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Uwrap problem


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#1
Shadowing2029

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Could anybody help me?

I was converting some cool bone weapon models from warcraft 3 to nwn.

I managed to convert one, but uwrap change dont show ingame.

https://drive.google...iew?usp=sharing

 



#2
Shemsu-Heru

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I can't assure that. But I think that the problem could be that you have include several different objects, with a different textures for each one; In the same weapon piece. NWN weapons aren't built in that way. Each piece is a single object with a single texture. So maybe the graphic engine of NWN can't stand anything beyond that.

I'll recommend you to attach all the objects of the each piece into a single one. Modifying the UW map coordinates and made a single texture for the weapon parts.

Also I think that it looks a little dark. NWN models looks better if they have  0.0 0.0 0.0 1.0 1.0 1.0 as settings for ambient and diffuse. your models have 0.588 0.588 0.588 as diffuse settings. I think that you should change that.

BTW - the weapons looks very nice. more bone weapons are always useful for Dark Sun modules....

 

Cheers!



#3
Shadowing2029

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as i have said some nice guy on hiveworkshop allowed me to convert some of his bone weapons to nwn.

Anyway thanx Shemu i will try it.



#4
PLUSH HYENA of DOOM

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0.0 0.0 0.0 as setting for ambient and diffuse will make it REALLY dark.

You should set them to 1.0 1.0 1.0 (which is what Shem meant, I'm sure).



#5
Shemsu-Heru

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Oh yes, 0.0 0.0 0.0 is for specular, I have mistaken them! :whistle: :whistle: :whistle: :whistle: :whistle:



#6
Shadowing2029

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one texture failed



#7
Shemsu-Heru

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Could you explain that better?