I am also experiencing this problem. Blurred menus and CTD after the surgery video.
OS: Win XP SP3 (32 bit)
CPU: Intel Core2 Duo 3.0 GHz
RAM: 3.5 GB
GPHX: NVidia GeForce 9600GT
DirectX 9.0c
Both DirectX(9.0c Mar2009 or later) and GPHX drivers(196.21) are up to date.
Edited to comply with correct problem reporting standard:
1. Which Game Are You Playing
Mass Effect 2 - retail standard edition(physical disc from X zone, Czech Republic) with Terminus weapon and armor bonus items.
MassEffect2.exe version 1.0
2. System Details
a. Configuration Utility | Summary Tab
Processor / Clock Speed / RAM - Intel® Core2 Duo CPU E6850 @ 3.00GHz / 2999 MHz / 3,49 GB
Display
Adapter / VRAM / Driver Version (just saying "latest drivers" doesn't
help) - NVIDIA GeForce 9600 GT / 1,00 GB / 196.21
Sound Adapter / Driver Version - Realtek HD Audio output / 5.10.0.5449
[/list]b. Configuration Utility | Platform Tab
Operating System (& service pack if applicable) - Microsoft Windows XP Professional Service Pack 3 (5.1.2600)
Direct X Version DirectX 9.0c (Mar2009) or later
[/list]3. Problem Details
b. What? What is the nature problem that you’re seeing?
The game menus are blurred in the same way like in the screenshot in this thread. It seems like when an item is refreshed/redrawn, the old one is not removed, only overdrawn.
Also the game crashes during character creation.
c. When? When does the problem occur? Every time you engage in a particular action or only
after so many hours of play?
The menu graphics issue occurs both in interface menus (from start screen Exras -> Configuration, Achievements etc.), in character creation menu - not in the Male/Female/Import, but in the later ones - setting difficulty, listing of stats of imported character (here it only affects the left side Name, class, Wrex status,... selections the right side that gives the actual values(John Sheppard, Soldier, level 47,..) seems unaffected) and in the in game menu (accesed by Esc).
The intro sequence plays well up to the second loading video. Both the videos and in engine sequences (walk to the bridge of the shot up Normandy) run well and smoothly up to the Lazarus project reviving Sheppard - the machine drops the bloody scalpel, the loading screen with hearth rate and blood pressure appears the loading finishes and the game crashes with
error related to ntdll.dll .
d. Where? Where does the problem occur? Is the problem localized to a particular planet or does
it occur everywhere?
Both problems occure always at the same place and same time. They are not affected by altering graphics settings or runing the game in a window.
Modifié par Vigilant47, 28 janvier 2010 - 12:54 .