Instead of nerfing classes, bring other up to their level
#1
Posté 30 mai 2015 - 11:04
What's wrong with going about things this way???
- DeathScepter, Felis Menari et Thadrial aiment ceci
#3
Posté 30 mai 2015 - 11:22
They'll buff archers before buffing our stuff.
#4
Posté 30 mai 2015 - 11:36
That. Was unexpected. I thought I was going to get fed to the dragonlings.
#5
Posté 30 mai 2015 - 11:37
Pretty sure the only thing that got nerfed was longshot. Whole lotta stuff got buffed. Aw didnt really get nerfed you now just have to press 3 buttons instead of two.
#6
Posté 30 mai 2015 - 11:42
Seriously. I keep waiting for a fix to the tissue paper guard issue, only to be visited by Mr. Tololo every week instead.
#7
Posté 30 mai 2015 - 11:59
I can't agree move. I feel like they need to seriously redo Gaurd (at least for tanks. Why should ONE archer take half, if not all my guard?) so that you don't need 200 constitution for it to be not terrible. I can see it not being as effective on Katari/Avvar because they're DPS, but I've never played a game where the tank classes don't feel like tanks.
I also feel like they need to add some kind of dodge mechanic, especially for the Assassin/Alchemist. Like maybe a few seconds of increased dodge when coming out of stealth. I can't even count how many times I've been clipped by an enemy swinging at a team mate when I was clearly at the flank. Not to mention coming out of stealth, and all the enemies INSTANTLY knowing where you are, and even when other allies are engaging them, the archers randomly decide to take you out. Is there even a threat/emnity system or are all archers just jerks? ;_;
#8
Posté 31 mai 2015 - 12:08
why do that or a make new difficulty when you can just keep nerfing all the classes until perilous feels like a challenge again ![]()
- ThatBruhYouDK et Thadrial aiment ceci
#9
Posté 31 mai 2015 - 12:13
In general I agree with the TC. It's better to buff weaker classes/abilities up to a comparable level with the more powerful classes/abilities. There are always exceptions, though. The original Longshot ability and Broadsides did insanely ridiculous amounts of damage. Fine if that damage only hits a single target. When it hits entire groups it becomes OP. They needed to be toned down. And this sentiment is coming from someone who plays Archer more than any other class.
#10
Posté 31 mai 2015 - 12:16
Some balance changes can only be made with a patch. . . which they're obviously working on. I'll criticize them upon release.
- Thadrial aime ceci
#11
Posté 31 mai 2015 - 12:17
The problem is if they bring all the other classes up, we end up with power creep as what happened in ME3. Then we got cheap enemies added which were more frustrating than fun.
Given the choice between a few character nerfs or geth bombers/Cerb armoured dudes who ran really fast and did the stupid smash attack whose name I can't remember right now, I'd probably take a few nerfs in restrospect.
If the game ceases to become fun, just play some other game instead. That's probably the loudest message anyone can send.
#12
Posté 31 mai 2015 - 12:22
Cerb armoured dudes who ran really fast and did the stupid smash attack whose name I can't remember right now, I'd probably take a few nerfs in restrospect.
If the game ceases to become fun, just play some other game instead. That's probably the loudest message anyone can send.
Dragoons!!! I actually kinda like when they add new enemies, cause it gives it a little more variety. Just no more Despair Demons. Nopls.
- Cryos_Feron aime ceci
#13
Posté 31 mai 2015 - 12:26
Some balance changes can only be made with a patch. . . which they're obviously working on. I'll criticize them upon release.
The lovely Drasca here has a point.
If Leisureware end up adding stagger to enemies, I'm gonna, I'm gonna, I'm gonna..... POW RIGHT IN THE KISSER!
Biodegradable, not Drasca.
#14
Posté 31 mai 2015 - 12:33
I'll criticize them upon release.
lol, not upon review after release, just straight up once they come out. Take THAT Bioware.
#15
Posté 31 mai 2015 - 12:33
I don't mind the principle of nerfing and agree that some of the abilities need to be toned down.
The range of the nerfs seem excessive. A lot of the powers get toned down by 50-100%.
Why not nerf in 10-25% increments?
- Cryos_Feron et Xeck aiment ceci
#16
Posté 31 mai 2015 - 12:53
I don't mind the principle of nerfing and agree that some of the abilities need to be toned down.
The range of the nerfs seem excessive. A lot of the powers get toned down by 50-100%.
Why not nerf in 10-25% increments?
Bioware runs on tears. 10-25% doesn't induce enough fluid.
- Innarra et J. Peterman aiment ceci
#17
Posté 31 mai 2015 - 03:39
I'd think that nerfing 1 or 2 classes would be easier/quicker/cheaper than buffing all the other classes. It kind of makes sense that BW goes for the nerf first thing.
Besides, a lot of people ask for nerfs regarding OP classes rather than buffs for every other class to make them comparable. BW listens to those complainers and goes a bit overboard with the nerfs. Honestly, I think they definitely went overboard with the Spirit Blade nerf, and I prefer caster AW.
#18
Posté 31 mai 2015 - 04:25
#19
Posté 31 mai 2015 - 04:34
Too be fair they did give the Katari a fairly sizeable buff in one of the patches which made him quite fun to play.
True, but that's only 1 buff as opposed to however-many nerfs there have been.
- DeathScepter aime ceci
#20
Posté 31 mai 2015 - 04:43
True, but that's only 1 buff as opposed to however-many nerfs there have been.
I think you might be skewing things a bit... There has been more than one buff, and not nearly as many nerfs as you make it seem.
#21
Posté 31 mai 2015 - 05:17
I think you might be skewing things a bit... There has been more than one buff, and not nearly as many nerfs as you make it seem.
I never said that there weren't other buffs. All I meant was that the Katari buff that Electrica mentioned was just one buff.
As for the number of nerfs, the reason why I said 'however-many' was because I honestly don't know the exact number of nerfs. All I know is that it seems like there were more nerfs than buff among the classes.
#22
Posté 31 mai 2015 - 05:18
the problem with many of the buffs/nerfs we've had is that the moves that are getting buffed (usually underutilized moves) are barely getting buffed while the moves that are being nerfed are getting worked into the ground (see spirit blade). perfect example energy barrage was buffed twice so far and it still needs help, while longshot was nerfed so bad they had to re buff it a little because they were so heavy handed.
- Xeck aime ceci
#23
Posté 31 mai 2015 - 05:21
I never said that there weren't other buffs. All I meant was that the Katari buff that Electrica mentioned was just one buff.
As for the number of nerfs, the reason why I said 'however-many' was because I honestly don't know the exact number of nerfs. All I know is that it seems like there were more nerfs than buff among the classes.
It's probably because when they "buff" something, it's more like they fixed it. It should've been like that in the first place, so it's not noticeable. But when they "nerf" something in an attempt to balance things, they sometimes go overboard, or it's such a drastic change, we feel it more.
What I don't understand is, they gave the Katari guard on hit to make him more viable, as well as more HP (I think right?) and then release a magic variant of the Katari, the Avvar, who suffers from almost the same problems the Katari had been since launch. I'll admit Avvar's got a lot more AoE damange and a few more useful defensive passives, but I still think he could benefit from the Katari treatment.
- BronzTrooper et Angelus_de_Mortiel aiment ceci
#24
Posté 31 mai 2015 - 05:34
I'd say our cup comparatively runneth over.
Not saying the Nerf game is going swimmingly, but still, better than silence..
#25
Posté 31 mai 2015 - 05:38
Everyone remember the dark days of winter when we had statements that balance changes weren't needed, no DLC, no DEV involvement, no DLC, and nothing new to whine about?
I'd say our cup comparatively runneth over.
Not saying the Nerf game is going swimmingly, but still, better than silence..
i agree, sure i may not like some of the nerfs but our situation now is infinitely better than it was during those first few months.





Retour en haut







