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What DAI does better than TW3..


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#376
txgoldrush

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It's funny that you mention that. I played TW2 in preparation for TW3, and from the prelude on, I was hooked. The side quests were everything I hoped for with both violent and non violent options, tons of dialogue, multiple phases. The combat was a bit clunky but TW3 fixed that.

Hated the witcher 1. Back then I used to say it was just crap compared to origins. And it was.

Oh...no

 

The Witcher 1 is far better than DAO...it has a vastly superior storyline and more maturity in the quests. Hell, other than character models, it looked better than DAO as well.

 

I think DAO is heavily overrated. The plot is pretty weak, it was painfully cliched and formulaic, the characters were mostly expys from past games, and the combat and leveling system simply put, was not balanced, at all. If Bioware uses DAO as the gold standard, they will run in place. The problem with DAI is that it double downs on DAO's flaws.


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#377
AresKeith

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This poster has the right idea, posted what they liked more!

 
Will contest that last part, BSN is far more divided and antagonistic toward eachother than TW community.

 

 

TW community is like the old BSN :P


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#378
Saphiron123

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Oh...no

 

The Witcher 1 is far better than DAO...it has a vastly superior storyline and more maturity in the quests. Hell, other than character models, it looked better than DAO as well.

 

I think DAO is heavily overrated. The plot is pretty weak, it was painfully cliched and formulaic, the characters were mostly expys from past games, and the combat and leveling system simply put, was not balanced, at all. If Bioware uses DAO as the gold standard, they will run in place. The problem with DAI is that it double downs on DAO's flaws.

Sorry, but DAO still holds up pretty well, the witcher 1 models are so dead eyes and stiff I can't handle it. Now it was a small game from a starting studio at the time, and they put a lot of effort into it, but the combat is also just awful.

DAO is still the best dragon age game by far in terms of story, characters, and combat options. DAI doesn't double down on it, it throws out all the best parts of it, and replaces them with watered down MMO crap. You're in the minority there on this board, I'm afraid.

DAO had some truly amazing moments and some unexpected branches depending on what you did and what you chose. Trying to sacrifice myself only to have alistair stop me and die in my place was amazing. I love the witcher 2 and 3, I loved origins and had a pretty good time with DA2 once i got past the waves and repeating envirnments. DAI isn't superior to any of those, it's an empty mmo world where 90% of the content is either totally static (seriously, there's not even a day/night cycle or npc schedules and nothing ever changes) or unimportant to the core plot (which is the shortest of any dragon age yet).

DAI doesn't even have cities in it. It's an RPG that cut cities. The biggest you see is redcliff, and that's a sad realization. DAO is ancient now, but it was the superior game. The tactics system alone made it superior considering we're now stuck with teammates who can't start a single fight without wasting their best talents 20 seconds before the actual fight begins.


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#379
Saphiron123

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Nothing... TW3 was a better experience for me, i have just said that this topic is not so different than the other one in term of content.
IS just the same topic with reversed words,very similar.

 

Yeah, I'm with you. DAI didn't surpass in any way... it could have. If they left in some of the cut content like keep battles and not thrown out stuff like tactics, it could have been a different but very enjoyable experience. They just threw away too much, from tactics, to attribute points, to story length, all ins ervice to their "single player MMO" approach and Gaider's personal politics (which, while fine, were just so in your face and preachy... the funny thing is, he didn't write the characters for LGBT people, he wrote them to tell non LGBT people how they should feel).



#380
KotorEffect3

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ME3 is basically on rails (in fact, I think ME2 is too, but that's an argument for another day). DA wins handily over ME in this department, in any event.

 

 

lol dont make me laugh.  ME is the flagship, the older brother, the alpha male.

 

 

Edit:  I just realize I misread your post.  You said this department when I thought you said in any department.



#381
Saphiron123

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lol dont make me laugh.  ME is the flagship, the older brother, the alpha male.

ME had some very memorable events throughout the series.



#382
KilrB

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Yeah, I'm with you. DAI didn't surpass in any way... it could have. If they left in some of the cut content like keep battles and not thrown out stuff like tactics, it could have been a different but very enjoyable experience. They just threw away too much, from tactics, to attribute points, to story length, all ins ervice to their "single player MMO" approach and Gaider's personal politics (which, while fine, were just so in your face and preachy... the funny thing is, he didn't write the characters for LGBT people, he wrote them to tell non LGBT people how they should feel).

 

This is what happens when people with over-sized egos and hubris to spare take over a successful project/product/franchise.

 

It's just not good enough to improve on what has already been done.

 

They have to "innovate" and "streamline".

 

If THEY didn't do it, it has to be thrown out and replaced with something they can point to, thump their chest, and declare ... "Look what I did!"

 

Unfortunate that this had happened to the Dragon Age IP.


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#383
AresKeith

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Yeah, I'm with you. DAI didn't surpass in any way... it could have. If they left in some of the cut content like keep battles and not thrown out stuff like tactics, it could have been a different but very enjoyable experience. They just threw away too much, from tactics, to attribute points, to story length, all ins ervice to their "single player MMO" approach and Gaider's personal politics (which, while fine, were just so in your face and preachy... the funny thing is, he didn't write the characters for LGBT people, he wrote them to tell non LGBT people how they should feel).

 

I like you keep saying this depsite the fact that Origins is basically a single player MMO



#384
KilrB

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I like you keep saying this depsite the fact that Origins is basically a single player MMO

 

Play a little NW Online and tell us which game most resembles it ...



#385
HiroVoid

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#386
Saphiron123

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I like you keep saying this depsite the fact that Origins is basically a single player MMO

It really isn't, considering the majority of the sidequests have more writing and companion specific dialogue then anything outside of the core story in inquisition.

I'm playing origins for the 7th time, and it's still fun, and i'm still seeing and hearing things i never saw before. I had no idea you could play as the first enchanter in the fade during redcliff, and i just did return to ostagar with loghain and wynne and got tons of dialogue i'd never heard.

Also, race and class actually matter and give you a unique origin story, most of which are really rewarding.

You should play it again someday, it might surprise you.



#387
txgoldrush

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Sorry, but DAO still holds up pretty well, the witcher 1 models are so dead eyes and stiff I can't handle it. Now it was a small game from a starting studio at the time, and they put a lot of effort into it, but the combat is also just awful.

DAO is still the best dragon age game by far in terms of story, characters, and combat options. DAI doesn't double down on it, it throws out all the best parts of it, and replaces them with watered down MMO crap. You're in the minority there on this board, I'm afraid.

DAO had some truly amazing moments and some unexpected branches depending on what you did and what you chose. Trying to sacrifice myself only to have alistair stop me and die in my place was amazing. I love the witcher 2 and 3, I loved origins and had a pretty good time with DA2 once i got past the waves and repeating envirnments. DAI isn't superior to any of those, it's an empty mmo world where 90% of the content is either totally static (seriously, there's not even a day/night cycle or npc schedules and nothing ever changes) or unimportant to the core plot (which is the shortest of any dragon age yet).

DAI doesn't even have cities in it. It's an RPG that cut cities. The biggest you see is redcliff, and that's a sad realization. DAO is ancient now, but it was the superior game. The tactics system alone made it superior considering we're now stuck with teammates who can't start a single fight without wasting their best talents 20 seconds before the actual fight begins.

DAO is awful in its combat as well....for balance reasons. Its if Bioware didn't even bother to balance the game, and mages become godly, can even solo on nightmare.

 

And DAO plot was far too cliched, while some of the side stories were good, the main plot is a bore.

 

DAI has Val Reaux, so it has a city.

 

The big reason why TW1 is better than DAO, is once again. Storytelling.

 

One big thing....why is the city burning at the end of the game.

 

In DAO, its "orcs". Its the traditional fantasy evil. Its cliche.

 

In TW1, its because a breakdown of the social order and racial violence. Something more realistic and less cliche. And the entire Alvin storyline was well done and suntle. Was he the main villain or not? And TW3 is more like TW1 in its story than TW2, which is a good thing.


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#388
Valkyrja

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I think DAO is heavily overrated. The plot is pretty weak, it was painfully cliched and formulaic, the characters were mostly expys from past games, and the combat and leveling system simply put, was not balanced, at all. If Bioware uses DAO as the gold standard, they will run in place. The problem with DAI is that it double downs on DAO's flaws.

 

DA:O also had two torturous bloated sequences in The Fade and Deep Roads (which were originally supposed to be even longer, lol) that somehow made it into the final game. The origin stories suggest that BioWare intended for the game to be played multiple times but those segments sure don't make people want to.

 

The game had just too much trash combat as well.

 

DA:O would have been better if it had been cut down to around a thirty hour game instead of stretching it into a ponderous slog that overstayed its welcome.



#389
TheOgre

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I didn't find the Deep Roads a chore. That's just me :o


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#390
DarkKnightHolmes

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DAO is awful in its combat as well....for balance reasons. Its if Bioware didn't even bother to balance the game, and mages become godly, can even solo on nightmare.

 

And DAO plot was far too cliched, while some of the side stories were good, the main plot is a bore.

 

DAI has Val Reaux, so it has a city.

 

The big reason why TW1 is better than DAO, is once again. Storytelling.

 

One big thing....why is the city burning at the end of the game.

 

In DAO, its "orcs". Its the traditional fantasy evil. Its cliche.

 

In TW1, its because a breakdown of the social order and racial violence. Something more realistic and less cliche. And the entire Alvin storyline was well done and suntle. Was he the main villain or not? And TW3 is more like TW1 in its story than TW2, which is a good thing.

 

Calling val royeaux a city is an insult to cities in video games everywhere and DAO is Biowares best story.

 

It's cliche and it's save the world but I love it. The final battle was amazing with all your armies coming together and people like Eamon, Irving and Greagoir showing up to the battle.

 

 

Also they were plenty of great moments in the story.

 

The warden ritual was a shocker with Duncan killing Jory and poor Daveth hitting the bucket,

 

Loghain betraying his own King was an amazing and powerful scene and having to watch Duncan die even after everything he tried to do to save Fereldan and seeing his last moment as a Darkspawn cut him down.

 

Or what about Conner? The boy made a deal with a demon to save his father only to end up becoming a puppet for a cruel demon who forced an innocent child to kill others in the village simply because the demon enjoyed. Then we're forced to either kill a child (Never seen that before in an RPG!) or kill her mother who only wants her son back. Now, the cop out with getting the mage was an easy 'I win' option but some people actually like option like that and, even though I've never taken that option in DAO for any play through, I was glad Bioware was letting people who are not in that stuff a way out.

 

I didn't see the Ultimate sacrifice coming when Riordan announced me or my close friend Alistair must give their life to end the Blight meaning one of us won't get a happy ending.

 

I was extremely curious about the Dark Ritual in my first few play throughs because I didn't know if Morrigan was trust worthy enough to have the soul of a God with her or if Flemeth would one day come back and steal the baby and it's power.

 

And then the actual Ultimate sacrifice ending where one Warden must die. To see Alistair give his life for me was sad knowing how young and hopeful he was or to watch Loghain, who had given so much for his home only to end up becoming the type of person he hates, give his life to show he still cares for Ferelden.

 

Furthermore, it gave us an interesting villain in Loghain who truly believed he was fighting to protect his country compared to stupid evil like Malak or Corypheus or influenced by outside factors to become crazy like Meredith, Saren and TIM fell into.

 

Also there was plenty of story telling about social order and racial violence unless you closed your eyes somehow and forgot about the alienage, the circle tower , the Dalish mission, the city elf origin and dwarf commoner origin.

 

After playing the ME series and KOTOR , where every paragon/light choice is the "right" and easy choice, DAO was a breath of fresh air. Not everything has to be  personal and about how cruel humanity can be, sometime you just want to play something where you save the world and DAO had plenty of both saving the world and personal turmoil.

 

Combat wise, TW1 and DAO are neither special to me in gameplay or combat but at least DAO gave me companions to go through with and the banter made it fun to listen to most of them argue.


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#391
TheOgre

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Calling val royeaux a city is an insult to cities in video games everywhere and DAO is Biowares best story.

 

It's cliche and it's save the world but I love it. The final battle was amazing with all your armies coming together and people like Eamon, Irving and Greagoir showing up to the battle.

 

 

Also they were plenty of great moments in the story. The warden ritual was a shocker with Duncan killing Jory and poor Daveth hitting the bucket, Loghain betraying his own King was an amazing and powerful scene and having to watch Duncan die even after everything he tried to do and seeing his last moment as a Darkspawn cut him down off. I didn't see the Ultimate sacrifice coming when Riordan announced me or my close friend Alistair must give their life to end the Blight meaning one of us won't get a happy ending. I was extremely curious about the Dark Ritual in my first few play throughs because I didn't know if Morrigan was trust worthy enough to have the soul of a God with her or if Flemeth would one day come back and steal the baby and it's power. And then the actual Ultimate sacrifice ending where one Warden must die. To see Alistair give his life for me was sad knowing how young and hopeful he was or to watch Loghain, who had given so much for his home only to end up becoming the type of person he hates, give his life to show he still cares for Ferelden.

 

Furthermore, it gave us an interesting villain in Loghain who truly believed he was fighting to protect his country compared to stupid evil like Malak or influenced by outside factors to become crazy like Meredith, Saren and TIM fell into.

 

Also there was plenty of story telling about social order and racial violence unless you closed your eyes somehow and forgot about the alienage, the circle tower , the Dalish mission, the city elf origin and dwarf commoner origin.

 

After playing the ME series and KOTOR , where every paragon/light choice is the "right" and easy choice, DAO was a breath of fresh air.

 

Combat wise, TW1 and DAO are neither special to me in gameplay or combat but at least DAO gave me companions to go through with and the banter made it fun to listen to most of them argue.

 

Captured everything I loved about DAO. Yeah it was cheesy but being persecuted by Loghain, who truly believed in his actions and desperately thought he was doing his kingdom good..

 

044159e6e0b6bbae9a223ead74efee75883a7b7_


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#392
AresKeith

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Calling val royeaux a city is an insult to cities in video games everywhere and DAO is Biowares best story.

 

It wasn't Val Royeaux though, it was only the Market Place 


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#393
TheOgre

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It was Val Royeaux though, it was only the Market Place 

I desire to see a massive Val Royeaux. Terrible comparison I imagine for some, but Bioshock Infinite (despite not being my favorite in the series) one of the greatest level designs. I wanted something close to as majestic as that. Hopefully it shall be so with DA4 if we ever return to Val Royeaux.



#394
FKA_Servo

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It wins the battle, but loses the war.

Because in the end, Mass Effect was a better game for being on rails....it had a lot more focus. Dragon Age games lack focus. Thats the problem with the series, its all over the place, even DAO.


If you say so.
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#395
Eelectrica

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I didn't find the Deep Roads a chore. That's just me :o

I didn't mind the deep roads either.

I guess the colour palette gets a bit old, but apart from that it was fine.

Didn't mind the fade either really. Shape shifting into different forms to solve each area was kind of cool actually.



#396
DarkKnightHolmes

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It was Val Royeaux though, it was only the Market Place 

 

I meant the in-game Val Royeaux that we were shown, I know the actual one in the series is pretty big and it's just disappointing we didn't get a fraction of that. They could have at least made it as big as Kirkwall.

 

We got 3 deserts but no proper city to explore. I would have sacrificed Forbidden Oasis for it. I mean, it's going nothing special except the temple and they could have easily made Solasan temple in it's own little location/dungeon instead of giving it a whole map.


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#397
AresKeith

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I meant the in-game Val Royeaux that we were shown, I know the actual one in the series is pretty big and it's just disappointing we didn't get a fraction of that. They could have at least made it as big as Kirkwall.

 

We got 3 deserts but no proper city to explore. I would have sacrificed Forbidden Oasis for it. I mean, it's going nothing special except the temple and they could have easily made Solasan temple in it's own little location/dungeon instead of giving it a whole map.

 

I agree, I would've liked to see more of the City. Hopefully DLC expands it



#398
Torgette

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If you say so.

 

I guess to be fair, very few video game IP's w/ multiple games have had the focus that the Mass Effect trilogy had. The looseness of DA is a strength imo though, that looseness let's the writers explore the lore however they want and invent stuff on the fly - they're not bound. The only negative I can think of is whether you believe they can execute on their ideas, but the starting point isn't the reason why things don't work out.


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#399
FKA_Servo

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I guess to be fair, very few video game IP's w/ multiple games have had the focus that the Mass Effect trilogy had. The looseness of DA is a strength imo though, that looseness let's the writers explore the lore however they want and invent stuff on the fly - they're not bound. The only negative I can think of is whether you believe they can execute on their ideas, but the starting point isn't the reason why things don't work out.


Mass Effect is one of my all time favorite games, except for the gameplay half the time.

ME2 and ME3 are two of my all time favorite games, because of the gameplay and in spite of the direction they took the story.

I still love parts of them to death, but ME2 and ME3 are two of the biggest goddamn disappointments ever. I've still only finished ME3 once, and it actually put me off games in general for a good two months. I would have to say all three Dragon Age games rank above them for me. Which is hard, because it's far and away my favorite fictional universe.
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#400
Seraphim24

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Captured everything I loved about DAO. Yeah it was cheesy but being persecuted by Loghain, who truly believed in his actions and desperately thought he was doing his kingdom good..

 

044159e6e0b6bbae9a223ead74efee75883a7b7_

 

Baldur's Gate 1 and 2 are Bioware's best stories though. DA:O may be the best among DAs but it's a pale imitation of BG really.