In the 2005 King Kong the movie tie-in game(a really good one at that) there's an interesting ammo management mechanic; instead of having a bar to display current/total ammo, you have your character(Jack) telling you how much ammo have left by pressing the reload button. If you have more than four magazines, Jack will say "It's okay, I have enough ammo." If you have two magazines including the one in your weapon, Jack will say "One magazine on backup" and so on, right down to the number of bullets left on your last magazine.
I liked this mechanic, it fit the survival nature of the game quite well and was kinda unique, hope it catches on in more survival games. Is there any unique and interesting gameplay mechanics you would like to see implemented in more games?





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