The entirety of Alpha Protocol. Every choice in that game feels like it matters and has consequences.
My runner up would be the The Witcher 2 and it's branching storylines depending on whether you ally with Roche or Iorveth.
The entirety of Alpha Protocol. Every choice in that game feels like it matters and has consequences.
My runner up would be the The Witcher 2 and it's branching storylines depending on whether you ally with Roche or Iorveth.
That moment when you realize you killed the wrong person at the end of The Walking Dead Season 2
Guest_StreetMagic_*
That moment when you realize you killed the wrong person at the end of The Walking Dead Season 2
Yeah, that was pretty good.
I wonder if I'm alone in actually liking Jane.. Seems a lot of people prefer "Kenny".
At last getting to embrace Yens busom in TW3.
In CK2 you can kill babies to get a throne and become a baby killer.
No wonder you're so terrible.
Playing spin the bottle and having it land on Fred Jones Rider. I don't want to kiss him, he kills babies.
Guest_TrillClinton_*
Arcanum
---> Slaughter a whole city to join the dark elves. Every other elf will attack you. (Game had so much reactivity)
--> You could literally resurrect anyone through necromancy and question them.
Magic was so OP
Arcanum
---> Slaughter a whole city to join the dark elves. Every other elf will attack you. (Game had so much reactivity)
--> You could literally resurrect anyone through necromancy and question them.
Magic was so OP
I fcuked the boss up with a level 1 spell spammin'
God that game was good.
Arcanum
---> Slaughter a whole city to join the dark elves. Every other elf will attack you. (Game had so much reactivity)
--> You could literally resurrect anyone through necromancy and question them.
Magic was so OP
Great game.
I'd love to see a company pick that up and make a AAA sequel.
Alpha Protocol as a whole. As flawed as that game is, it has some crazy attention to detail when it comes to choices and consequences.