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BioWare Dev Wants Ideas for Mass Effect Trilogy Remake


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#51
AlanC9

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It's the same thing to me. People just need the right cathartic/emotional notes for their story. Cronos is only relevant because it's a missed opportunity.


Oh, so "was worth it to them" actually meant "would have been worth it to them." That's where you lost me.

#52
Guest_StreetMagic_*

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Oh, so "was worth it to them" actually meant "would have been worth it to them." That's where you lost me.

 

Yeah, pretty much. Sorry for any confusion.


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#53
AlanC9

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Hmm, funny how none of this stopped Mordin or Legion from having the roles they deserved.


I don't see Miranda's role as being less than theirs. I suppose we could compare screen time if we need an objective approach.

Or do you maybe mean that Miranda deserves more even if that gives her more than the other squadmates?

#54
dreamgazer

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About the same as the anti-Cerberus, nigh-psychotic convict we were forced to recruit in ME2 I'd wager.
 
Though probably less since Miranda is neither (seemingly) psychotic, nor expresses her desire to annihilate anything with the Alliance logo on it every five minutes.


Can't say I see the two as comparable, since Miranda could easily be viewed with suspicion as a potential spy and collaborator. Jack's just volatile.

Remember, it's not how she looks to us, but how she looks to everyone else in-universe.

#55
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I don't see Miranda's role as being less than theirs. I suppose we could compare screen time if we need an objective approach.

Or do you maybe mean that Miranda deserves more even if that gives her more than the other squadmates?

 

I think just having a presence in main events and being part of the Normandy makes the difference (or being part of the crew in some way). It doesn't even have to be that long. 

 

I think all the squad could have used more of this. I would've preferred them investing in that, rather than citadel parties later on. But that's just me.



#56
CrutchCricket

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She's not his girlfriend. If I recall, she had a thing for Ben Hislop, their mutual pal. He even has some lines teasing Ben about it or something.

Unrequited feelings then? I distinctly remember something of the kind.



#57
CrutchCricket

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I don't see Miranda's role as being less than theirs. I suppose we could compare screen time if we need an objective approach.

Or do you maybe mean that Miranda deserves more even if that gives her more than the other squadmates?

You really don't? So Mordin is at the center of the subplot that defines his character (genophage) and Legion is at the center of the subplot that defines his character (geth/quarian) while Miranda is... looking for her sister. Again. That seem legit to you? Nothing at all about the potentially grey terrorist organization turned Empire wannabes she used to be a part of, that statistically take up more of our time than the actual Big Bads?

 

Screentime is irrelevant. She indeed got quantity on par with Mordin or Legion. But almost all of it was wasted. The quality is little better than Jacob's, and that's only because her romance doesn't troll you.

 

Can't say I see the two as comparable, since Miranda could easily be viewed with suspicion as a potential spy and collaborator. Jack's just volatile.

Remember, it's not how she looks to us, but how she looks to everyone else in-universe.

And which one is more likely to spontaneously tear a hole in the hull? That's a bit more of a pressing concern to be honest.

 

Besides you've already got three people onboard who'd make far better spies- EDI and the engineers. Three and a half if you still suspect the EVA body of having some surprises.

 

EDI alone makes the concern about Miranda being a spy moot though. Either you trust EDI in which case she can effectively monitor and lock Miranda down if need be. Or you don't trust EDI in which case, she's the bigger threat anyway.



#58
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I have to basically head canon Jack in cool events to feel good about it. Like her romance scene in the Citadel DLC, where she talked about Rodriguez and rescuing civilians on Palaven. It popped up around the same time Garrus' dad was rescued, and Kal'Reegar gets killed on Palaven. Now I've got this whole story where it's all part of the same event. :P

 

But that kind of sucks I've even stooped to this.



#59
Steppenwolf

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I don't even know how he physically interacts. I don't want to get too lurid, but she doesn't have the right parts. In the end, it just seems like a meeting of minds rather than sex. So it's stupid to emphasize all this stuff as the basis for the relationship.
 
Unless I'm missing something....and she has more capabilities than meets the eye.


She has ******. What do you think makes a ******?

EDIT- camel _ toe is censored?

#60
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She has ******. What do you think makes a ******?

EDIT- camel _ toe is censored?

 

I guess so.

 

I forgot about that though... at least one of the suits makes it more clear.



#61
sH0tgUn jUliA

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James romanceable in ME3 for femShep, and not just a "dirty" feeling fling in The Citadel DLC. It's a fairness thing.

 

The trilogy should include ALL DLC for ALL 3 games. The face import from ME1 through ME3 should be seamless. Add the ability to change the face of your character in game and 0 credit cost the first time - sometimes how our character looks in the generation screen isn't the same as the cut scenes.


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#62
dreamgazer

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And which one is more likely to spontaneously tear a hole in the hull? That's a bit more of a pressing concern to be honest.


Can't say I agree, not with everything that's at stake during the Reaper invasion and not considering Cerberus' interests.

Besides, the Illusive Man wouldn't have suggested Jack had she not been able to be contained. And as evidenced in ME2, she had incentives for staying in line.
 

Besides you've already got three people onboard who'd make far better spies- EDI and the engineers. Three and a half if you still suspect the EVA body of having some surprises.


Ken and Gabby are optional and were ex-Alliance staff who moved to Cerberus because of Shepard, and I don't see how they'd make for better spies than Miranda.

Got a point with EDI, but allowing the ship's unshackled, seemingly loyal AI to stay onboard isn't the same as bringing on one of Cerberus' (ex) top operatives on top of the current situation.

#63
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Jack was considered a huge asset to TIM in the comics. He just failed in sending the wrong people after her (Mya and Kai Leng). But Shepard is different..I susoect he thinks Shep will tame her. At least long enough for the Omega 4 Relay mission. But that could all blow up in his face, just like things blow up between him and Shep too.

 

TIM must be a big gambler. That's what I get from everything I see about him.



#64
Steppenwolf

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Jack was considered a huge asset to TIM in the comics. He just failed in sending the wrong people after her (Mya and Kai Leng). But Shepard is different..I susoect he thinks Shep will tame her. At least long enough for the Omega 4 Relay mission. But that could all blow up in his face, just like things blow up between him and Shep too.
 
TIM must be a big gambler. That's what I get from everything I see about him.


Or he could just be poorly written.
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#65
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Or he could just be poorly written.

 

There's that too.

 

But I'm working with what I got. 

 

What are you saying anyways? You DON'T want Jack in ME2? Nonsense. ;)



#66
dreamgazer

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Or he could just be poorly written.


Anything and everything could be "poorly written".

#67
SilJeff

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I want all DLC obviously as well as the visual upgrades and bug fixes remasters usually get.

 

I also want these changes [some are realistic I think, others are just my excessive wishful thinking that I know not to expect to happen]:

1. outright removing the codex and journal of ME3 and replacing it with a codex and journal in ME3 that works like the ME1 and 2 versions.

2. allowing you to get any squadmate in any order you choose in ME2 instead of locking Legion, Tali, Samara, Thane, etc into the post-Horizon portion of the game. The only lock I want to see in ME2's dossiers is being forced to get Mordin fourth [not counting Zaeed and Kasumi] if you hadn't gotten him already.

3. make it to where the Journal in 2 and 3 imports all the content of the previous games' codexes that you found.

4. replacing the wall of text you unlock by using the trinket the Consort gives you in ME1 with a cutscene depicting what the text was telling the player.

5. take the maps from the MP DLC and make new N7 missions out of them for ME3's single player

6. have Anderson give you the apartment on the citadel earlier in the game [maybe after finishing Palaven] and thus having access to the Silversun strip sooner in order to have more time to enjoy the casino, arena, and arcade. Then, when you get to the point where you can start the Shore Leave mission, have the mission activate by looking at the email from Joker via your apartment's pc and walking yourself to where the sushi place is.

7. speed up the process of mining in ME2 by increasing the speed your cursor moves at.

8. add cutscenes showing your war assets at work throughout the last mission

9. replace the interactive dreams with cutscenes of the dreams that are skippable

10. have the Omega hub world from ME2 be accessable in ME3 after doing that Omega DLC mission and through that hub world gain access to 4 new sidequests where you help the merc group fight the reapers [of course, this means Aria will no longer be at the Citadel after getting back Omega]. One for Blood Pack, one for the Blue Suns, one for Eclipse, and one with the Talons.

11. fix ME2's Conrad Verner encounter so you can see the actual encounter with him should you take the all-paragon route with him in ME1.

12. Include a bonus disc with the physical copies of the remastered trilogy or a digital download of a Mass Effect application on whatever platform you buy the remaster on that includes a remastered Mass Effect Galaxy, a remastered Mass Effect Infiltrator, a Mass Effect 3 email program, and soundtracks {sorta like the Halo Channel is to the Master Chief Collection}. The remastered Mass Effect Galaxy and Infiltrator would have you play with the controller instead of an iPhone/Android phone screen and completing the games would unlock the in-game bonus for you current save file of ME2 or ME3. Then, the next time you do a ME2 playthrough, you'd need to beat Galaxy again to see that exclusive conversation, same with ME3 and Infiltrator.



#68
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Anything and everything could be "poorly written".

 

All of Mass Effect... at least starting with 2.... is like a game of "working with what I got". 

 

Hell, I play default Shep.. He shouldn't even be working with Cerberus. So the challenge is trying to even make that work.

 

What makes it more funny is they're completely aware of the problem. Toombs asks me "Wtf?" Vasir the same thing. Yet the story pushes on....



#69
CrutchCricket

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Can't say I agree, not with everything that's at stake during the Reaper invasion and not considering Cerberus' interests.

Besides, the Illusive Man wouldn't have suggested Jack had she not been able to be contained. And as evidenced in ME2, she had incentives for staying in line.

Almost everything that's at stake in ME3 was just as much at stake in ME2, at least from the character's perspective. The Reapers being on your planet, liquifying your d00ds, does not somehow make more terrible and in need of stopping. They are what they always were.

 

And Jack was kept in cryo with two YMIR mechs as guards because a stealth ship with no brig is enough to "contain her". Seems legit. Beyond getting clear of Purgatory Jack had no incentives to not blow the ship open or at the very least get out of Dodge the next time they made port. There is no plausible in-universe reason for her being there. Someone just wanted a Riddick meets Starkiller homage in the game.
 

Ken and Gabby are optional and were ex-Alliance staff who moved to Cerberus because of Shepard, and I don't see how they'd make for better spies than Miranda.

Got a point with EDI, but allowing the ship's unshackled, seemingly loyal AI to stay onboard isn't the same as bringing on one of Cerberus' (ex) top operatives on top of the current situation.

They're inconspicuous and would plausibly have access to every area of the ship. Miranda, by virtue of being higher profile would constantly be watched. Well, there might also be other reasons she might be watched... ;)

 

No, it's worse. An unshackled AI built, by Cerberus with Reaper tech. In every other case where I heard that combination I'd already be charging up a Cain. Like I said, you can watch Miranda. You can monitor and cut off her communication, you can restrict her from the CIC or the War Room (or to a single room if you'd like) and her choices are limited, both in spying and combat if it came down to it. The AI however is omnipresent, could provide Cerberus with live streaming if it so chose and has full control of the entire ship. It can lock you out and that's if it decides not to just vent the entire ship. And unlike the ex-operative who reportedly left Cerberus on moral grounds, how can we be sure the AI has any morals at all, or even understands the concept?



#70
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There is no plausible in-universe reason for her being there. Someone just wanted a Riddick meets Starkiller homage in the game.

 

It's more than that. She... at least before Overlord... is a light on Cerberus' more screwed up activities. She's there to test the player on how much they care about that stuff. And how much they can see past her presentation to realize any of this.

 

Not everyone played ME1, or read the books with Cerberus in it.

 

In-universe though, she's the most powerful human biotic alive lorewise. TIM, if anything, will try to use/control things before destroying them. While Jack sees Shep as someone who might help track down Pragia... that's pretty obvious right before you leave Purgatory.



#71
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Wait, what's this even about again? Whether Miranda could be on the Alliance Normandy in ME3? Because Jack was on a Cerberus vessel in ME2?



#72
Steppenwolf

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Anything and everything could be "poorly written".


Especially anything and everything related to Cerberus post-ME1.

#73
Helios969

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Especially anything and everything related to Cerberus post-ME1.

Or the failure was setting Cerberus up properly from the get-go (like most of the story elements in the ME-verse.)



#74
oldag07

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I am not sure about consoles, but for PCs having a mode where keyboard controls in ME1 are the same as in ME2 and ME3 would be appreciated.  That simply can't be done with current controls.



#75
CronoDragoon

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Given the importance of Cerberus in ME3, I agree that Miranda should have had a larger role. I also agree that due to the specific role Cerberus played, Miranda being on the Normandy would be problematic, especially given an ME2 playthrough where she is never forced to turn against TIM (keeping the base).

 

So long as we're playing the "shoulda coulda" game, I'd suggest a larger change that remedies both issues: Cerberus becomes a tentative ally of the Alliance towards the beginning of ME3 (and also a tentative ally of Shepard depending on your ME2 decision. This would affect some tonal consistency for Shepard's interactions with TIM: more hostile if you destroyed the base, more friendly if you didn't) and Miranda becomes the Cerberus liason on the Normandy. Throughout the course of the game, TIM becomes aware of Control through data Shepard discovers, which leads us to the same confrontation on Earth about what to do with the Reapers except without the retread Indoctrination plot. You can still have Cerberus as enemy fodder in the same way you had enemy geth in ME2: Indoctrination leads to a split of Cerberus forces.

 

Miranda can take EDI's spot. She has Overload which covers the "essential" function of an engineer in the party for the 5% of players that don't have Tali, and everyone else has Tali anyway so EDI isn't needed, in gameplay terms. This also provides the benefit of EDI never needing a body and staying as a ship AI, which in my mind is a substantial improvement.


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