price.

 

Of course, one can always put in a block so that it refuses to work if it detects that a "for PC" controller has been plugged into a Xbox =P

 

A console is specifically made and optimized for multimedia applications.The purpose of a general purpose computer is to give an architecture that is suitable to run any application. If I had the same hardware on my PC vs a console, the console would run better. If I wanted to push my rendering, I would mod the console in that aspect.

 

Well the PS4 uses the same architecture since the cell that the PS3 used was a pain to develop games for despite it being more powerful. It's just the OS that's designed to use resources more efficiently for running games. Windows is also usually made to run a bit less efficiently than it could because people run a lot of unnecessary background programs.

 

Valve is currently working on the SteamOS which is supposed to be a PC usable OS designed specifically for multimedia, but we don't entirely know how that will stack up yet.

 

My point is that a current big strength of owning a Console is that it's a cheaper initial investment that is more reliable for working when you put the disc in and hit play.

 

It seems to me that people who want modding should stick to PC and we should work on our OS being bad at resource management rather than trying to make Consoles more like PC and say "screw you" to people who like that reliability.



#52
Cainhurst Crow

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I'm not trying to be, but people seem to be continually misinterpreting what I'm saying so I'm trying to find other ways of saying it.

 

 

That was a bit rude of me. I do apologize.



#53
Guest_TrillClinton_*

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I'm not trying to be, but people seem to be continually misinterpreting what I'm saying so I'm trying to find other ways of saying it.

 

 

There isn't really a difference, my Xbox 360 controller that came with the console works just fine in my PC. They only do that cause people will pay the difference in price.

 

Of course, one can always put in a block so that it refuses to work if it detects that a "for PC" controller has been plugged into a Xbox =P

 

 

Well the PS4 uses the same architecture since the cell that the PS3 used was a pain to develop games for despite it being more powerful. It's just the OS that's designed to use resources more efficiently for running games. Windows is also usually made to run a bit less efficiently than it could because people run a lot of unnecessary background programs.

 

Valve is currently working on the SteamOS which is supposed to be a PC usable OS designed specifically for multimedia, but we don't entirely know how that will stack up yet.

 

My point is that a current big strength of owning a Console is that it's a cheaper initial investment that is more reliable for working when you put the disc in and hit play.

 

It seems to me that people who want modding should stick to PC and we should work on our OS being bad at resource management rather than trying to make Consoles more like PC and say "screw you" to people who like that reliability.

 

Well it was a pain to develop for because it is a single architecture which means abstraction of API calls is not high on priority. If it is running on a single environment, why spend money trying to make it multiplatform?

 

With steam OS,  I will look into it more when Nvidia gives linux more support.

 

You are right about the consoles but i am not convinced that modding it is wasting time. It opens a whole different problem domain.



#54
Cyonan

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Well it was a pain to develop for because it is a single architecture which means abstraction of API calls is not high on priority. If it is running on a single environment, why spend money trying to make it multiplatform?

 

With steam OS,  I will look into it more when Nvidia gives linux more support.

 

You are right about the consoles but i am not convinced that modding it is wasting time. It opens a whole different problem domain.

I'm hoping that SteamOS becomes big enough to get the attention of companies like Nvidia so we get better Linux support.

 

Especially since it's an OS that's supposed to be optimized for gaming.



#55
Riven326

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It's really starting to sound like you're just being obtuse about this whole thing.

I'd say it's the other way around.



#56
Cassandra Saturn

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I'm playing Dead or Alive 5 with nude mods. It is so good that it should be illegal.
 
Well, it probably is. I'm a criminal again.


lol I had old modded xbox with modded game discs such as DoA Xtreme Volleyball that had nude mod on it.
those were good times..
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#57
KaiserShep

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I don't see why it should be anything other than a do-at-your-own-risk affair. If your console breaks as a result of your tinkering, then tough luck; buy another. And that's provided that they don't simply make it upgradable, though this just makes it a less powerful PC with dedicated software and heavier hardware restrictions. 


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#58
Voxr

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I don't see why it should be anything other than a do-at-your-own-risk affair. If your console breaks as a result of your tinkering, then tough luck; buy another. And that's provided that they don't simply make it upgradable, though this just makes it a less powerful PC with heavier hardware restrictions. 

This is pretty much similar to my views. I figure if you throw down the cash on something you're free to do what you will with it. Provided you can deal with the consequences good or bad.



#59
spinachdiaper

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I think there are more negatives with modding consoles than positives. Hacks and mods can ruin online multiplayer games while modding consoles for pirating games and stealing player information and accounts isn't good for anyone.



#60
Guest_TrillClinton_*

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I'm hoping that SteamOS becomes big enough to get the attention of companies like Nvidia so we get better Linux support.
 
Especially since it's an OS that's supposed to be optimized for gaming.


Yeah. Linus and Nvidia got into it a while back. They are in good terms and we are seeing more drivers now. The difficulty comes in with telling developers to develop for Linux. Most game engines run on direct x instead of opengl.