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XCOM 2 - November 2015 Release • PC Exclusive


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#101
Vortex13

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The devs have on several occasions mentioned how impressed they were with the Long War mod, some even saying it's the way the game should be played. Yeah, they definately did take some hints from the mod, though I'm not sure if they actually said anything specific regarding that.

 

 

Yeah, I've heard similar comments from the developers, which is really cool that they are so involved with the things fans are doing. I like the almost collaborative effort on improving the game. The devs make XCOM:EU/EW and the fans elaborate on their work. The devs then look at what the fans have created and work to build off of that for XCOM 2. I am really excited to see what the fans are going to be able to do with this game now that it has full fledged modding capabilities. 

 

 

I can't mod to save my life, but the biggest alterations to XCOM that I want to see is:

 

• Recruitable alien assets for the campaign. Hey, if the world says that we're nothing but terrorists, than I see no reason why we should dismiss that fact. Let me swarm Advent holdings with my Chryssalid pets.  :devil:

 

• A co-op/versus campaign mode. Joining a friend to liberate Earth, or fighting against your buddy as the alien Overlords would be awesome.

 

• A Mass Effect total conversion mod. Don't forget the recruitable Rachni!  :D


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#102
daveliam

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Dat customization, tho!

 

I am dying here.  I would do almost anything to get this ported to XBONE.


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#103
Iakus

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• Recruitable alien assets for the campaign. Hey, if the world says that we're nothing but terrorists, than I see no reason why we should dismiss that fact. Let me swarm Advent holdings with my Chryssalid pets.  :devil:

 

And rename X-Com to "Sons of Korhal"?   :P


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#104
Vortex13

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Dat customization, tho!

 

I am dying here.  I would do almost anything to get this ported to XBONE.

 

 

Yeah I wouldn't mind see this game on consoles as well. 

 

 

Hey, if that Fallout 4 mod transfer turns thing works out, I would love to see something similar to any console versions of XCOM 2.



#105
Vortex13

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And rename X-Com to "Sons of Korhal"?   :P

 

 

No no. I would never let a simple human become the leader of my Chryssalid swarm. Only the Insectoid Queens are deserving of directing my armies. 

 

 

Leave the feeble human with abandonment issues to other settings  B)



#106
devSin

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Dat customization, tho!
 
I am dying here.  I would do almost anything to get this ported to XBONE.

Honestly, I think it will get ported.

It seems it's just not a priority for launch because of the procedural maps and mod support. (Despite only being announced for PC so far, it's pretty much a straight evolution of the old interface that was primarily designed for controllers—and the PC version won't even have controller support at launch.)

Maybe there will be some technical limitation that prevents it; otherwise, I can't see why they wouldn't bring it to the new consoles (all their messaging to date has left a huge window you could drive a truck through for having the game brought to consoles).

#107
PhroXenGold

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This is just looking better and better. Can't wait :)