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PC Acolyte is joyless...


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30 réponses à ce sujet

#1
Kingofkod

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I'm new to PC gaming and for whatever reason I didn't even consider the fact that there's no "rumble" ability on PC until finally using the acolyte.  I may be the only one who feels this way but it's not as fun to use the Acolyte on PC as it is on xbox since I feel less involved or something without the controller shaking.  Would any of you full time PC gamers actually use a rumble keyboard/mouse if it existed?...



#2
Darth Volus

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The Acolyte is a crutch


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#3
nat in the hat

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Correct me if I am wrong but there isnt a way to turn rumble off on xbox is there? I thought I looked but I could be thinking of a different game altogether

I would like to turn it off

#4
FasterThanFTL

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Eat a bean burrito and then play the PC version to get rumble while playing the game.


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#5
Marksmad is waving goodbye

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Correct me if I am wrong but there isnt a way to turn rumble off on xbox is there? I thought I looked but I could be thinking of a different game altogether

I would like to turn it off

You can turn it off in the Xbox settings, but not the game settings - it's a global option.

 

The rumble feedback is useful for charged weapons, because the rumble changes when they are fully charged, so you can feel when they are ready, and don't have to rely on instinct as to the timing.


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#6
muy_thaiguy

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It's one advantage to playing on console for such things. The charged aspect of weapons is easier to learn for one. Another example is the lockpicking part of games like Skyrim.


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#7
Terminator Force

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The rumble vibration of charge weapons is the main reason Sinful disables it altogether. Otherwise Sinful misses rumble vibration. Just that Sinful's hands get tried after a whole match of non-stop vibration due to charge weapons. BioWare needs to fix this issue for next ME.



#8
Marksmad is waving goodbye

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The rumble vibration of charge weapons is the main reason Sinful disables it altogether. Otherwise Sinful misses rumble vibration. Just that Sinful's hands get tried after a whole match of non-stop vibration due to charge weapons. BioWare needs to fix this issue for next ME.

All it would need is a slider to control the level of rumble.



#9
Terminator Force

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But a weapon like the Acolyte on a power focus class practically means the thing is rumbling not stop like some grill toy. Sinful says no thanks. ... How appropriate that it's pink too.



#10
DaemionMoadrin

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Should I even mention that vibrating input devices would work just as well on PC? You don't need a console for it.

 

Even without tactile feedback you still have the audible indicators for charge weapons. And if that is not enough, there's a little thing called skill that might help you. Experience etc pp...



#11
Terminator Force

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^ Yes, but there's grill gamers too.



#12
DaemionMoadrin

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^ Yes, but there's grill gamers too.

 

There are far better toys which are more suited for that purpose. I doubt any female gamer would be desperate enough to use a game controller, especially not without constant vibrations. Curious, maybe. But not desperate.



#13
Terminator Force

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Daemion, by all means, what are you talking about. Very naughty.



#14
DaemionMoadrin

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That's open to interpretation. :P



#15
Guest_Chino_*

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Tactile feedback? Ugh, no thanks.


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#16
Marksmad is waving goodbye

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Tactile feedback? Ugh, no thanks.

That's what she said.



#17
nat in the hat

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You can turn it off in the Xbox settings, but not the game settings - it's a global option.

The rumble feedback is useful for charged weapons, because the rumble changes when they are fully charged, so you can feel when they are ready, and don't have to rely on instinct as to the timing.


I have a wired controller so the rumble makes a horrible noise if I have my mic plugged in

#18
Swan Killer

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I have a wired controller so the rumble makes a horrible noise if I have my mic plugged in

 

Right, "the controller"... :police:


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#19
FORRTrESx

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Even without tactile feedback you still have the audible indicators for charge weapons. And if that is not enough, there's a little thing called skill that might help you. Experience etc pp...

"Skill" is a crutch for plebs without cool equipment.



#20
Guest_Chino_*

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That's what she said.

 

Lol, I should've seen that coming.

 

 

That's also what she said.


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#21
nat in the hat

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Right, "the controller"... :police:

Statement: Shut up meatbag


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#22
SagaX

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I'm new to PC gaming and for whatever reason I didn't even consider the fact that there's no "rumble" ability on PC until finally using the acolyte.  I may be the only one who feels this way but it's not as fun to use the Acolyte on PC as it is on xbox since I feel less involved or something without the controller shaking.  Would any of you full time PC gamers actually use a rumble keyboard/mouse if it existed?...


By the title of the post I thought you meant efficiency, like less damage on PC version. Sooo... Acolyte on PC is joyless because it doesn't vibrate? ._. OMG.

#23
Swan Killer

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Statement: Shut up meatbag

 

Query: Why don't you come online and we can talk about it, meatbag, I've been waiting for 15 minutes to fill a goddam lobby now :/


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#24
RanetheViking

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Tactile feedback? Ugh, no thanks.

 

 

That's what she said.

May I interest you two in "Nerve Stim Pro."? 

"Deluxe?"



#25
nat in the hat

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Query: Why don't you come online and we can talk about it, meatbag, I've been waiting for 15 minutes to fill a goddam lobby now :/

I would but I just got off after playing for a few hours. How late you gonna be on?