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What DAI does better than TW3..


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#851
BioWareM0d13

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Awards are meaningless when comparing games that were not released around the same time and in competition for the same award. Even if TW3 garners no awards, DA:I having racked up GOTY wins can't be used as evidence that it is better. The two games didn't release at the same time and weren't in competition for the same awards.

 

Also DA:I won game of the year mainly because it released in a year that was very disappointing for games. Despite its flaws, it was still a better game than Destiny & Shadow of Mordor and Far Cry 4.

 

Finally, not all award winners are deserving. Using film as an example, consider that How Green Was My Valley beat Citizen Kane for Best Picture, or that Shakespeare in Love beat Saving Private Ryan and Titanic beat L.A. Confidential.


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#852
Elhanan

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Awards are meaningless when comparing games that were not released around the same time and in competition for the same award. Even if TW3 garners no awards, DA:I having racked up GOTY wins can't be used as evidence that it is better. The two games didn't release at the same time and weren't in competition for the same awards.
 
Also DA:I won game of the year mainly because it released in a year that was very disappointing for games. Despite its flaws, it was still a better game than Destiny & Shadow of Mordor and Far Cry 4.
 
Finally, not all award winners are deserving. Using film as an example, consider that How Green Was My Valley beat Citizen Kane for Best Picture, or that Shakespeare in Love beat Saving Private Ryan and Titanic beat L.A. Confidential.


Yep; Awards are no indication of actual entertainment value. Yet, all of the films and games still can use getting them to promote sales. And both DAI and TW3 have garnished their own fair share of 'em.

And I am no fan of Citizen Kane; nice film to actually include ceilings for interiors as a change, but never cared a moment for the remaining content.
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#853
Dutch's Ghost

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Clearly a troll thread since DAI practically does nothing better than Witcher 3.



#854
Kroitz

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You should only ask "What can I do better?" and apply yourself.



#855
MyKingdomCold

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Clearly a troll thread since DAI practically does nothing better than Witcher 3.


Not really since this is the DA:I board. Now if this were the Witcher 3 board it would be trolling
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#856
JezrelM

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Not for me it didn't, especially since there's no way to skip through the damn thing.

. I play whit an xbox controller on pc and all i have to do to skip the loading story after the game already load (it is fast) is press X

#857
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Not really since this is the DA:I board. Now if this were the Witcher 3 board it would be trolling

 

Can't speak for the official TW3 board but the one on Steam reminds me of this forum.



#858
correctamundo

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Awards are meaningless when comparing games that were not released around the same time and in competition for the same award. Even if TW3 garners no awards, DA:I having racked up GOTY wins can't be used as evidence that it is better. The two games didn't release at the same time and weren't in competition for the same awards.

 

Also DA:I won game of the year mainly because it released in a year that was very disappointing for games. Despite its flaws, it was still a better game than Destiny & Shadow of Mordor and Far Cry 4.

 

Finally, not all award winners are deserving. Using film as an example, consider that How Green Was My Valley beat Citizen Kane for Best Picture, or that Shakespeare in Love beat Saving Private Ryan and Titanic beat L.A. Confidential.

 

Whether the gameyear of 2014 was disappointing or not i purely subjective. DAIs all GOTYs on the other hand is a fact. Same goes with the movies really ;-) Judging by the way you set up the movie examples I take it you are not much into the love theme ;-)



#859
SnakeCode

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Whether the gameyear of 2014 was disappointing or not i purely subjective. DAIs all GOTYs on the other hand is a fact. Same goes with the movies really ;-) Judging by the way you set up the movie examples I take it you are not much into the love theme ;-)

 

The use of the word disappointing is, but it's well known that 2014 was a pretty barren year for videogames. This is nothing new, this is always the case when a new console generation is in it's first calendar year. This was the case when the 360/PS3 were new on the scene, as well as the generations before. There's generally a lack of titles for consoles that are still in their infancy, and whilst quality is subjective, common sense tells us that as devs become more familiar with the hardware and it's limits, the top end games are going to improve. Think of the truly special games from any of the console generations, then look how many were released within the first year that the console came out. There won't be many to be sure.

 

I think people should ask themselves if they really think that Inquisition would have 100+ GOTY awards if it was released in 2015? If it was released amongst the likes of The Witcher 3, MGS V, Bloodborne, Star Wars: Battlefront, Fallout IV, Arkham Knight etc? The competition is a lot stiffer for those GOTY awards in certain years than it is in others, which is why Han is exactly right when he says that you cannot judge a game's superiority to another based on awards unless the two were vying for the same award, and even then it's a shaky argument at best.


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#860
TheOgre

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To be fair Snakecode, I love bloodborne but I'd hardly give it GOTY. Too many flaws from a souls series fan. I.e., Bell maidens are worse than Soul Memory in terms of preventing invasions. The beauty of a souls game for me and quite a few of my friends is getting that message, "You are being invaded" or in BB's case, "Sinister bell resonates with another". The most pvp I can find is for people actively searching for it or inviting people to their worlds for duels (boring). I'm that kind of guy that likes to challenge a group of 3, the host and his two companions to a bloodbath. A lot of others would also disagree with me and say that BB is the best of the souls series or souls like games because it's more pve focused. Bah on them I say. Why not have an amazing pve/pvp experience?

 

I do agree that it would be a lot harder to earn the title this year as opposed to 2014. From what I recall, didn't they get GOTY before it even released?



#861
Guest_john_sheparrd_*

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Whether the gameyear of 2014 was disappointing or not i purely subjective. DAIs all GOTYs on the other hand is a fact. Same goes with the movies really ;-) Judging by the way you set up the movie examples I take it you are not much into the love theme ;-)

Nah its not subjective you might have liked some games in 2014 but in general it was a very weak year for games (especially compared to 2013 and this year)
Thats pretty much a fact

 

Bioware got lucky with DA:I, I guess after DA2 and ME3 ending debacle they needed it, shame it came with such a lackluster game



#862
correctamundo

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Nah its not subjective you might have liked some games in 2014 but in general it was a very weak year for games (especially compared to 2013 and this year)
Thats pretty much a fact

 

Bioware got lucky with DA:I, I guess after DA2 and ME3 ending debacle they needed it, shame it came with such a lackluster game

 

You really do need to study up on the whole subjective/objective thing.


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#863
Fredvdp

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Superior import system.

 

While the Dragon Age Keep is a well designed system, it feels a bit like overkill considering how few choices actually affect Dragon Age: Inquisition. Choices made in The Witcher 2 have even less effect on the story, but at least Witcher 3 supports direct save file importing, which DAI doesn't have. I like how convenient that is.

 

 

Witcher 3 still loads faster, at least without SSD.

 

True. I have The Witcher 3 on a 7200RPM HDD and DA:I on an SSD. Witcher 3 still loads faster.



#864
Ariella

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. I play whit an xbox controller on pc and all i have to do to skip the loading story after the game already load (it is fast) is press X


Play on console, and was hitting x. Still took to damn long and there was no need for it every time I loaded a game. If I want to know what I've done, I'll check my journal. That, and the VA's voice did nothing for me.

#865
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I just completed Halamshiral for the second time. I absolutely love that quest. Since I knew that Vivianne was a bore, I brought Sera and she added more than I expected.

I think DAI had several brilliant storyline quests. This makes the bland open world all the more jarring. A few days ago I wrapped up some side quests in Exalted plains and was that ever so dull.

If DAI put more effort into the side quests and world, it would be pretty amazing. As is I would still give it a solid 7.5.

I just started Witcher 3 and back from Witcher 2 are fairly awkward controls. Only an hour in, but I do think DAI feels smoother.
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#866
KBomb

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I just completed Halamshiral for the second time. I absolutely love that quest. Since I knew that Vivianne was a bore, I brought Sera and she added more than I expected.

I think DAI had several brilliant storyline quests. This makes the bland open world all the more jarring. A few days ago I wrapped up some side quests in Exalted plains and was that ever so dull.

If DAI put more effort into the side quests and world, it would be pretty amazing. As is I would still give it a solid 7.5.

I just started Witcher 3 and back from Witcher 2 are fairly awkward controls. Only an hour in, but I do think DAI feels smoother.

I would have liked the Winter Palace quest to have a more serious tone, considering the circumstances in which you were there. While Sera's introduction was great, it made no sense that there were no consequences for it. Especially how Leliana and Josephine tell you that every action, every word is held against you and can be used against you. You even lose court approval for not being present for an X amount of time, so it would have been nice that who you decided to bring with you and their actions counting for/against you. 

 

Especially if you're bringing a non-human with you. If you're non-human, you are stunted in approval because the Inquisitor dares to be anything other than human (mage human doesn't have the same amount of starting approval as the human warrior/rogue, if I am not mistaken), would have been nice to have some consequences for bringing elves or a tevinter, or qunari with you. 

 

I would have also liked to choose a set of clothing(like The Witcher 3 quest) and not having to dance Florianne with her leading--looks completely ill at odds with my little female elf to be dipping her. Those are other issues, though. 

 

I thought TW3's ball was done so well. As soon as I played it, I thought how different the WEWH quest would have been if  it had some similar implementing. 


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#867
Dubya75

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Well, there's one thing DA:I definitely did better in my experience, and that's probably the technical QA.

While the game behaves reasonably well for such a large release, there are noticeably more bugs, glitches and crashes than I experienced with DA:I during the same period after launch.

(part of that, though, may be due to the fact that I ran DA:I on a slightly older i7/GTX 660 Ti system in my living room, rather than my new i5 / GTX 970 PC in my study room. Relatively new but mature hardware can be more stable than really, really new stuff)

 

Then again, I remember TW1 (* shudder * ); TW2 was better, TW3 probably best. Same progression with DA:O, DA2 and DA:I.

Hopefully technical QA is really good by the time Cyberpunk is released.

 

By the way, I never hope CDPR ever makes a DA or DA-ish game, I'd prefer them to remain staunchly European with a Polish core.

For all its good points and bad points, DA is a very North American product. At its best that's pretty damn good, but I prefer variety in my RPG diet ;)

 

Yes, I'll give you that. DAI was pretty solid. Thanks to Frostbite? 

To put this into perspective, Frostbite is being developed under DICE/EA - mega budget company with a huge amount of resources and a workforce that would most likely dwarf that of CD Projekt RED. 

The DAI team took a year to learn to work with Frostbite. In the same amount of time, CD Projekt RED pretty much re-wrote their entire engine.

So I think it is safe to say the Polish still comes out on top.



#868
Dubya75

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How can you say either way? CDPR haven't produced a game without a predefined protagonist, which drastically changes the experience.  Geralt's blue-collar profession and established values play a crucial role in both narrative and game design. 

 

So you think if Bioware made TW3, it would have been the same level of quality that it is? I think not! Not in a million years.



#869
midnight tea

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Yes, I'll give you that. DAI was pretty solid. Thanks to Frostbite? 

To put this into perspective, Frostbite is being developed under DICE/EA - mega budget company with a huge amount of resources and a workforce that would most likely dwarf that of CD Projekt RED. 

The DAI team took a year to learn to work with Frostbite. In the same amount of time, CD Projekt RED pretty much re-wrote their entire engine.

So I think it is safe to say the Polish still comes out on top.

 

That's because Frostbite didn't support the type of games Bioware did - it was built to support FPS not RPGs. It wasn't as easy as "they took the functioning engine and it took them a year to learn it".

 

There was a lot that had to be added or designed from the scratch for FB3 in order to make it work. Overall, it means that while there's a lot of kerfuffle adapting FB3 to the game it doesn't support, likely such strategy will benefit them (and other games using Frostbite) in the long run, as the engine will be perfected by more than one development team, which means more modules and specialists able to implement/run/fix them in relatively short time.


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#870
KilrB

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That's because Frostbite didn't support the type of games Bioware did - it was built to support FPS not RPGs. It wasn't as easy as "they took the functioning engine and it took them a year to learn it".

 

There was a lot that had to be added or designed from the scratch for FB3 in order to make it work. Overall, it means that while there's a lot of kerfuffle adapting FB3 to the game it doesn't support, likely such strategy will benefit them (and other games using Frostbite) in the long run, as the engine will be perfected by more than one development team, which means more modules and specialists able to implement/run/fix them in relatively short time.

 

"Because ... Frostbite" is an unacceptable excuse.

 

They're supposed to be professionals.

 

They had the resources of EA and Dice to call upon.

 

They had several years to do it.

 

If there were any doubt it could not be done in time for market, it should not have been attempted.

 

Were I the head of a large corporation like, say EA, and one of our divisions put a product as flawed as this on the market there would be people updating their resumes.

 

If the only excuse they could come up with was "because ... Fostbite", there would be even more resumes being updated.


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#871
Elhanan

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No excuse required, as DAI is a success; FB3 engine and all....

#872
KilrB

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No excuse required, as DAI is a success; FB3 engine and all....

 

You have the market data to support this assertion?



#873
midnight tea

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"Because ... Frostbite" is an unacceptable excuse.

 

They're supposed to be professionals.

 

They had the resources of EA and Dice to call upon.

 

They had several years to do it.

 

If there were any doubt it could not be done in time for market, it should not have been attempted.

 

Were I the head of a large corporation like, say EA, and one of our divisions put a product as flawed as this on the market there would be people updating their resumes.

 

If the only excuse they could come up with was "because ... Fostbite", there would be even more resumes being updated.

 

Wow, strawmanning me much? Correcting a person on their assessment on how easy it was for them to adjust to Frostbite is hardly an excuse - merely reality of what happened.

 

Plus... boy, you do sound as if they've made the abomination on the level of "E.T. the Extra-Terrestrial", instead of highly praised, successful game. Not a single attempt at being even remotely reasonable on the matter, ey?



#874
Torgette

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I just completed Halamshiral for the second time. I absolutely love that quest. Since I knew that Vivianne was a bore, I brought Sera and she added more than I expected.

I think DAI had several brilliant storyline quests. This makes the bland open world all the more jarring. A few days ago I wrapped up some side quests in Exalted plains and was that ever so dull.

If DAI put more effort into the side quests and world, it would be pretty amazing. As is I would still give it a solid 7.5.

I just started Witcher 3 and back from Witcher 2 are fairly awkward controls. Only an hour in, but I do think DAI feels smoother.

 

I think the strength of TW3's content is that the world is pretty consistent, whether you get a main quest or some random 3 cutscene side quest they all look like they belong. Whereas in DAI you could have some really interesting side quest stuff but the way it's presented feels cheaper and that's jarring. As for movement, I agree DAI is smoother, I guess to be fair it's not trying to do action elements like TW3 and uses a ton of canned animations but TW3 doesn't exactly hit it out of the ballpark on action animation either, at least not as well as the Souls games.

 

I do agree that it would be a lot harder to earn the title this year as opposed to 2014. From what I recall, didn't they get GOTY before it even released?

 

My GOTY for 2014 was Far Cry 4 anyways.  :bandit:

 

True. I have The Witcher 3 on a 7200RPM HDD and DA:I on an SSD. Witcher 3 still loads faster.

 

Anecdotal but it seems like Frostbite 3 game loadtimes are more CPU-bottlenecked than what hard drive you're using.


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#875
KilrB

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Wow, strawmanning me much? Correcting a person on their assessment on how easy it was for them to adjust to Frostbite is hardly an excuse - merely reality of what happened.

 

Plus... boy, you do sound as if they've made the abomination on the level of "E.T. the Extra-Terrestrial", instead of highly praised, successful game. Not a single attempt at being even remotely reasonable on the matter, ey?

 

Your definition of reasonable is ... "heads I win, tails you lose."

 

You want to make excuses for them on the basis of how hard it was to switch to the Frosbite engine.

 

I contend that the decision to do so was wrong if they could not bring the finished product they promised to market on time with it.

 

They didn't.

 

Successful or not, and there has been no data released to support either assertion, it is terribly flawed.

 

Argue that with the people who still cannot play it on Xbox 360 and PS3 like they were promised they could.

 

Argue that with people who still cannot play it on PC's that meet or exceed the minimum specs.

 

Argue that with the people on this forum who participated in the "beta test" program and had all their suggestions ignored.

 

All other problems aside, the number of technical issues alone at launch that stemmed from the decision to switch to Frostbite should have seen resumes needing updates.

 

Is DA:I a BAD game?

 

No, it isn't.

 

What it is, is very disappointing.

 

(edit: spelling)