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What DAI does better than TW3..


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#651
Rawgrim

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I'd have to agree with Sylvius. The combat and the set protagonist in The Witcher 3 does make the game feel more like an action adventure, rather than an rpg. It actually reminds me a lot about Red Dead Redemption.

 

Still. The game is miles better than DA:I in almost every aspect.


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#652
Sartoz

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Never used the horses in DA:I. Not because I thought they were bad or anything, but the game has so much "platforming" and jumping\climbing, that I saw no use for them, really.

 

                                                                                         <<<<<<<<<<>>>>>>>>>>

 

Good point about jumping. Wish I was able to play as a jumping Hare. 



#653
Pasquale1234

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TW3 actually did that a lot less, I found.

There was one scene where the majority of the nudity was from a sagging old granny, while Ciri, our attractive protagonist, was wrapped up in a towel the whole scene. I don't think the 'male gaze' was being pandered to very much. :lol:


You mean the sauna scene that also included a much younger nude woman who was on-screen at least as much as that sagging old granny?

#654
Guest_john_sheparrd_*

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You mean the sauna scene that also included a much younger nude woman who was on-screen at least as much as that sagging old granny?

Your point?



#655
Elhanan

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Your point?


Omissions, it would appear....

#656
MoonDrummer

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You mean the sauna scene that also included a much younger nude woman who was on-screen at least as much as that sagging old granny?

I don't see the problem, we see plenty of topless men as well. 


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#657
KBomb

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You mean the sauna scene that also included a much younger nude woman who was on-screen at least as much as that sagging old granny?


So? In the bathhouse, there were topless women who were fit and there were topless women who were overweight. There were topless men who were sporting six packs and some men sporting a full keg. There was quite a variety of nude bodies and all in a proper setting. As was in the sauna scene. So, I am not sure what your point is-- unless it's that only the young nude women should be clothed as not to entice the male players.
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#658
Kmaru

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Why i never played : The Witcher (1, 2, 3), the lack of character creation. I just have decided to not play any game that not has at least that immersive option. Thought if i was a teenager i may have played the witcher 3.

 

To me Bioware games are the new standard in this matter.

 

+ we have great companions in DAI, Cassandra is the only character i honestly dislike even if i started co-romancing her.

+ we have great romance options

+ wicked eyes and wicked heart (that was just genious! i started being bored but quickly it became the best moment ever)



#659
KBomb

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Why i never played : The Witcher (1, 2, 3), the lack of character creation. I just have decided to not play any game that not has at least that immersive option. Thought if i was a teenager i may have played the witcher 3.

To me Bioware games are the new standard in this matter.

+ we have great companions in DAI, Cassandra is the only character i honestly dislike even if i started co-romancing her.
+ we have great romance options
+ wicked eyes and wicked heart (that was just genious! i started being bored but quickly it became the best moment ever)


Why would being a teenager make a difference on whether you would have played or not?

Also, I understand it's your preference, but you're really missing out on some great games by limiting yourself to such a small margin.
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#660
Hanako Ikezawa

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Why would being a teenager make a difference on whether you would have played or not?

Also, I understand it's your preference, but you're really missing out on some great games by limiting yourself to such a small margin.

Yeah, while I prefer the option to customize the protagonist it's not a dealbreaker for me. There are some great franchises across several genres with set protagonists. 

 

As long as I like the protagonist, I'm good on that front. Though games that offer more choice for the protagonist get points over those that don't. 


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#661
Kmaru

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Well after 28 years playing video games of all kind, plus the movies, series, mangas, i need something innovative. I did not felt the same as a teenager. 

So even if DAI is a bit of cliché like most of the game of that kind, it tries to offer more than great actions.

 

@ Hanako Ikezawa : The question is among all the games with dragons, wolves, spiders, caverns, warriors, mages which one will u pick?  :P



#662
Rawgrim

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Why i never played : The Witcher (1, 2, 3), the lack of character creation. I just have decided to not play any game that not has at least that immersive option. Thought if i was a teenager i may have played the witcher 3.

 

To me Bioware games are the new standard in this matter.

 

+ we have great companions in DAI, Cassandra is the only character i honestly dislike even if i started co-romancing her.

+ we have great romance options

+ wicked eyes and wicked heart (that was just genious! i started being bored but quickly it became the best moment ever)

 

So gender, 4 race options, and 5 character options (guy with knives, bow, sword and shield, big weapon, or magic) is the new standard? As opposed to Baldur's Gate 2 that gave you almost 100 variations when creating your character?

 

Sure you are not a teen?


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#663
Linkenski

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I'd have to agree with Sylvius. The combat and the set protagonist in The Witcher 3 does make the game feel more like an action adventure, rather than an rpg. It actually reminds me a lot about Red Dead Redemption.

 

Still. The game is miles better than DA:I in almost every aspect.

And both are Action-RPGs no matter how you slice it. Don't make it sound like you can't compare them fairly. The way I see it they both try to do many of the same things including:

 

1) Extensive emphasis on open-world/area exploration and sense of discovery

2) Choice and consequence through interactive dialogue

3) Character progression and crafting

4) Gathering forces for a pivotal moment in the story

 

The major aspects where they don't try to do the same thing includes:

 

1) Trying to contextualize all side-content for some kind of uniform objective (AKA Power and strengthening the Inquisition)

2) Use of methodical/strategic combat

3) Emphasis on player agency

 

I find that, in most of the areas in which DA:I mirrors Witcher 3, Witcher 3 just blows it out of the water. I think character progression and crafting is tied but the rest I feel Witcher does much, much better.



#664
Elhanan

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So gender, 4 race options, and 5 character options (guy with knives, bow, sword and shield, big weapon, or magic) is the new standard? As opposed to Baldur's Gate 2 that gave you almost 100 variations when creating your character?
 
Sure you are not a teen?


Still better than a single option whether one likes it or not....
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#665
Elhanan

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And both are Action-RPGs no matter how you slice it. Don't make it sound like you can't compare them fairly. The way I see it they both try to do many of the same things including:
 
1) Extensive emphasis on open-world/area exploration and sense of discovery
2) Choice and consequence through interactive dialogue
3) Character progression and crafting
4) Gathering forces for a pivotal moment in the story
 
The major aspects where they don't try to do the same thing includes:
 
1) Trying to contextualize all side-content for some kind of uniform objective (AKA Power and strengthening the Inquisition)
2) Use of methodical/strategic combat
3) Emphasis on player agency
 
I find that, in most of the areas in which DA:I mirrors Witcher 3, Witcher 3 just blows it out of the water. I think character progression and crafting is tied but the rest I feel Witcher does much, much better.


Action RPG's do not seem to have Pause and/or Tac-Cam; a minor distinction some enjoy.

#666
Rawgrim

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And both are Action-RPGs no matter how you slice it. Don't make it sound like you can't compare them fairly. The way I see it they both try to do many of the same things including:

 

1) Extensive emphasis on open-world/area exploration and sense of discovery

2) Choice and consequence through interactive dialogue

3) Character progression and crafting

4) Gathering forces for a pivotal moment in the story

 

The major aspects where they don't try to do the same thing includes:

 

1) Trying to contextualize all side-content for some kind of uniform objective (AKA Power and strengthening the Inquisition)

2) Use of methodical/strategic combat

3) Emphasis on player agency

 

I find that, in most of the areas in which DA:I mirrors Witcher 3, Witcher 3 just blows it out of the water. I think character progression and crafting is tied but the rest I feel Witcher does much, much better.

 

1. Mostly just empty stuff in the DA:I areas. Mindless fetch chores and no real quests. In The Witcher almost every side quest has an extensive story to it, and several outcomes.

2. DA:I may have choice, but it has almost no concequence. None of your choices ever impact the Inquisition, or yourself, in any negative way. You get zero setbacks from poor choices, and none of the quests are made more difficult because of a poor previous choice. I the witcher you have pretty severe outcomes for a lot of the choices, and you can even screw up other quests that way. Choices can bite you in the rear later on too.

3. Yup. But no point in it in DA:I since the Barrier spell is all you need. The rest is just an illusion. In the Witcher it is vital.

4. Where do we need these forces in DA:I, exactly? I never saw my army at the end of the game. Couldn't use them for anything but text based missions on the War Table.

 

The Witcher blows DA:I way out of the water, yes. You are spot on. Both are action rpgs as well, but I think The Witcher feels more like a roleplaying game (outside of combat) than DA:I does. Way more focus on choices and effects of each choice.

 

I didn't think DA:I was a terrible game, but Bioware do need to improve their act rather severely if they want to have any hope of keeping up. Stop holding the player's hand all through the game, and stop assuming the player has never played an rpg before. You are making an rpg, for crying out loud. Fans of the genre will buy it, and they aren't afraid of spending time learning the game. Nor are they afraid of failing here and there either.


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#667
KBomb

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Well after 28 years playing video games of all kind, plus the movies, series, mangas, i need something innovative. I did not felt the same as a teenager.
So even if DAI is a bit of cliché like most of the game of that kind, it tries to offer more than great actions.

@ Hanako Ikezawa : The question is among all the games with dragons, wolves, spiders, caverns, warriors, mages which one will u pick? :P

While I do love the DA franchise, I believe TW series is innovative and has been with each game. I also feel it has a very deep and mature setting and story. The decisions and consequences are interesting and fun-- and sometimes heartbreaking. It also has some pretty great romances, though not as much variety as DA, but I found the quality not lacking at all due to quantity.

The story is tremendously engrossing and even the smallest of quests have a story and engaging characters. The contracts Geralt accept have an investigative process in which you need to figure out what type of monster you're dealing with and then you adjust combat tactics accordingly.

Anyway, I would suggest giving it a try before making any judgements about what it lacks.
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#668
Kmaru

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So gender, 4 race options, and 5 character options (guy with knives, bow, sword and shield, big weapon, or magic) is the new standard? As opposed to Baldur's Gate 2 that gave you almost 100 variations when creating your character?

 

Sure you are not a teen?

 

Well, i can't play anymore the same male vicking looking anymore. And i do believe that nowadays, developpers must offer the possibilities to choose, race, gender, and such when it comes to role playing video games.

I always start considering a RPG starting that point.

 

I agree with u Kbomb about the witcher, it's why i was about to buy it. But i could not recognise myself in that game.

The gameplay in DragonAge is not the best, yet Bioware offer us something i value : character creation. 

 

The witcher could offer the possibility to pick among default faces.



#669
Rawgrim

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Still better than a single option whether one lies it or not....

 

The witcher always had 1 option from the get go.It is a continuation of a book series, after all. But they did improve and add options for Geralt in each new game. Geralt can use more weapons than the Inquisitor can, for example. And he has way more options during level up than the Inquisitor has. So despite having just 1 character to pick from, the game still has more options. Maybe you should actually play it and see for yourself? Bioware made games that had tons of options more than DA:I did. And the first DA game had way more options than this game did.



#670
Rawgrim

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Well, i can't play anymore the same male vicking looking anymore. And i do believe that nowadays, developpers must offer the possibilities of choosing, race, gender, and such when it comes to role playing video games.

I always start considering a RPG starting that point.

 

Yes, I agree. But the witcher is more or less the sequel to a series of novels, so it is understandable why they did it this way.



#671
Hanako Ikezawa

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@ Hanako Ikezawa : The question is among all the games with dragons, wolves, spiders, caverns, warriors, mages which one will u pick?  :P

Of the western RPGs, Dragon Age. 

 

Action RPG's do not seem to have Pause and/or Tac-Cam; a minor distinction some enjoy.

The Mass Effect franchise does, and it is an Action RPG. 


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#672
Rawgrim

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Action RPG's do not seem to have Pause and/or Tac-Cam; a minor distinction some enjoy.

 

Then why did Bioware market DA:I as an action-rpg, I wonder. It says "The new action-rpg from Bioware" right on the front main page of the DA:I website. It was in all the trailers too.

 

You have a pause button in the Witcher too, actually. Or rather it slows time down to a crawl when you have to access the inventory to add potions or swap weapons etc. The game lets you swap weapons. Another thing DA:I doesn't have.



#673
Kmaru

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The witcher always had 1 option from the get go.It is a continuation of a book series, after all. But they did improve and add options for Geralt in each new game. Geralt can use more weapons than the Inquisitor can, for example. And he has way more options during level up than the Inquisitor has. So despite having just 1 character to pick from, the game still has more options. Maybe you should actually play it and see for yourself? Bioware made games that had tons of options more than DA:I did. And the first DA game had way more options than this game did.

 

U are trying to convince me to play the witcher 3  :D , i'll start with the walktrough on youtube to see exactly what u are talking about in matter of gameplay.



#674
Rawgrim

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U are trying to convince me to play the witcher 3  :D , i'll start with the walktrough on youtube to see exactly what u are talking about in matter of gameplay.

 

I don't care what you play, to be honest. But actually playing something before you comment on it is a wise move. I think if you are to look at a complete walkthrough on youtube you will be looking at it for 300 hours at least, though. Just a warning.



#675
Kmaru

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@ Rawgrim, i never wrote a comment talking about the gameplay in TW3. Just said i have decided to not play an RPG game that does not offer character creation.

Before talking about gameplay, a game must attract u by its content. We all have different criteria. Design, Gameplay, Story, etc etc