Why bother with the Krogan Warlord?
#1
Posté 31 mai 2015 - 01:59
So I ask you. Why would we bother with him when the juggernaut can fit the same role, put out a lot of damage, and be virtually invincible, when this supposed "Warlord" can't even take a little love squeeze from a brute.
#5
Posté 31 mai 2015 - 02:05
The warlord has a motherfudging hammer deal with it puggernaut.
- Sinapus, PresidentVorchaMasterBaits et q5tyhj aiment ceci
#6
Posté 31 mai 2015 - 02:06
I'm gonna answer this as if I'm telling you something you don't already know.
A good Warlord knows how NOT to get sync killed. Whether by using the hammer at the right time, by keeping distance and attacking when appropriate (which you should be able to do with all characters) or TECH ARMOR!!!!, the Krogan Warlord is no different from any other no-dodge character with regard to avoiding sync kills.
Furthermore, keeping your Rage up will nullify your need for copious amounts of shields; Rage is that power that gives you damage reduction and accelerated health regeneration the more enemies you smack to death. Enemies can't kill you if they're dead.
tl;dr - if you can't Warlord, stop using the Juggernaut so much and l2p.
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#7
Posté 31 mai 2015 - 02:06
So I ask you. Why would we bother with him when the juggernaut can fit the same role, put out a lot of damage, and be virtually invincible, when this supposed "Warlord" can't even take a little love squeeze from a brute.
Let me ask you this: why do people bother with kits other than GI and guns other than Reegar?
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#8
Posté 31 mai 2015 - 02:08
My Juggernaut is a vanguard thus she is better than your Jugg, 'cause she got Juggs and brings all of the geths to her yard.
#9
Posté 31 mai 2015 - 02:10
I'm gonna answer this as if I'm telling you something you don't already know.
A good Warlord knows how NOT to get sync killed. Whether by using the hammer at the right time, by keeping distance and attacking when appropriate (which you should be able to do with all characters) or TECH ARMOR!!!!, the Krogan Warlord is no different from any other no-dodge character with regard to avoiding sync kills.
Furthermore, keeping your Rage up will nullify your need for copious amounts of shields; Rage is that power that gives you damage reduction and accelerated health regeneration the more enemies you smack to death. Enemies can't kill you if they're dead.
tl;dr - if you can't Warlord, stop using the Juggernaut so much and l2p.
Oh look, someone who actually has something constructive to say. One, the hammer animation doesn't stop sync-kills. Two, he's a melee oriented character, so he is different than other no-dodge characters as you have to get close if you want to maximize your damage against bosses. And you're right. Damage reduction and health regeneration is great, but you're nowhere near as durable as the juggernaut, and they don't help much against instant deaths. He's great for mooks and that's about it. But again I ask. Why bother? The juggernaut can do it better with less effort. You don't even need to learn how to use him. You just heavy melee everything. That's why he's one of the most overused classes.
#11
Posté 31 mai 2015 - 02:15
Oh look, someone who actually has something constructive to say. But again I ask. Why bother? The juggernaut can do it better. So why bother? You don't even need to learn how to use him. You just heavy melee everything. That's why he's one of the most overused classes.
I do agree that he's one of the most overused classes; a lot of new players need a ticket to platinum, and he's it.
However, if you think the Juggernaut's heavy melee is better than the Warlord obliterating sh*t with the hammer, then we have nothing further to discuss.
- PresidentVorchaMasterBaits aime ceci
#13
Posté 31 mai 2015 - 02:18
What, a dude can't make a post about how useless the warlord is in comparison with other classes without being a troll?This is an alt troll account
#14
Posté 31 mai 2015 - 02:19
I see where we are going
have a pointless gif to go with your pointless post

#15
Posté 31 mai 2015 - 02:19
Both Spitfire and melee focus Warlord is Sinful's fave way to play the Warlord; http://kalence.drupa...13Y51364!G8.A8H Just wave your magic wand every now and then to get your Blood Rage back up. Extra Ops Pack is a Spitfire's best friend, because sometimes you just want to Rambo in the middle of everything and Ops Pack use does not interrupt a winded up Spitfire. Unlike Stimpacks which do, because just say no to drugs.
If Sinful is in the mood for more heavy melee action, he replaces the Mag mod for an Omniblade. Then proceeds to put on Michael Jacksons "Beat It" as background music.
#16
Posté 31 mai 2015 - 02:19
I do agree that he's one of the most overused classes; a lot of new players need a ticket to platinum, and he's it.
However, if you think the Juggernaut's heavy melee is better than the Warlord obliterating sh*t with the hammer, then we have nothing further to discuss.
His heavy melee makes him invincible, though. The warlord damage output beats him by miles but ****, that doesn't matter much when you're immortal.
#17
Posté 31 mai 2015 - 02:21
Let me ask you this: why do people bother with kits other than GI and guns other than Reegar?
... Because they don't go well together? ![]()
#18
Posté 31 mai 2015 - 02:24
The juggy takes so long to kill enemies, and no he is not invulnerable go play gold solo and just sit and melee see how long you last when absolutely everything is attacking you let alone on platinum. Warlord is durable enough considering his high damage reduction (Tech armor + Rage) and health regeneration that as long as you avoid synckill he might as well be invulnerable because he can actually kill enemies quick enough to not be completely overwhelmed.
Even if he was inferior (and he is most certainly not) I would play him because he is more enjoyable, and if you know what you are doing he is a pretty easy class to play with.
- PresidentVorchaMasterBaits aime ceci
#19
Posté 31 mai 2015 - 02:26
My Warlord packs a PPR, just because you see bad PUGs getting sync'ed every other wave doesn't mean people who have some smarts can't avoid getting sync'ed and don't know to not just try to hammer everything in sight.
There are more bad Juggernaut players than bad Warlord players
There are more bad Juggernaut players than total Warlord players whether good or bad
#20
Posté 31 mai 2015 - 02:30
I do, otherwise I would not make the claim that he's invincible. I try not to exaggerate. And yes, he does minimal melee damage, but, as I've said, he is quite the tank. And, when combined with a team, even if your team are terrible pugs, you just have to stand there and soak up damage and you slice through platinum like warm butter. Can't really say the same for the warlord. While you may put out a lot of damage, you're still restricted by your overall durability. When you get to the point that you have 3 or 4 bosses hovering around you, the odds of you getting sync'd rises exponentially.The juggy takes so long to kill enemies, and no he is not invulnerable go play gold solo and just sit and melee see how long you last when absolutely everything is attacking you let alone on platinum. Warlord is durable enough considering his high damage reduction (Tech armor + Rage) and health regeneration that as long as you avoid synckill he might as well be invulnerable because he can actually kill enemies quick enough to not be completely overwhelmed.
Even if he was inferior (and he is most certainly not) I would play him because he is more enjoyable, and if you know what you are doing he is a pretty easy class to play with.
#21
Posté 31 mai 2015 - 02:37
My Warlord packs a PPR, just because you see bad PUGs getting sync'ed every other wave doesn't mean people who have some smarts can't avoid getting gsync'ed and don't know to not just try to hammer everything in sight.
There are more bad Juggernaut players than bad Warlord players
There are more bad Juggernaut players than total Warlord players whether good or bad
There are going to be bad players for every class. But just because some folks can make the battlefield 3 soldier work in platinum doesn't mean that character is particularly suited for it. Like you said, there's more juggernaut players out there than warlord players, and that's my point. The juggernaut is so much easier to play, so more people play him. There's no point in playing the warlord when he feels like an inferior class. He feels like a character that you'd stop playing after silver. The point I'm making is that the warlord should either be brought up to the same level as the juggernaut, or the juggernaut brought down.
#22
Posté 31 mai 2015 - 02:40
I can finish a match with either the Juggy or warlord and it will be a breeze. However, with the juggy it takes 30 minutes while with the warlord it takes 20. I also have much more fun running around hitting things with a hammer than walking around force choking everything. If I play the juggy I put the lancer on him with incendiary ammo and use siege pulse as a detonator. Melee juggy takes an absurd amount of time to kill enemies I can kill much faster with another kit. And no I am not going to rely on my team to handle killing everything so I can sit around playing decoy.
- Paulomedi aime ceci
#23
Posté 31 mai 2015 - 02:41
What, a dude can't make a post about how useless the warlord is in comparison with other classes without being a troll?
Well. No. No you can't. Now you mention it.
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#24
Posté 31 mai 2015 - 02:46
#25
Posté 31 mai 2015 - 02:49
Primes are still better. They have a much bigger e-dong.





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