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Any word on PC control fixes?


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22 réponses à ce sujet

#1
Lilly_Pendragon

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I went to check the feedback thread but it had been shutdown after five hundred plus pages. After waiting six months I loaded into the game and in less than a minute I was randomly swatting the air instead of moving. Has there been word about adding lmb+rmb movement etc.?



#2
katerinafm

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You mean moving like you do in Diablo type games where you just click the ground and walk? You'd need to be in tactical view to do that. Otherwise it's not that type of game.



#3
Lilly_Pendragon

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Well, I have never played diablo. I meant controls like in DA:O. While click to move would be nice, I am more interested in being able to walk forward without accidentally swinging at the air because of the ridiculous press left mouse button to attack schema instead of the near universal hold both mouse keys to walk paradigm.


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#4
jones81381

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I agree this is annoying and I also find myself swatting at the air when I try to move sometimes because I still forget that that doesn't work in this game.



#5
Magdalena11

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I'm glad loot containers don't destruct, that's all I'll say.  I mostly use the auto-loot now (highlight with cursor and hit F), but before I kept using the wrong mouse button and attacking everything in sight, including NPCs.



#6
jones81381

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I'm glad loot containers don't destruct, that's all I'll say.  I mostly use the auto-loot now (highlight with cursor and hit F), but before I kept using the wrong mouse button and attacking everything in sight, including NPCs.

 

"Inquisitor, why do you keep swinging your sword around my body? Have I done something to offend you? Are you trying to warn me?"


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#7
Sylvius the Mad

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This is why I only use Tac Cam. Moving and attacking in Action Cam is extremely frustrating.

I'm not really sure why this game even has an Action Cam. Jumping, perhaps?

I'm not sure how the 2 button movement would work in combination with the hardcoded LMB to attack design. Also, 2 button movement usually just makes LMB be a walk command when RMB is pressed, which in this case would mean when mouselook was active. Given that there's a mouselook toggle, as well, 2 button movement might be tricky.

Now, while I was initially frustrated by the lack of 2 button movement (it makes movement a 1 handed activity with either hand), I've gotten used to the control scheme DAI does have. So I would no longer benefit from the feature you've requested.

#8
DragonsDream

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This is why I only use Tac Cam. Moving and attacking in Action Cam is extremely frustrating.

I'm not really sure why this game even has an Action Cam. Jumping, perhaps?

I'm not sure how the 2 button movement would work in combination with the hardcoded LMB to attack design. Also, 2 button movement usually just makes LMB be a walk command when RMB is pressed, which in this case would mean when mouselook was active. Given that there's a mouselook toggle, as well, 2 button movement might be tricky.

Now, while I was initially frustrated by the lack of 2 button movement (it makes movement a 1 handed activity with either hand), I've gotten used to the control scheme DAI does have. So I would no longer benefit from the feature you've requested.

I haven't tried in a while, but is it actually possible to play the whole game in tac cam in order to use click-to-move? don't you lose the search ping then? and last time I did try, scrolling took me out of tac cam even when I specifically toggled in to it.



#9
Sylvius the Mad

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I haven't tried in a while, but is it actually possible to play the whole game in tac cam in order to use click-to-move? don't you lose the search ping then? and last time I did try, scrolling took me out of tac cam even when I specifically toggled in to it.

You can disable the scroll function, but it doesn't do anything else, so I just don't do it.

You do lose the search ping, and you can only jump in place, and there's no way to get the camera to climb ladders. And the pathfinding over elevation changes is dreadful, so you wouldn't want to click-to-move when traveling any significant distance.

So I mostly explore with the action cam. But Tac Cam for encounters.

#10
Zatche

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Well, I have never played diablo. I meant controls like in DA:O. While click to move would be nice, I am more interested in being able to walk forward without accidentally swinging at the air because of the ridiculous press left mouse button to attack schema instead of the near universal hold both mouse keys to walk paradigm.


Hmm. I didn't realize holding both mouse keys to walk in DAO was even an option. I either right clicked to walk or used WASD, which I found pretty intuitive. Thus, I never really understood people's problems with the PC controls for DAI...not that I suddenly do now (edit: with the exception of the touchyness of right clicking to interact with objects). I find I have more control with the kbm set up than the controller.

#11
AlanC9

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Hmm. I didn't realize holding both mouse keys to walk in DAO was even an option. I either right clicked to walk or used WASD, which I found pretty intuitive.


Me neither. It was only after threads like this came along that I discovered that LMB+RMB was a thing.

#12
berelinde

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I think it depends on how easily you change mental gears between games. When I first started playing inquisition, I was hopping around Thedas like a rabbit because I was used to pausing with the space bar and attacking inanimate objects right, left, and center. I have lost count of how many conversations I aborted by accidentally casting Winter's Grasp at somebody (thank goodness random game NPCs don't go hostile when you fire random spells at them!). Now, I'm more used to Inquisition's keybindings... but switching back to DAO/DA2's scheme is challenging. I had no access to Inquisition over the weekend because I was traveling, but I did have DA2 on my laptop. I fired up the game... and couldn't do combat. Every time I wanted to pause, I wound up opening the character record. In Inquisition, I have "pause" bound to the C key. Oops.

 

So, file me under Slow Learner.


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#13
Darkly Tranquil

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They're still pretty much the same; it certainly doesn't play anything like Origins. There have been a couple of tweaks, such as an autoattack function, but if you hated it before, it will probably still annoy you.

#14
Lilly_Pendragon

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Yeah, I played for about ten minutes and still felt like it was non-intuitive and poorly thought out. I don't suppose there are any mods to change the control scheme to something like I would prefer?



#15
ChronosSF

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When I started fighting my first dragon months ago I got utterly frustrated with the tactical view that made no sense. I don't even know why it is in the game when even console users find it useless and cumbersome and it was obviously designed for them. This made me quit for a good long while waiting patiently to get a patch fixing the mess. 

 

I finally gave in recently and continued where I left off. I don't even bother with tactical most of the time as the Knight Enchanter is so over powered and soloes dragons without an issue. This is the fist disappointment - hard is too easy. The second is that even when I try to kill dragons the intended way by positioning and timing barriers, micro-managing the damage dealers for their combos, characters would just randomly freeze and become unresponsive which only gets fixed once they are killed and resurrected. So disappointing.



#16
Lilly_Pendragon

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So, I was experimenting, and is there a way to rebind the left mouse button? I think a majority of my irritation would at least be mitigated if it did NOTHING compared to the asinine situation where I am in where I try to select something and I attack the air, I try to walk forward and I attack the air, I try to turn my point of view with the mouse and I attack the air. I wish it could be used to do something useful, like select items to interact with, but barring something that makes sense, I think this would at least reduce frustration.



#17
Mohsin

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@Lily_Pendragon the controls on DAI basically suck, and Bioware/EA either don't have the talent/resources/inclination to fix it. In other words they've made their money and couldn't be arsed. That's all there is to it. I played the game for 30 mins when I bought it last Nov, and haven't touched it since because of the controls. This is the first time I've given up on a game because of this. I don't hold any hope for the next ME either - since it will use the same engine.

 

For my gaming fixes I'm waiting for Fallout 4 and the next Starcraft episode - both due by year-end.



#18
thewatcheruatu

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Put me in the camp of people who constantly try to move forward by holding down left and right mouse buttons, and then accidentally engaging combat with the nearest wildlife. I always use the "R" key to attack, so I wish we could still move with left + right mouse like in DA2 and other games.



#19
CorniliuS

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My gods i didn't even know it was a thing, use soft like autohotkey to rebind you key or mouse wherever you like. I suppose i can do it for you will take around 10sek...but moving using mouse is so weird.

 

http://www.filedropper.com/dai

 

Just launch doesn't matter when lmouse now "w"  and "w" is left click, f2 suspends remapping.



#20
thewatcheruatu

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I think it depends on how easily you change mental gears between games. When I first started playing inquisition, I was hopping around Thedas like a rabbit because I was used to pausing with the space bar and attacking inanimate objects right, left, and center. I have lost count of how many conversations I aborted by accidentally casting Winter's Grasp at somebody (thank goodness random game NPCs don't go hostile when you fire random spells at them!). 

 

ha! Me, too. I started up Inquisition a day after completing my playthrough of Dragon Age II, so needless to say, I did this a lot. I got used pretty quickly, though, to pressing T instead of space bar.

 

The other thing I constantly did for probably the first 10 hours I played the game was that I'd be in tactical mode, and I'd hit Ctrl+A to select all of my characters (which of course, you can't even do anyway in Inquisition), and I would accidentally unpause the fight. So frustrating, but I did get used to that, as well (though I still hate it that I can't multi-select my group members).

 

And finally, not being able to click to move to an interactable object outside of tactical mode! Arrrrgh! Drove me crazy for the longest time until I learned I could run up to them and hit the F key. Still annoying sometimes, particularly for trying to disrupt fade rifts.



#21
correctamundo

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Holding down lmb AND rmb to move? How incredibly awkward. Why mess around with holding down two buttons to move when you can do it without holding any? :blink:



#22
thewatcheruatu

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Holding down lmb AND rmb to move? How incredibly awkward. Why mess around with holding down two buttons to move when you can do it without holding any? :blink:

 

Because it works in other games I've played, including Dragon Age 2, and because you're already using your mouse to swing the camera around to determine your direction, so if you're just running around somewhere, you can give your left hand a break from resting on the keyboard. It's not awkward at all--I don't know why you'd think that. I can understand why you wouldn't be interested in it.

 

Edit: I should say, it's not game breaking or anything, but I identify with the OP.



#23
correctamundo

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But your left hand is resting since you don't have to be pushing any buttons at all.