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What DAI does better than TW3..


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#701
Sartoz

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I used to be in love with DA:I before it came out. And then it came out... well, I don't have to say more. After playing TW3, I realised that DA:I is soooo bad compared to TW3. I know 90% don't agree with me and probably hate me for saying that, it's okay, I won't mind, but if you have an open mind and think about other stuff, not just the character creation, you'll agree with me.

@Rawgrim said it better than me a couple of posts ago on this page.

And @Kmaru, JEEEEEEZ, dude....

'nuff said.

 

EDIT:

And I think Bioware needs to stop with the multiplayer bull... and focus on the singleplayer story and content.

 

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Also playing TW3.

 

Unfortunately. one senior EA exec will not green light a game without MP and their qtrly financial show revenue streams coming from micro$transactions.  I really doubt they will change course.

 

Btw, Bioware is an EA game studio.



#702
Sartoz

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Big Snip

 

I didn't think DA:I was a terrible game, but Bioware do need to improve their act rather severely if they want to have any hope of keeping up. Stop holding the player's hand all through the game, and stop assuming the player has never played an rpg before. You are making an rpg, for crying out loud. Fans of the genre will buy it, and they aren't afraid of spending time learning the game. Nor are they afraid of failing here and there either.

 

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Senior EA exec complains their games are too hard to play. Google "EA games too hard.

 

source:http://www.gameskinn...es-are-too-hard

 

source: http://www.escapistm...arn-Claims-Exec

 

 

EA's policy is to broaden their player base by appealing to the casual gamer... possibly the mobile player as well, just to appease their investors. This policy requires EA games to avoid play complexity. 



#703
Torgette

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                                                                                      <<<<<<<<<<>>>>>>>>>>

 

Senior EA exec complains their games are too hard to play. Google "EA games too hard.

 

source:http://www.gameskinn...es-are-too-hard

 

source: http://www.escapistm...arn-Claims-Exec

 

 

EA's policy is to broaden their player base by appealing to the casual gamer... possibly the mobile player as well, just to appease their investors. This policy requires EA games to avoid play complexity. 

 

That would be Richard Hilleman, who said: “Our games are actually still too hard to learn,” he said. “The average player probably spends two hours to learn how to play the most basic game.”

 

Not quite the same thing as too hard to play. The Witcher 3 is actually pretty easy for an action rpg - easier even than TW2, the only difficult thing about it is the animation being a priority over actual control. CDPR themselves had a related controversy over TW2 when they didn't include a tutorial of any kind and everybody whined, the response to that was the tutorial level at the beginning of 3.



#704
Helgagrim

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- Better story

- Better characters

- Can play as a female

- Better art style

- From what I've seen from the Witcher 3, combat in DAI is a lot more enjoyable

 



#705
KaiserShep

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                                                                                      <<<<<<<<<<>>>>>>>>>>

 

Senior EA exec complains their games are too hard to play. Google "EA games too hard.

 

source:http://www.gameskinn...es-are-too-hard

 

source: http://www.escapistm...arn-Claims-Exec

 

 

EA's policy is to broaden their player base by appealing to the casual gamer... possibly the mobile player as well, just to appease their investors. This policy requires EA games to avoid play complexity. 

 

Well, it kind of makes sense, considering that a game like Origins has an even lower completion rate than Dragon Age 2, which was always something I found a little amusing. 



#706
Dreadstruck

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Well I was always an advocate of not judging something prior to it coming out. But W3 has come out and I sunk 200 hours into it... So as far as comparable factors go what does DAI do better than W3?

...

Nothing. I am serious. Absolutely nothing. Combat, PC selection, all of that are creative differences. In no way can they be compared. Witcher 3 combat is full-action. DAI combat is tactical strategy for the most part (it could have been partly action, and a good one, if they did proper controls for it). PC selection is again a creative choice - W3 lets you play as a character in the game world, while DAI lets YOU be the character - the Inquisitor is nothing more than a 3D model with a voice over, it serves only as a medium through which players communicate with the game world, it has no personality, and even no gender driven traits, which I consider a flaw - what's the point in selecting a different gender, if all that changes is a model and voice?

 

And don't even get me started on the whole "female friendliness". Every now and then I meet someone claiming how Witcher 3 is "not female-friendly" or "sexist" and I wish ESRB rating would include something like IQ requirement, or otherwise a test to make sure people dense enough to claim something like that don't experience products clearly far above their mental capacity.

 

Everything else that is comparable - progression, storyline, movement, detail, graphical fidelity, looting and biggest of all - quality of content Witcher 3 undeniably does better. And yes - romance too. For in Witcher 3 romance has meaning. You only have 2 options and they evoke real emotional feedback because the game has you investing a lot in either of them, and having a lot of background behind relationship with both of these characters makes the decision far more weighty. Dragon Age Inquisition doesn't even do what set previous DA games apart when it comes romance - it doesn't let you explore deeper and change personality and views of the characters you romance. That was a key part of previous game's romances and it is missing from Inquisition. DAI romances are nothing more than extra dialogue with a possible sex scene. It has no meaning within the game world.

 

So now that I played 2 games an equal measure of time, I an say with absolute certainty - DAI is an inferior game to Witcher 3 in every comparable respect. Without exception. Note that I am not hating on Inquisition - it has it's moments, especially if you use teleport hacks in trainers and hack the loot so you never have to collect stuff. But Witcher 3 is just a far far better game. It was created with love, passion and, well... for us. With profits being considered as something that will follow this quality and dedication - as they should be and as they have. Whereas DAI, while certainly having passionate developers, was built upon trends and checklists with developers struggling to balance what Inquisition needed to be with what it was required to be.

 

Preach it brother, preach it!

 

So that next DA game will be as good or even better!


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#707
The Elder King

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- Better story
- Better characters
- Can play as a female
- Better art style
- From what I've seen from the Witcher 3, combat in DAI is a lot more enjoyable

How can you say DAI has a better story and characters then TW3 if you didn't play the latter?
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#708
Hanako Ikezawa

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How can you say DAI has a better story and characters then TW3 if you didn't play the latter?

Watching playthroughs/Let's Plays on Youtube, maybe? 



#709
The Elder King

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Watching playthroughs/Let's Plays on Youtube, maybe?

From the post, it doesnmt seem he/she watched that much Though.

#710
Dreadstruck

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Watching playthroughs/Let's Plays on Youtube, maybe? 

 

That's a pretty handy excuse there. You think some people would be willing to sit through 100 parts of Let's Plays before being informed enough to make informed comparisons and say "well, this sucks balls!"

 

To be honest, most people in this thread actually strike me like they've never played the game either, and are just sitting on the TW2 hate back from 2011 (those were some pretty toxic days, heh).


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#711
chance52

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That's a pretty handy excuse there. You think some people would be willing to sit through 100 parts of Let's Plays before being informed enough to make informed comparisons and say "well, this sucks balls!"

 

To be honest, most people in this thread actually strike me like they've never played the game either, and are just sitting on the TW2 hate back from 2011 (those were some pretty toxic days, heh).

 

 

I get that feeling too.  No matter how many times both BioWare and CDPR come out and say they buy and enjoy each others products there always seems to be a number of people that want some sort of rivalry to exist.  I personally think the fact that the RPG market isn't dominated by a single company is good and pushes each company to try harder with each new game.

 

Back on point though I think the crafting materials and storage are better in DAI.  Both games require crafting to get the best gear available in the game and the problem that creates is that most people just horde all the crafting mats they find not knowing what might be useful in a few hours time.  In DAI at least you don't have to worry about it clogging up your inventory and taking up space.  While in W3 it doesn't weigh a ton it really does start to add up later in the game.

 

Also you might be awarded a special sword or armor that is important plot wise that might not be best stat wise in the W3 and some players want to hold on to that stuff even though it's useless.  Just from a RPing perspective you get awarded a important sword from an important person and it's not as good as your current one, I can see RPer's not wanting to hawk it at the local blacksmith to free up a few pounds in your bags.  A storage chest or bank like DAI has, and the first Witcher game for that matter, would be helpful to a lot of players.


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#712
Hanako Ikezawa

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From the post, it doesnmt seem he/she watched that much Though.

Perhaps. 

 

That's a pretty handy excuse there. You think some people would be willing to sit through 100 parts of Let's Plays before being informed enough to make informed comparisons and say "well, this sucks balls!"

 

To be honest, most people in this thread actually strike me like they've never played the game either, and are just sitting on the TW2 hate back from 2011 (those were some pretty toxic days, heh).

I'm just throwing out possible explanations. And there are people who sit through things they hate for a variety of reasons, one being so they have a better idea of that thing so can argue against it better. 

 

That said, you're probably right that most people who bash a game haven't played that game. But there are some who at least play it first and then argue against it and express their dislike. 



#713
Hanako Ikezawa

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Another thing DAI did better than TW3 was how they offered more variety in relationships. By that I don't mean things like offering the ability to roleplay different orientations, but offering the ability to roleplay different lifestyles when it comes to romance. In DAI, there were romances where sex was either optional or never came up, whereas TW3 offered solely "Bang or Break Up" like earlier Bioware games. 



#714
KBomb

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That's a pretty handy excuse there. You think some people would be willing to sit through 100 parts of Let's Plays before being informed enough to make informed comparisons and say "well, this sucks balls!"

To be honest, most people in this thread actually strike me like they've never played the game either, and are just sitting on the TW2 hate back from 2011 (those were some pretty toxic days, heh).


I wouldn't think someone would sit for hours upon hours watching a Let's Play of something they hate. Then again, there are quite a few people who know a lot of what's going on in the game-- yet constantly hate on it.

Which means they are actually investing hours, whether playing or watching Youtube, on a game they dislike, just so they can build arguments about how it really isn't as good as the masses claim. It's a mad, mad world.
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#715
Torgette

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I get that feeling too.  No matter how many times both BioWare and CDPR come out and say they buy and enjoy each others products there always seems to be a number of people that want some sort of rivalry to exist.  I personally think the fact that the RPG market isn't dominated by a single company is good and pushes each company to try harder with each new game.

 

Back on point though I think the crafting materials and storage are better in DAI.  Both games require crafting to get the best gear available in the game and the problem that creates is that most people just horde all the crafting mats they find not knowing what might be useful in a few hours time.  In DAI at least you don't have to worry about it clogging up your inventory and taking up space.  While in W3 it doesn't weigh a ton it really does start to add up later in the game.

 

Also you might be awarded a special sword or armor that is important plot wise that might not be best stat wise in the W3 and some players want to hold on to that stuff even though it's useless.  Just from a RPing perspective you get awarded a important sword from an important person and it's not as good as your current one, I can see RPer's not wanting to hawk it at the local blacksmith to free up a few pounds in your bags.  A storage chest or bank like DAI has, and the first Witcher game for that matter, would be helpful to a lot of players.

 

Burden sucks in any open world game, honestly. First thing I did when playing the Fallout games was get rid of burden.



#716
Hanako Ikezawa

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I wouldn't think someone would sit for hours upon hours watching a Let's Play of something they hate. Then again, there are quite a few people who know a lot of what's going on in the game-- yet constantly hate on it.

Which means they are actually investing hours, whether playing or watching Youtube, on a game they dislike, just so they can build arguments about how it really isn't as good as the masses claim. It's a mad, mad world.

They could be talked into the whole "Oh come on, at least try it" by a friend/family member who is a fan of the game trying to share what they like with that person and hopefully make them a fan as well.



#717
KBomb

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They could be talked into the whole "Oh come on, at least try it" by a friend/family member who is a fan of the game trying to share what they like with that person and hopefully make them a fan as well.


That is absolutely true.

Nevertheless, it's a bit odd to continue invest hours upon hours in a game that you don't find fun or entertaining. And if you do so just to build better arguments--I don't know. Just seems a bit wacky to me. It would be different if they loved the franchise and felt already invested in it and kept trudging through it seeking a glimmer of hope and redemption. From what I can tell from some of the posters in question, that doesn't seem to be the case.
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#718
KilrB

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- Better story

- Better characters

- Can play as a female

- Better art style

- From what I've seen from the Witcher 3, combat in DAI is a lot more enjoyable

 

Having played both I strongly disagree with all but #3 ... and even then have to discount playing as Ciri at times to do so.



#719
KilrB

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That is absolutely true.

Nevertheless, it's a bit odd to continue invest hours upon hours in a game that you don't find fun or entertaining. And if you do so just to build better arguments--I don't know. Just seems a bit wacky to me. It would be different if they loved the franchise and felt already invested in it and kept trudging through it seeking a glimmer of hope and redemption. From what I can tell from some of the posters in question, that doesn't seem to be the case.

 

You mean like I did with DA:I?



#720
KBomb

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You mean like I did with DA:I?


lol I suppose so.

#721
Eelectrica

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Am not worried about it; simply wish that the other titles would add Pause functionality to allow for more Players to enjoy the game.

I think that's fair enough. Accessibility is probably one area games are lagging behind. Efforts are being made to improve on that such as Borderlands adding a colour blind mode.

Turn based games haven't completely died out fortunately. So the pause 'n' play mechanic will hopefully stick around as well. I'm probably more excited for Xcom 2 than FO4.

The upcoming Torment game is going to be turn based as well which is probably better to avoid pathing issues that come up at times.

#722
Elhanan

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I think that's fair enough. Accessibility is probably one area games are lagging behind. Efforts are being made to improve on that such as Borderlands adding a colour blind mode.

Turn based games haven't completely died out fortunately. So the pause 'n' play mechanic will hopefully stick around as well. I'm probably more excited for Xcom 2 than FO4.

The upcoming Torment game is going to be turn based as well which is probably better to avoid pathing issues that come up at times.


Am also looking forward to XCOM 2, at least for review. The original had VO from the same actors as Varric and Ashley Williams, so there were some friendly voices. And will also pass on the FO4 title; not for me, though there are some great mechanics and graphics seen in the demos.

#723
Sartoz

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 Snip

 

Back on point though I think the crafting materials and storage are better in DAI.  Both games require crafting to get the best gear available in the game and the problem that creates is that most people just horde all the crafting mats they find not knowing what might be useful in a few hours time.  In DAI at least you don't have to worry about it clogging up your inventory and taking up space.  While in W3 it doesn't weigh a ton it really does start to add up later in the game.

 

 Snip

 

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Can't say too much about TW3, other than I like the mini-game , looting mechanics and  Roach is usefull in the game, but a horse is useless in DAI.  Storage wise, I'm about 25-30 hours in, and can't get rid of some stuff because the local merch has no money. So, I may run into trouble later on.

 

On crafting, I find that DAI offers an over complicated mouse clicking fest but it does give you better gear in the end.



#724
KBomb

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                                                                                                      <<<<<<<<<<>>>>>>>>>>

Can't say too much about TW3, other than I like the mini-game , looting mechanics and  Roach is usefull in the game, but a horse is useless in DAI.  Storage wise, I'm about 25-30 hours in, and can't get rid of some stuff because the local merch has no money. So, I may run into trouble later on.

 

On crafting, I find that DAI offers an over complicated mouse clicking fest but it does give you better gear in the end.

I hope CDPR patches in a storage chest. Also, one thing DAI is better than TW3 on is that crafting materials don't take up any inventory space. 


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#725
Eelectrica

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I hope CDPR patches in a storage chest. Also, one thing DAI is better than TW3 on is that crafting materials don't take up any inventory space.

+1 to that. in the first two we could at least drop things off at the inn keeper.