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What DAI does better than TW3..


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#751
Saphiron123

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Because Disney has never had a dark tone or atmosphere in any of their products. :P

They do, but it's still overwhelmingly cheerful. Leliana slices a dude's neck, that does not make the rest of the game anything but a politically correct wonderland.

It's also a far cry from the more mature style of origins.


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#752
Saphiron123

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I'm guilty of using the Disney hyperbole too. But I agree, the most recent I recall for Disney Dark is Simba banishing an entire pack of female lionesses still loyal to the prior king. They didn't see the prior king kill the king before, all they know is that this new king for sure killed Scar right in front of them. 

 

Banishment to a barren land with no food or clean water is horrifying in reality. 

Still the lion king and most disney cartoons are, overall, pretty pleasant.



#753
Jeremy Ray

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Have to disagree with people claiming DA had a better story or romance option.

The romance option isn't a great comparison because TW3 is focused on the story and not just throwing out LI characters. But what TW3 does better is penalize you for going after both. Great ending for those that tried.

And the final chapters of TW3 were amazing in comparison. I had just finished DA and after the big battle at Kaer Morhen I thought game was over, cause that was how the DAI compared. But TW3 goes on for another few big fight scenes and chapters before ending with a great final cut scenes with Ciri that really gives you a rollercoaster ride of emotions about her character. So hands down TW3 tells a better story.

Character creation defaults to DAI cause TW3 is centered on Geralt. But hair styles goes to TW3 lol. Seriously TW3 gave away a free hair style dlc and still can't get decent hair for qunari...
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#754
Realmzmaster

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Still the lion king and most disney cartoons are, overall, pretty pleasant.

 

Considering the success of Disney over all these decades, if being compared to Disney is a criticism that is as I said one criticism I am sure Bioware/EA will happily live with.


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#755
Domiel Angelus

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Something I think it did better:

 

I've yet to see a bug where it looks like I fused with the person I just had sexual intercourse with into a freak abomination in DA:I. Its happened twice in TW3 as of this point. 



#756
Saphiron123

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Considering the success of Disney over all these decades, if being compared to Disney is a criticism that is as I said one criticism I am sure Bioware/EA will happily live with.

I'm not saying they're as epic as disney, i'm just saying inquisition was cheerful and sanitized and anything meaningful was something you had to read in a codex or be told about at a the wartable.

If it sounded favorable, that wasn't my intention.

Big battle in the arbor wilds? Corypheus' army broken by the inquisition forces? Awesome. Wish I could have have seen it instead of hearing it second hand from Cullen. Instead I'm off in the hinterlands mining rocks while the important stuff occurs off screen.

 

 

Something I think it did better:

 

I've yet to see a bug where it looks like I fused with the person I just had sexual intercourse with into a freak abomination in DA:I. Its happened twice in TW3 as of this point. 

Graphical glitches can be fixed, the very rushed story of inquisition can't be.


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#757
Saphiron123

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Have to disagree with people claiming DA had a better story or romance option.

The romance option isn't a great comparison because TW3 is focused on the story and not just throwing out LI characters. But what TW3 does better is penalize you for going after both. Great ending for those that tried.

And the final chapters of TW3 were amazing in comparison. I had just finished DA and after the big battle at Kaer Morhen I thought game was over, cause that was how the DAI compared. But TW3 goes on for another few big fight scenes and chapters before ending with a great final cut scenes with Ciri that really gives you a rollercoaster ride of emotions about her character. So hands down TW3 tells a better story.

Character creation defaults to DAI cause TW3 is centered on Geralt. But hair styles goes to TW3 lol. Seriously TW3 gave away a free hair style dlc and still can't get decent hair for qunari...

Yup, I'd kill for qunari style eyes and some double or triple horns, they all look like damned humans in inquisition.


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#758
Elhanan

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I'm not saying they're as epic as disney, i'm just saying inquisition was cheerful and sanitized and anything meaningful was something you had to read in a codex or be told about at a the wartable.

If it sounded favorable, that wasn't my intention.

Big battle in the arbor wilds? Corypheus' army broken by the inquisition forces? Awesome. Wish I could have have seen it instead of hearing it second hand from Cullen. Instead I'm off in the hinterlands mining rocks while the important stuff occurs off screen.
 
Graphical glitches can be fixed, the very rushed story of inquisition can't be.


Arbor Wild's seem to include several battles there, at least the ones including the Inquisitor. The rest are told via cut-scene assemblage, War Table and advisors, etc.

Graphical glitches which can be confirmed are factual; rushed story will always remain an opinion.
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#759
Domiel Angelus

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I'm not saying they're as epic as disney, i'm just saying inquisition was cheerful and sanitized and anything meaningful was something you had to read in a codex or be told about at a the wartable.

If it sounded favorable, that wasn't my intention.

Big battle in the arbor wilds? Corypheus' army broken by the inquisition forces? Awesome. Wish I could have have seen it instead of hearing it second hand from Cullen. Instead I'm off in the hinterlands mining rocks while the important stuff occurs off screen.

 

 

Graphical glitches can be fixed, the very rushed story of inquisition can't be.

 

The rushed story will be fixed with the magic of DLC, that crutch that so many companies refuse to toss aside and walk on their own. I'm enjoying TW3 at this point because I'm about 40 hours in and don't the goal post but I'm far enough away that I can't see the beginning either. 


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#760
correctamundo

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Instead I'm off in the hinterlands mining rocks while the important stuff occurs off screen.

 

Well that is your choice really.



#761
Saphiron123

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Arbor Wild's seem to include several battles there, at least the ones including the Inquisitor. The rest are told via cut-scene assemblage, War Table and advisors, etc.

Graphical glitches which can be confirmed are factual; rushed story will always remain an opinion.

Those aren't battles, they're fights with groups of 5 guys which are the same as every damn fight in the game. And war table and advisor dialogue are a crappy replacement for an actual key story moment.

Origins showed me ostagar, it made me part of it and weaved the cinematics and the zone together, inquisition tells me about the arbor wilds and doesn't show me a single meaningful part of the battle. It was lazy and poorly developed.


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#762
Saphiron123

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Well that is your choice really.

Not really, I can't participate in the final massive battle or even see it no matter what i want to do. Most of inquisition is tell but don't show, which is a BAD trait in a game, especially a bioware game which is supposed to involve you in the story, not tell you about it offhandedly.

I want to participate, not run fetch quests.


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#763
Elhanan

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Not really, I can't participate in the final massive battle or even see it no matter what i want to do. Most of inquisition is tell but don't show, which is a BAD trait in a game, especially a bioware game which is supposed to involve you in the story, not tell you about it offhandedly.

I want to participate, not run fetch quests.


Mining ore is not a fetch quest; is optional which of course was the prior point.

And one could not participate in a massive battle in the prior games either; hence being sent to the Tower in DAO.

But I agree that the events of Ostegar were more enjoyable for myself, too. That said, also enjoy the Arbor Wilds and finally confronting Samson (have only chosen the Mages thus far; uncertain what occurs with Templars).

#764
Saphiron123

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Mining ore is not a fetch quest; is optional which of course was the prior point.

And one could not participate in a massive battle in the prior games either; hence being sent to the Tower in DAO.

But I agree that the events of Ostegar were more enjoyable for myself, too. That said, also enjoy the Arbor Wilds and finally confronting Samson (have only chosen the Mages thus far; uncertain what occurs with Templars).

Denerim and ostagar would disagree with you, both had more enemies involved then any sequence in DAI by at least 3:1, denerim may have used older mechanics but you actually did get to see your army in action, and both had in depth cinematic parts concerning the battles such as alistair's speech and the darkspawn meeting Cailen's forces under the bridge (which you can run over and watch them fight).

That's how you present a conflict. You don't have it happen off screen and tell the player about it afterwards. One floor of the tower in ostagar had more opponents then the entire arbhor wilds, and the cut scenes added in showing Cailen's death and Duncan's final moments etc made it all feel real and important.

In it's time it was groundbreaking. And it was better then what they did with inquisition in 2015. Hell, Corypheus gets 4 demon minons in a short scene before the final battle and his dragon companion... what's left of his army doesn't even show up.

Sorry dude, but origins did it so much better, DAI didn't bother trying.

And fair enough, replacing mining ore with any of the 90 or so side fetch quests that have no unique dialogue and don't change playthrough to playthrough and only have a single task for +2 power. There's no shortage of options, and they're all more chore then story.

Origins did side quests better, so the witcher sure as hell does them better too... effort was put into those quests, in depth dialogue, memorable characters. DAI has none of that in the vast majority of cases.


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#765
Elhanan

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Denerim and ostagar would disagree with you, both had more enemies involved then any sequence in DAI by at least 3:1, denerim may have used older mechanics but you actually did get to see your army in action, and both had in depth cinematic parts concerning the battles such as alistair's speech and the darkspawn meeting Cailen's forces under the bridge (which you can run over and watch them fight).

That's how you present a conflict. You don't have it happen off screen and tell the player about it afterwards. One floor of the tower in ostagar had more opponents then the entire arbhor wilds, and the cut scenes added in showing Cailen's death and Duncan's final moments etc made it all feel real and important.

In it's time it was groundbreaking. And it was better then what they did with inquisition in 2015. Hell, Corypheus gets 4 demon minons in a short scene before the final battle and his dragon companion... what's left of his army doesn't even show up.

Sorry dude, but origins did it so much better, DAI didn't bother trying.

And fair enough, replacing mining ore with any of the 90 or so side fetch quests that have no unique dialogue and don't change playthrough to playthrough and only have a single task for +2 power. There's no shortage of options, and they're all more chore then story.

Origins did side quests better, so the witcher sure as hell does them better too.


er,... must have missed the part where I agreed that the involvement was more enjoyable in DAO for myself, so there is nothing of which to disagree.

Still, one only saw distant figures that were apparently in battle (not actual NPC's), and then ran into various limited waves of Darkspawn in DAO. There were a few of locations such as the Alienage, Deep Roads, and encounters within the back alleys of Denerim that had multiple appearances of opponents. DAI also used such, but mostly with spiders, Deep stalkers, and the like.

One may not like all the options, but Player freedom for control is something I rather enjoy. But as one does not have such control over the environs and gameplay for TW3, will not discover the rest of it for review.

#766
Dutch's Ghost

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Arbor Wild's seem to include several battles there, at least the ones including the Inquisitor. The rest are told via cut-scene assemblage, War Table and advisors, etc.

Graphical glitches which can be confirmed are factual; rushed story will always remain an opinion.


Haven't experienced any graphical glitches but have experienced a horribly done storyline in which the villain reminds me of your typical bad guy from Scooby Doo. Sorry but that's an observable fact.
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#767
Elhanan

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Haven't experienced any graphical glitches but have experienced a horribly done storyline in which the villain reminds me of your typical bad guy from Scooby Doo. Sorry but that's an observable fact.


Observable fact; meet obvious opinion....

#768
Dutch's Ghost

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Observable fact; meet obvious opinion....


So you're telling me Cory was anything but a horribly done weak villain far superior to his DA2 DLC counterpart?

#769
KilrB

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Haven't experienced any graphical glitches but have experienced a horribly done storyline in which the villain reminds me of your typical bad guy from Scooby Doo. Sorry but that's an observable fact.

 

Ruh roh!!!


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#770
Elhanan

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So you're telling me Cory was anything but a horribly done weak villain far superior to his DA2 DLC counterpart?


Yep, though I enjoyed both. My OPINION differs from the so-called 'Observable Fact' described.

#771
Dutch's Ghost

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Yep, though I enjoyed both. My OPINION differs from the so-called 'Observable Fact' described.


Cory is a Scooby Doo villain, your whole purpose is to foil his plans in which you easily succeed at and in the end he's a miserable louse far weaker than his DA2 self. Observable.

#772
Elhanan

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Cory is a Scooby Doo villain, your whole purpose is to foil his plans in which you easily succeed at and in the end he's a miserable louse far weaker than his DA2 self. Observable.


Observable: no mazes in the DAI encounter.

Opinion: prefer the DAI version.

Opinion: am fairly certain some have facts and opinions confused.....

#773
Dutch's Ghost

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Observable: no mazes in the DAI encounter.

Opinion: prefer the DAI version.

Opinion: am fairly certain some have facts and opinions confused.....


Observable: DA2 version was more difficult than DAI version.

Conclusion based on observation: Cory is a louse.
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#774
correctamundo

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Denerim and ostagar would disagree with you, both had more enemies involved then any sequence in DAI by at least 3:1,

 

One floor of the tower in ostagar had more opponents then the entire arbhor wilds,

 

No, no and no.



#775
Torgette

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Haven't experienced any graphical glitches but have experienced a horribly done storyline in which the villain reminds me of your typical bad guy from Scooby Doo. Sorry but that's an observable fact.

 

That's the best description i've heard of Coryfish next to "affable oaf" or "incompetent waste of space".  :D

 

I mean I enjoyed parts of the storyline but never ever cared for the villian himself.