Are there any here that feel as though some passives need serious reworking? I for one think that Evade (5% chance to avoid damage), Resilience (%5 Chance to stun an enemy), and Guard-Smasher (100% damage bonus against Guard) are the biggest offenders.
We often talk about balance changes to abilities, but what about passives?
Débuté par
BiggyDX
, mai 31 2015 03:57





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