See, this apples vs oranges argument is just ignorant.
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Both games have zones and each zone has its own story.
Not exactly apples and oranges.
Yeah, in the landscape of rpg's they're actually very similar games in many respects.
Also I would like to add that people here is ignoring the OP's main points. The OP is not saying that TW3 did EVERYTHING right and that DAI did EVERYTHING wrong. No, the OP limited it to side quest, open world, and the protagonist. With that being said:
- The Side Quest in TW3 have more depth/emotion, integrate more into the main quest, and is far more cinematic.
- The open world is far more immersive than the open regions of DAI. The Day/night cycle adds a level of realism and improv gameplay scenarios. The NPCs feel living live people that have daily schedules and what not whereas those in DAI are just talking mannequins. Compare the atmosphere of DAI's Val Royouex to that of Novigrad or Oxenford in TW3 and come back and tell me that DAI's atmosphere is superior to that of TW3
- Finally the protagonist in TW3 is better than the Inquisitor. Yes, Geralt is a set race and gender, but at least like the OP said.....you actually feel like a Witcher whereas I never truely felt like the all powerful Inquisitor, leader of a large organization. The Warden felt like a Grey Warden/Hero of Fereldan. Hawke felt like the Champion of Kirkwall. Revan felt like the almighty powerful Jedi/Sith. And Shepard felt like a N7/Spectre. I do not feel like this almighty leader when I am hunting down someone's lost Halla or finding a ring for a sad widow.
These are the points that the OP is hitting on and yet people just ignore them and want to go off and talk about other stuff like DAI being party based and what not. True, CDPR can learn A LOT of things from DAI and Bioware in general in moving forward with their titles such as Cyberpunk 2077. However, to sit there and act like DAI is above criticism is simply just being a blind fanboy. I am a MAJOR Mass Effect fan and even I will admit to the MANY flaws of the series and how it can learn a thing or two from Dragon Age, Bethesda, and CDPR.
Both games have zones and each zone has its own story.
Not exactly apples and oranges.
You reduce it to that, then yes, however if you look it at as:
Dragon Age: original IP with variable protagonists and customization of said protagonist
The Witcher: Based on an existing novel thus cannot deviate. Single predefined protagonist.
Then yes, it is apples meet oranges.
Also finished DAI, but have chosen not to start TW3 at all due to chosen mechanics and content. And DAI is a story based RPG; not an Open World. Apple; meet orange.
To be honest I like DA: I story more than TW3. I didn't really enjoy it in TW3, it was really meh. Side quests are really decent though.
You reduce it to that, then yes, however if you look it at as:
Dragon Age: original IP with variable protagonists and customization of said protagonist
The Witcher: Based on an existing novel thus cannot deviate. Single predefined protagonist.
Then yes, it is apples meet oranges.
Both games are story based. Your points don't change that.
The comparison is due the fact both Are story based RPGs.You reduce it to that, then yes, however if you look it at as:
Dragon Age: original IP with variable protagonists and customization of said protagonist
The Witcher: Based on an existing novel thus cannot deviate. Single predefined protagonist.
Then yes, it is apples meet oranges.
Save for Gender and class, and looks and relationships that are predefined and don't change with your actions. And he's certainly not like Hawke in that you know anything really about him or his past unless you have either played the game or read the books. You have to pick the correct options in conversation to get that info or look it up on line.
Hawke, you start OFF with your family running from the Blight. You have these people and how you act toward them and how they REACT toward you is important. I found nothing of that in TW3.
In fact I commented to my husband that you could scratch the names Geralt and Ciri off and replace them with Logan and Kitty and get a similar game.
And finally, you all can continue with the Apples vs Oranges argument all you want but at the end of the day, Bioware WILL NOT ignore the success of Witcher 3. This is what has made Bioware so great over the years in comparison to say, the Call of Duty developers in which they just live in their own bubble and rarely make any overhauls to the game. No, Bioware is dynamic and no game is exactly similar to the previous. Bioware will look at Witcher 3 as well as other titles that are not even in the WRPG field as ways to improve Dragon Age 4. This is a simple fact. Bioware has openingly said that Skyrim gave some inspiration to the team for the development of DAI and yet Elder Scrolls games are different from those of Bioware games (apple and oranges right?) and yet Bioware still drew inspiration from that game such as the open world environment and dragon fights. So whether TW3 and DAI are apples and oranges or apples and apples is irrelevant cause Bioware will look at other games and genres to improve their own.
Both DAI and the TW3 Are story Based rpg, and both have a open world approach. The only difference is that DAI's area è arrivato separate from each other. It doesn't change the fact that DAI has a massive world area.
- Finally the protagonist in TW3 is better than the Inquisitor. Yes, Geralt is a set race and gender, but at least like the OP said.....you actually feel like a Witcher whereas I never truely felt like the all powerful Inquisitor, leader of a large organization. The Warden felt like a Grey Warden/Hero of Fereldan. Hawke felt like the Champion of Kirkwall. Revan felt like the almighty powerful Jedi/Sith. And Shepard felt like a N7/Spectre. I do not feel like this almighty leader when I am hunting down someone's lost Halla or finding a ring for a sad widow.
Geralt is an awful choice of a protagonist in an RPG, just look at all the troubles it caused them with the story. The fact that the entire game is based on what comes after a "happily (or not) ever after" ending in a book should tell you how bad of an idea he is for a main character. While the game had a lot of choices over the years CD Red Project been even worse then the Mass effect crew in allowing the player's choices to transfer between the games.
Just look at the whole Triss/Yennefer situation in the third game. A lot of fans are unhappy that Red Project decided that Geralt already broken up with Triss and gone hunting for Yennefer before the game starts, all because they made the story closer to the actual books again and this again comes from having a character with the kind of background that Geralt has. Not to mention Geralt already is an expert swordmaster/"max level" Witcher before the game starts. This again limits the leveling system and what new abilities he could gain, aka he already knew them all.
Even if all of this didn't matter Bioware would still win because they allow the player to shape their character. I wouldn't care about Bioware games nearly as much if I was forced to only play the male version of the hero in each game and romance the character Bioware chosen for me in the way CD Red Project choose the romance plots for Geralt.
The comparison is due the fact both Are story based RPGs.
But the factors I pointed out dictate HOW that story can be told, and the limits, especially in the Witcher's case, of how the IP can be used. That completely changes what can be DONE with the story and how it's is implemented.
Ninja'd... Sasie said it better
But a difference is that in DAI, not every NPC is viewed as an essential part of the tale; no need for each NPC to have schedules, dialogue, etc.Also, The mechanics differ. in DAI there is no need for a Day/ Night cycle; the story told for each area is specific for the time. TW3 is an Action only game; optional in DAI. Etc.While both may be fruit, one is still much unlike the other.
Except that he doesn't.
But let's play the ignorant ape, far more easier than doing some proper research.
OOK!
And guess what? I have played the first game, And researched the latter two games before deciding NOT to get them. So I think I speak with a certain degree of knowledge.
They certainly appear to be finely crafted games. I do not dispute that. But the setting, the characters, and the stories are big turnoffs for me. I certainly hope Thedas (and future protagonists) don't start to reflect the Witcher games.
And finally, you all can continue with the Apples vs Oranges argument all you want but at the end of the day, Bioware WILL NOT ignore the success of Witcher 3. This is what has made Bioware so great over the years in comparison to say, the Call of Duty developers in which they just live in their own bubble and rarely make any overhauls to the game. No, Bioware is dynamic and no game is exactly similar to the previous. Bioware will look at Witcher 3 as well as other titles that are not even in the WRPG field as ways to improve Dragon Age 4. This is a simple fact. Bioware has openingly said that Skyrim gave some inspiration to the team for the development of DAI and yet Elder Scrolls games are different from those of Bioware games (apple and oranges right?) and yet Bioware still drew inspiration from that game such as the open world environment and dragon fights. So whether TW3 and DAI are apples and oranges or apples and apples is irrelevant cause Bioware will look at other games and genres to improve their own.
No one is saying they will, however, they're also going to listen to their fan base. I certainly don't want a Witcher clone for the next game, and it seems I'm not alone. So while they'll pay attention, it's not going to have as BIG of an effect as some people might hope it will, especially since Bioware's going to be paying attention to ALL the rpgs that come out on the market and see what works and what doesn't and how they can improve their own games.
How does one WRPG developer failing help progress the WRPG genre? That is a very selfish statement.
And btw, I am a Mass Effect fanboy, not Witcher, but real recognizes real and at least I am honest enough to see and appreciate success when it is there.
DAI fanboys may not care about TW3 but guess what? Bioware does and they will use TW3 as a benchmark for their next DA game alongside the positive and negative feedback from DAI. Live in your bubble, but the WRPG world does not begin and end with DAI.
? Because it feels like simply put, CD Projeckt RED put far more effort into TW3 than Bioware did with DAI.
i believe that Bioware have put great effort for this engine, Likely for DA4 they will spare a lot of time and money because now they already possess it.
There are differences, yes. It doesn't mean they can't the compared.But a difference is that in DAI, not every NPC is viewed as an essential part of the tale; no need for each NPC to have schedules, dialogue, etc.Also, The mechanics differ. in DAI there is no need for a Day/ Night cycle; the story told for each area is specific for the time. TW3 is an Action only game; optional in DAI. Etc.While both may be fruit, one is still much unlike the other.
I honestly don't understand. How is this related To the fact the games can or can't be compared as the Apple/oranges example?But the factors I pointed out dictate HOW that story can be told, and the limits, especially in the Witcher's case, of how the IP can be used. That completely changes what can be DONE with the story and how it's is implemented.
Ninja'd... Sasie said it better
OOK!
And guess what? I have played the first game, And researched the latter two games before deciding NOT to get them. So I think I speak with a certain degree of knowledge.
They certainly appear to be finely crafted games. I do not dispute that. But the setting, the characters, and the stories are big turnoffs for me. I certainly hope Thedas (and future protagonists) don't start to reflect the Witcher games.
Out of curiosity, what about The Witcher 2's story and characters would you not want to see in DA games?
Read the post again...I listed several things where TW3 is better at.
All consumers have an opinion that is their own. I for one absolutely enjoy DAI.
OOK!
And guess what? I have played the first game, And researched the latter two games before deciding NOT to get them. So I think I speak with a certain degree of knowledge.
They certainly appear to be finely crafted games. I do not dispute that. But the setting, the characters, and the stories are big turnoffs for me. I certainly hope Thedas (and future protagonists) don't start to reflect the Witcher games.
Exactly how I feel. I never cared to play Witchers. I didn't care for the characters or stories in Witchers. I'm sure they have a strong fan base, but I'm glad DAI has their own group of characters and stories.

So sick of seeing DA:I compared against every other big title coming out...can't we just be allowed to enjoy DA:I in it's own right?
OOK!
And guess what? I have played the first game, And researched the latter two games before deciding NOT to get them. So I think I speak with a certain degree of knowledge.
They certainly appear to be finely crafted games. I do not dispute that. But the setting, the characters, and the stories are big turnoffs for me. I certainly hope Thedas (and future protagonists) don't start to reflect the Witcher games.
Right, Witcher 1. Well I do agree that the game had issues, the sex cards for example went to far.
But they realized that and avoided it for the second and third game.
However other than that, the witcher games are not sexist. Geralt rarely has sex with woman in the games that followed and when it happend it was also on their terms.
Geralt himself is also not sexist, he treasts every woman he comes across with respect.