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We often talk about balance changes to abilities, but what about passives?


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#1
BiggyDX

BiggyDX
  • Members
  • 515 messages

Are there any here that feel as though some passives need serious reworking? I for one think that Evade (5% chance to avoid damage), Resilience (%5 Chance to stun an enemy), and Guard-Smasher (100% damage bonus against Guard) are the biggest offenders.


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#2
Luke Barrett

Luke Barrett
  • BioWare Employees
  • 1 638 messages
Most of the passives are built in such a way that I need a patch to change them :(
However, I don't think the stat ones are like this so I can probably do a tweak to that for next Friday.
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