Isn't the colours in the trailer just meant to emphasise how much the pre-war people overcompensate? Tragic lives waiting for war, having to let everything about them scream we are fine. I like that. I think the filter makes it gritty enough, and i think the colours in Boston later in the trailer is meant to send the same point.
Fallout 4 timer posted?
#651
Posté 04 juin 2015 - 12:33
- Cypher0020 aime ceci
#652
Posté 04 juin 2015 - 12:46
I always get confused when people say Great War....
I think of the resource wars that lasted for 20 years or whatever..... and the nuclear holocaust as well.... the big damn nuke drop.
I mean.... what "war?"...... the world nuked itself into a holocaust.............
#653
Posté 04 juin 2015 - 12:51
I think the complaint is that the appearance has a glowing, shiny veneer to it, which seems almost Looney-Tunes esque. Very bright, saturated colors, which look at little cartoony.
I don't have a problem with it at this stage, but it does sort of work against the dark and gritty presentation of the Fallout universe.
When has Bethesda ever respected that?! ![]()
I know I should probably stop these petty jabs, but it's too tempting!!! ![]()
- A Crusty Knight Of Colour aime ceci
#654
Posté 04 juin 2015 - 12:57
Bethesda owns the Fallout IP, get used to it. It is not like they bought it yesterday, it has been 10 years or so!
#655
Posté 04 juin 2015 - 01:12
Bethesda owns the Fallout IP, get used to it. It is not like they bought it yesterday, it has been 10 years or so!
I reserve the right to complain about how much better the past was!!!
Even though I find that completely silly and pointless.
Regardless of whether or not the non-Bethesda Fallout games are better, I have had an issue with the way Bethesda's games have been marketed/portrayed starting with Oblivion (Morrowind can also be added on to this, but my memories of that game are unfortunately sparse). It's really with Oblivion where it became more evident that Bethesda didn't really have a knack about telling stories for their games, and it has gotten worse with every new game.
As I said before, there's really no point in completing the main quest more than once in any Bethesda game. There are never any branching endings, there aren't even any tangible moral dilemmas.
- A Crusty Knight Of Colour et Eternal Phoenix aiment ceci
#656
Posté 04 juin 2015 - 01:20
I reserve the right to complain about how much better the past was!!!
Complain all you want. Dislike whatever games you want and keep throwing jabs at things you don't like. But isn't there anything you could like about Fallout 4?
#657
Posté 04 juin 2015 - 01:33
#658
Posté 04 juin 2015 - 02:38
I wonder who the va is?
#659
Posté 04 juin 2015 - 02:42
I think the complaint is that the appearance has a glowing, shiny veneer to it, which seems almost Looney-Tunes esque. Very bright, saturated colors, which look at little cartoony.
I don't have a problem with it at this stage, but it does sort of work against the dark and gritty presentation of the Fallout universe.
Doesn't help that the CG parts, as in the parts that include the dog, do not have actual shadows, which makes things look weird and a bit unnatural. Very minor, baked in lighting in those scenes for the most past and makes a lot of things look very plasticcy
#660
Posté 04 juin 2015 - 02:43
Doesn't help that the CG parts, as in the parts that include the dog, do not have actual shadows, which makes things look weird and a bit unnatural. Very minor, baked in lighting in those scenes for the most past and makes a lot of things look vexy plasticcy
I personally give it a pass this early in development, but I do see why people are pointing it out.
#661
Posté 04 juin 2015 - 02:47
I personally give it a pass this early in development, but I do see why people are pointing it out.
"This early"?
It's coming out this fall. Hardly early
#662
Posté 04 juin 2015 - 02:47
I personally give it a pass this early in development, but I do see why people are pointing it out.
If the game will come out in 2015, I don't think they're early in development.
#663
Posté 04 juin 2015 - 02:52
I have heard from long time Fallout fans say that FO3 isn't really a fallout game due to the tone and the general direction it's going in. While FO:NV was more akin to the original Fallout as it captures the tone well and builds on the existing timeline.
That may be true, but FO3 was still the first open-world game I really got into and played from start to finish, and I'm not especially attached to one "vision" of Fallout or another. And I actually thought I had more freedom to shape the Lone Wanderer's personality than I do with most video game protagonists. Once in a while the dialogue choice closest to what I wanted to say was kind of clunky, but I was still able to make the general point I wanted to make, which I can't always do with the Courier, Shepard, Geralt, etc.
- Akrabra aime ceci
#664
Posté 04 juin 2015 - 02:59
Bethesda-style games, by which I mean open-world games in general where you can kill huge numbers of the NPC cast at almost any stage of the game, are notoriously tricky and susceptible to bugs. Considering how bugs often work, and how trying to remove bugs can often cause more bugs elsewhere, huge 'flat' games of parallel potential issues are almost inherently buggy. It's not a matter of laziness, it's one of the give-and-takes of non-streamlined games.
If you say so but I can list several open world games which were filled with less bugs when they released than any Bethesda game.
1. Crackdown.
2. GTA series.
3. Inquisition.
4. The Witcher 3.
Hell these games (with the exception of Crackdown) are more complex than Bethesda titles with far more advanced engines so I don't know what excuse Bethesda has other than trying to milk an outdated engine even more (Gamebryo) because they're cheap and lazy to develop a new one.
Open world games should be expected to have bugs but many of the ones in Bethesda games are simply so apparent, evident and often part of the main quest that they shouldn't have been missed. I can only assume Bethesda hires the same "testing agency" as Obsidian (aka prostitutes with cocaine).

- Dermain aime ceci
#665
Posté 04 juin 2015 - 03:00
If you say so but I can list several open world games which were filled with less bugs when they released than any Bethesda game.
1. Crackdown.
2. GTA series.
3. Inquisition.
4. The Witcher 3.
Open world games should be expected to have bugs but many of the ones in Bethesda games are simply so apparent, evident and often part of the main quest that they shouldn't have been missed. I can only assume Bethesda hires the same "testing agency" as Obsidian (aka prostitutes with cocaine).
in Bethesda games bugs are a feature ![]()
#666
Posté 04 juin 2015 - 03:05
in Bethesda games bugs are a feature

- Dermain aime ceci
#667
Posté 04 juin 2015 - 03:07
As far as bugs go, the one that drove me up the wall in FO3 was the quest where I'm trying to lead the escaped slaves to the Lincoln Memorial to kick the slavers out. I'm not sure if I ever actually managed to travel with them the entire way, as opposed to fast-traveling to the downtown area and hoping they show up (which did work at least once or twice). When I actually went with them, they started wandering all over the place and even swimming at one point. I think I had at least one playthrough where I deliberately avoided running into either the slavers or the escapees so I wouldn't acquire the quest.
#668
Posté 04 juin 2015 - 03:15
"This early"?
It's coming out this fall. Hardly early
If the game will come out in 2015, I don't think they're early in development.
I'm not buying it. Early 2016, maybe. Not 2015. Just don't see it happening.
#669
Posté 04 juin 2015 - 03:18
I have a freakin exam the day after tomorrow and this damn E3 should be right now.
Let me go, Release me E3.
#670
Posté 04 juin 2015 - 03:25
I'm not buying it. Early 2016, maybe. Not 2015. Just don't see it happening.
50 bucks says it comes out next month
#671
Posté 04 juin 2015 - 03:31
50 bucks says it comes out next month
Deal!
#672
Posté 04 juin 2015 - 03:33
50 bucks says it comes out next month
You just lost 50 bucks. If it comes out this year it is not before October/November.
#673
Posté 04 juin 2015 - 03:35
Deal!
but if i win i want that in 5000 one cent coins, ill use them to buy the game, the guys in the store have it coming ![]()
- Akrabra aime ceci
#674
Posté 04 juin 2015 - 03:45

- Fast Jimmy aime ceci
#675
Posté 04 juin 2015 - 03:47
Isn't the colours in the trailer just meant to emphasise how much the pre-war people overcompensate? Tragic lives waiting for war, having to let everything about them scream we are fine. I like that. I think the filter makes it gritty enough, and i think the colours in Boston later in the trailer is meant to send the same point.
Are people really complaining about color again? Real life is not desaturated (unless you have a vision problem).





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