...why?
So she can be one the most interesting yet underdeveloped characters, then get shat upon in the sequel before being featured in a party DLC where she finally embraces racial stereotypes to such a degree that the game would be burned for all eternity if she were black.
The cycle has repeated itself.... you get the gist.
Anyway I posted some of these in another thread, can't remember all the details:
Turian male, medic/engineer- pacifist, either not a squadmate or explicitly uses non-lethal means in combat.
Morinth-level afflicted Ardat-yakshi who is not a psychopath and fights her urges, though maybe not always successfully.
Vorcha anomaly/experiment- eloquent and capable of reasonable thought. Explores his condition and/or the limitations of his race
Male Quarian exile- anti-Migrant fleet, possibly pro-AI or not even technologically adept. Make him interested in biology and maybe he's the medic and the turian above is the engineer.
Drell Strategist- not a squadmate, brilliant officer- OK he's Thrawn as a drell.
Limited AI- neural-network, based on an organic brain. Does not interface directly with systems, can't just "hack the extranet". Employs fuzzy logic, the works. It would not bring up organics vs synthetics again, it'd be more like holding a mirror on organic specific traits. If anyone's played Metal Gear Rising, it's basically like Blade Wolf (bonus points if he's voiced by Michael Beattie)
Male and Female human something or other. One should be a rogue, one a straight arrow.





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