Like i care what do you think? Look, I understand your point, But you can't call it an argument if you keep repeating your points.
I've never really discussed the industry with you before.
My only beef with your response is that it's the same thing over and over.
My most fondest recollection of our verbal sparring was when you were fixed on your expertise on sociological theory and refuted anything I'd say with ambiguous crap like "you have to look deeper" or "you simply don't understand" or "there's a far-reaching subtext."
In Critical Thinking we call that a weak argument. There's no special name for it like Strawman or Ad Homein or whatever. It's simply a baseless reason backed on a meta-knowledge of your own design wherein anyone who can't agree with your point of view is filed under some "does not compute" bin since clearly those who are incapable of comprehending your vast wealth of knowledge are idiots.
Now in regards to the industry. I'm actually fond of that idea, yes, I wish developers took time in creating a great narrative before deciding on the technicalities or marketing, gameplay and so on. However, as you know, the medium is far trickier than any other to create any story worth telling. Gameplay/story segregation being its toughest call.
Factor in the fact that games costs hundreds of millions to even make and your 'art first business later' vision carries little weight. Still, there are companies that can get both things just right, or right enough for the majority to be sort-of-happy with their product.
Red Dead Redemption and Fallout New Vegas are two games that I think are excellent examples of how to appeal to both sides of gaming population. The ones like you and I who love a great tale to interact in and the others who love to tinker around, explore, and mess with the gameplay.
It's a nice thought, but pretty uncommon and rare to find games that actually tell a great story without having a ton of clunks and chunks in the gears. Planescape: Torment's combat, for example or The Witcher 2's inverse difficulty curve and its less-than-adequate transaction to hack n' slash mechanics.
Still, I'm sure Crusty or Jimmy who are clearly more qualified than me would have tons more to say and most probably at a higher tier as well.
Again, I'm looking forward to this game. I liked the reboot and the action.
Just that this trailer smelled of more cheese than an Orlesian food orgy.